Player Matchup

Ymir
Ymir
Darijo13
Ymir
Level 46
God Stats
1W - 0L
1,235 SR
Queue Stats
21W - 6L
1,735 Elo+
Party 2
Chronos
Chronos
Djbezksywy
Chronos
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,783 Elo+
Party 2
Geb
Geb
Dohovsky
Geb
Level 38
God Stats
3W - 1L
1,734 SR
Queue Stats
15W - 8L
1,621 Elo+
Party 2
Team Averages
Level 40
1,490 SR
1,713 Elo+

VS

Team Averages
Level 97
1,468 SR
1,700 Elo+
Cerberus
Cerberus
Schmittiy
Cerberus
Level 123
God Stats
2W - 2L
1,646 SR
Queue Stats
48W - 42L
1,676 Elo+
Party 1
Izanami
Izanami
TUBALIBRE123
Izanami
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 40L
1,676 Elo+
Party 1
Ao Kuang
Ao Kuang
oPREDAT0Rx
Ao Kuang
Level 68
God Stats
1W - 3L
1,259 SR
Queue Stats
9W - 8L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 5 / 7
9,611
687
9,453
14,103
8,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Djbezksywy
Chronos
13
1 / 5 / 9
8,949
639
13,295
12,339
3,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 1 / 4
11,299
807
11,561
17,444
15,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Schmittiy
Cerberus
15
2 / 1 / 9
10,244
732
9,006
15,780
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
TUBALIBRE123
Izanami
14
3 / 5 / 8
9,574
684
14,604
11,178
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
oPREDAT0Rx
Ao Kuang
13
6 / 7 / 3
9,408
672
12,021
15,745
5,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
11
11
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
5
7
1.3
W
Chronos
Djbezksywy
Chronos
1
5
9
1.1
W
9
1
4
11
L
Cerberus
Schmittiy
Cerberus
2
1
9
6.5
L
Izanami
TUBALIBRE123
Izanami
3
5
8
1.4
L
Ao Kuang
oPREDAT0Rx
Ao Kuang
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
35,631
43,886
Taken
42,703
27,770
Mitigated
32,033
9,786
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,453
1,310
0
1,610
14,103
8,156
619
6,237
7,866
23,840
0
W
Chronos
Djbezksywy
Chronos
13,295
6,630
0
2,534
12,339
3,691
1,970
7,677
4,662
30,014
0
W
11,561
2,038
349
5,293
17,444
15,923
0
7,758
9,686
27,125
0
L
Cerberus
Schmittiy
Cerberus
9,006
264
340
4,909
15,780
21,341
0
12,118
3,344
27,611
0
L
Izanami
TUBALIBRE123
Izanami
14,604
8,208
0
624
11,178
4,838
109
9,274
1,662
0
50,975
L
Ao Kuang
oPREDAT0Rx
Ao Kuang
12,021
4,256
0
5,171
15,745
5,854
0
12,554
2,955
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
29,226
105
Minions Killed
155
4
Camps Cleared
7
720,315
Distance Traveled
693,023
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,611
687
28
2
0
220,887
1
W
Chronos
8,949
639
44
3
3
217,901
5
W
Geb
11,299
807
33
2
1
281,527
0
L
Cerberus
10,244
732
45
3
1
259,511
3
L
Izanami
9,574
684
91
7
2
209,158
4
L
Ao Kuang
9,408
672
19
1
4
224,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role