Player Matchup

Terra
Terra
DOJABLUEBERRY
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Kapipara99
Guan Yu
Level 125
God Stats
15W - 12L
1,371 SR
Queue Stats
926W - 992L
1,435 Elo+
Solo
Bakasura
Bakasura
LegendOfMystery
Bakasura
Level 97
God Stats
1W - 2L
1,579 SR
Queue Stats
60W - 70L
1,568 Elo+
Party 1
Vulcan
Vulcan
M6JamesBond007
Vulcan
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 56L
1,248 Elo+
Solo
Danzaburou
Danzaburou
xXbootypoppersXx
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,495 Elo+
Party 1
Team Averages
Level 97
1,490 SR
1,453 Elo+

VS

Team Averages
Level 77
1,403 SR
1,424 Elo+
Cupid
Cupid
BigPoppaWingnut
Cupid
Level 56
God Stats
2W - 0L
1,638 SR
Queue Stats
54W - 74L
1,325 Elo+
Party 2
Thanatos
Thanatos
CUDDLES_THE_GOD
Thanatos
Level 64
God Stats
27W - 23L
1,441 SR
Queue Stats
390W - 348L
1,510 Elo+
Solo
Mulan
Mulan
Deathrow_Jethro
Mulan
Level 98
God Stats
2W - 1L
1,411 SR
Queue Stats
24W - 31L
1,475 Elo+
Party 2
Atlas
Atlas
Only_Chance15
Atlas
Level 106
God Stats
1W - 11L
1,051 SR
Queue Stats
13W - 32L
1,353 Elo+
Party 2
Sol
Sol
Prod2400
Sol
Level 59
God Stats
8W - 8L
1,475 SR
Queue Stats
203W - 216L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,489
382
1,350
11,625
6,047
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Kapipara99
Guan Yu
15
3 / 3 / 0
8,466
498
8,049
12,682
7,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
2 / 8 / 4
8,246
485
9,368
15,180
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 1
8,242
485
10,722
8,636
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXbootypoppersXx
Danzaburou
12
3 / 9 / 3
8,310
489
8,407
15,219
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
9,308
548
5,819
9,396
2,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
17
11 / 3 / 8
10,925
643
14,286
13,853
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 3
10,701
629
7,484
9,802
5,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 16
9,088
535
5,455
13,320
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 9
11,282
664
15,292
14,601
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
11
Kills
30
30
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Thanatos
11
3
8
5
L
0
6
2
0.17
W
3
1
3
4.5
L
Guan Yu
Kapipara99
Guan Yu
3
3
0
1
L
Bakasura
2
8
4
0.5
L
3
4
1
0.88
W
2
2
16
5
W
8
1
9
12.5
L
Danzaburou
xXbootypoppersXx
Danzaburou
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
48,336
63,342
Taken
60,972
26,895
Mitigated
33,432
13,331
Healing
34,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
3,326
162
2,980
9,396
2,626
1,653
1,493
7,381
0
40,488
W
Thanatos
14,286
5,157
0
13,365
13,853
5,116
58
3,354
9,982
0
69,329
L
1,350
317
627
1,978
11,625
6,047
156
5,437
6,188
12,515
0
W
7,484
818
0
5,456
9,802
5,616
0
0
9,472
0
68,018
L
Guan Yu
Kapipara99
Guan Yu
8,049
302
166
3,301
12,682
7,514
458
1,338
11,276
0
51,442
L
Bakasura
9,368
5,743
0
3,661
15,180
4,668
20
5,381
9,799
0
31,981
L
10,722
3,012
0
1,779
8,636
2,732
0
2,078
6,558
45,162
0
W
5,455
2,265
0
1,753
13,320
15,391
482
2,561
10,107
19,788
0
W
15,292
8,092
0
10,417
14,601
4,683
3,990
3,988
10,276
85,314
0
L
Danzaburou
xXbootypoppersXx
Danzaburou
8,407
2,540
0
1,819
15,219
5,934
1,100
6,513
8,706
0
50,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
51,304
346
Minions Killed
514
0
Camps Cleared
0
1,450,086
Distance Traveled
1,642,695
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,308
548
91
5
0
290,058
2
W
Thanatos
10,925
643
101
6
0
369,304
3
L
Terra
6,489
382
26
2
0
233,115
3
W
Mulan
10,701
629
157
9
0
343,660
3
L
Guan Yu
8,466
498
98
6
0
294,989
6
L
Bakasura
8,246
485
69
4
0
336,299
0
L
Vulcan
8,242
485
67
4
0
314,671
5
W
Atlas
9,088
535
26
2
0
318,016
4
W
Sol
11,282
664
139
8
0
321,657
3
L
Danzaburou
8,310
489
86
5
0
271,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role