Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
SoloNoe
Achilles
Bronze III
Level 48
God Stats
2W - 2L
1,618 SR
Queue Stats
20W - 31L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ironmannn
Kumbhakarna
Gold IV
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 153L
1,570 MMR
Solo
Kali
Kali
Gold II
xxbonixx
Kali
Gold II
Level 158
God Stats
1W - 2L
1,921 SR
Queue Stats
200W - 191L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,608 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,610 SR
1,580 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Pastaboy21
Ao Kuang
Gold IV
Level 105
God Stats
14W - 8L
1,661 SR
Queue Stats
78W - 87L
1,559 MMR
Solo
Aphrodite
Aphrodite
Gold II
PillarsOfHeaven
Aphrodite
Gold II
Level 123
God Stats
37W - 27L
1,562 SR
Queue Stats
81W - 78L
1,578 MMR
Solo
Skadi
Skadi
Gold I
PokéBliss
Skadi
Gold I
Level 156
God Stats
2W - 3L
1,671 SR
Queue Stats
101W - 98L
1,740 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
TheSanguinor
Sun Wukong
Gold IV
Level 156
God Stats
5W - 3L
1,654 SR
Queue Stats
86W - 86L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 0
7,839
523
9,055
8,821
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
13
2 / 3 / 0
7,630
509
4,307
8,937
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SoloNoe
Achilles
15
5 / 3 / 0
9,297
620
11,975
15,949
8,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
ironmannn
Kumbhakarna
11
0 / 6 / 3
6,305
420
2,365
11,369
8,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
12
0 / 4 / 3
6,991
466
3,173
11,954
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
BastetKing ArthurThothCliodhna

VS

Bans
AtlasArtioGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 1 / 5
9,294
620
12,498
7,563
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pastaboy21
Ao Kuang
14
3 / 2 / 4
8,244
550
4,249
12,123
4,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
PillarsOfHeaven
Aphrodite
14
2 / 2 / 13
7,926
528
7,011
9,157
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
15
3 / 0 / 7
8,789
586
7,484
7,500
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TheSanguinor
Sun Wukong
15
2 / 3 / 2
8,900
593
7,996
13,820
7,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
19
19
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Zeus
 
Zeus
9
1
5
11.5
W
Ao Kuang
Pastaboy21
Ao Kuang
3
2
4
2.5
W
Aphrodite
PillarsOfHeaven
Aphrodite
2
2
13
4.25
W
Skadi
3
0
7
6.5
L
Achilles
SoloNoe
Achilles
5
3
0
1.67
W
Sun Wukong
TheSanguinor
Sun Wukong
2
3
2
1
L
Kumbhakarna
ironmannn
Kumbhakarna
0
6
3
0.25
L
Kali
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
39,238
57,030
Taken
50,163
27,485
Mitigated
20,550
15,293
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,055
340
0
1,771
8,821
2,564
0
5,715
3,002
65,461
0
L
Hachiman
 
Hachiman
4,307
1,438
0
2,958
8,937
2,466
0
3,398
5,337
0
49,444
W
Zeus
 
Zeus
12,498
1,963
0
1,810
7,563
2,382
598
2,164
5,297
68,206
0
W
Ao Kuang
Pastaboy21
Ao Kuang
4,249
776
0
5,610
12,123
4,314
0
2,793
9,164
49,533
0
W
Aphrodite
PillarsOfHeaven
Aphrodite
7,011
1,424
3,011
5,533
9,157
3,489
0
3,345
5,662
31,956
0
W
Skadi
7,484
3,860
0
4,873
7,500
2,466
229
1,633
5,783
0
61,740
L
Achilles
SoloNoe
Achilles
11,975
2,573
0
4,830
15,949
8,676
504
2,251
13,674
0
64,666
W
Sun Wukong
TheSanguinor
Sun Wukong
7,996
574
0
7,887
13,820
7,899
0
961
12,837
0
59,082
L
Kumbhakarna
ironmannn
Kumbhakarna
2,365
0
152
2,107
11,369
8,211
0
6,448
4,731
18,694
0
L
Kali
3,173
897
0
3,475
11,954
5,568
0
5,325
6,528
0
44,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
43,153
463
Minions Killed
515
0
Camps Cleared
0
1,514,101
Distance Traveled
1,500,625
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,839
523
118
8
0
320,373
7
L
Hachiman
7,630
509
100
7
0
274,284
5
W
Zeus
9,294
620
119
8
0
304,522
4
W
Ao Kuang
8,244
550
87
6
0
315,088
2
W
Aphrodite
7,926
528
44
3
0
280,433
3
W
Skadi
8,789
586
132
9
0
287,534
10
L
Achilles
9,297
620
132
9
0
284,314
6
W
Sun Wukong
8,900
593
133
9
0
313,048
2
L
Kumbhakarna
6,305
420
32
2
0
295,196
5
L
Kali
6,991
466
81
5
0
339,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role