Player Matchup

Hera
Hera
BaeVixen
Hera
Level 131
God Stats
1W - 4L
1,759 SR
Queue Stats
272W - 274L
1,491 Elo+
Solo
Terra
Terra
CalaHUN
Terra
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 186L
1,637 Elo+
Solo
The Morrigan
The Morrigan
IcecityNines
The Morrigan
Level 149
God Stats
1W - 4L
1,651 SR
Queue Stats
122W - 136L
1,482 Elo+
Solo
Neith
Neith
LoneWoOolf
Neith
Level 147
God Stats
2W - 1L
1,781 SR
Queue Stats
113W - 92L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
shadeshiver
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,639 Elo+
Solo
Team Averages
Level 143
1,638 SR
1,562 Elo+

VS

Team Averages
Level 109
1,507 SR
1,598 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Halllun
Janus
Level 55
God Stats
2W - 0L
1,698 SR
Queue Stats
33W - 30L
1,551 Elo+
Solo
Kukulkan
Kukulkan
PeFFeK
Kukulkan
Level 109
God Stats
1W - 0L
1,306 SR
Queue Stats
19W - 8L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
xSkillgamingx
Kuzenbo
Level 152
God Stats
2W - 0L
1,710 SR
Queue Stats
58W - 35L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
Рыбонька
Guan Yu
Level 67
God Stats
1W - 0L
1,320 SR
Queue Stats
72W - 56L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 5 / 7
7,896
658
12,390
9,778
4,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
CalaHUN
Terra
15
2 / 7 / 6
8,955
746
7,989
23,718
22,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
IcecityNines
The Morrigan
17
6 / 3 / 1
10,319
860
10,671
7,867
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
3 / 6 / 7
9,386
782
13,425
14,986
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
shadeshiver
Sun Wukong
15
3 / 6 / 4
8,804
734
15,574
19,142
17,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 2 / 16
9,867
822
13,645
19,114
18,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Halllun
Janus
16
8 / 4 / 11
10,398
867
16,360
11,053
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
PeFFeK
Kukulkan
18
10 / 2 / 14
11,386
949
22,017
12,665
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
16
3 / 3 / 14
9,564
797
11,124
19,113
32,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 18
9,976
831
6,319
17,225
16,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
14
Kills
27
27
Deaths
14
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
16
5.5
L
Hera
0
5
7
0.7
L
Terra
CalaHUN
Terra
2
7
6
0.71
W
Janus
Halllun
Janus
8
4
11
3.38
L
The Morrigan
IcecityNines
The Morrigan
6
3
1
2.17
L
Neith
3
6
7
1.08
W
Kukulkan
PeFFeK
Kukulkan
10
2
14
8.5
L
Sun Wukong
shadeshiver
Sun Wukong
3
6
4
0.83
W
Kuzenbo
3
3
14
3.33
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,049
Damage
69,465
75,491
Taken
79,170
52,630
Mitigated
78,925
23,378
Healing
34,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,645
2,911
2,096
3,688
19,114
18,673
894
8,672
10,442
0
39,402
L
Hera
12,390
3,611
299
436
9,778
4,463
0
7,366
2,412
26,857
0
L
Terra
CalaHUN
Terra
7,989
1,079
4,441
6,358
23,718
22,887
0
13,689
10,029
16,265
0
W
Janus
Halllun
Janus
16,360
1,092
1,347
559
11,053
5,423
1,528
5,458
5,595
32,819
0
L
The Morrigan
IcecityNines
The Morrigan
10,671
1,062
528
991
7,867
2,786
109
5,039
2,673
29,549
0
L
Neith
13,425
6,154
194
4,202
14,986
5,275
0
10,741
4,245
0
24,514
W
Kukulkan
PeFFeK
Kukulkan
22,017
2,905
596
2,089
12,665
6,521
1,620
5,356
7,309
59,752
0
L
Sun Wukong
shadeshiver
Sun Wukong
15,574
3,274
996
4,933
19,142
17,219
0
12,511
6,631
0
22,172
W
Kuzenbo
11,124
2,866
2,869
3,142
19,113
32,044
513
6,912
12,201
17,071
0
W
6,319
1,445
11,783
6,089
17,225
16,264
428
6,278
10,947
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
51,191
117
Minions Killed
159
0
Camps Cleared
0
1,085,382
Distance Traveled
1,219,422
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,867
822
32
3
0
237,721
4
L
Hera
7,896
658
27
2
0
209,957
5
L
Terra
8,955
746
13
1
0
221,105
2
W
Janus
10,398
867
35
3
0
231,467
0
L
The Morrigan
10,319
860
32
3
0
233,657
2
L
Neith
9,386
782
31
3
0
198,762
0
W
Kukulkan
11,386
949
65
5
0
236,024
2
L
Sun Wukong
8,804
734
14
1
0
221,901
1
W
Kuzenbo
9,564
797
13
1
0
252,125
0
W
Guan Yu
9,976
831
14
1
0
262,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role