Player Matchup

Shiva
Shiva
BeardedBigShaun
Shiva
Level 157
God Stats
19W - 7L
1,456 SR
Queue Stats
246W - 266L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bolinhus
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,554 Elo+
Party 2
Neith
Neith
RafinhaSidney
Neith
Level 95
God Stats
6W - 9L
1,459 SR
Queue Stats
41W - 50L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
TvL Random
Nu Wa
Level 93
God Stats
47W - 62L
1,443 SR
Queue Stats
279W - 318L
1,389 Elo+
Solo
Atlas
Atlas
rafael_sfe
Atlas
Level 104
God Stats
5W - 3L
1,416 SR
Queue Stats
100W - 94L
1,471 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,458 Elo+

VS

Team Averages
Level 76
1,497 SR
1,444 Elo+
Shiva
Shiva
DarthV1nc3nt
Shiva
Level 104
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Medusa
Medusa
Jossueh31x
Medusa
Level 68
God Stats
1W - 2L
1,558 SR
Queue Stats
30W - 39L
1,488 Elo+
Solo
Aphrodite
Aphrodite
KingScar0824
Aphrodite
Level 63
God Stats
50W - 47L
1,498 SR
Queue Stats
496W - 544L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
PlatinumMoon7
Hou Yi
Level 60
God Stats
1W - 1L
1,716 SR
Queue Stats
54W - 52L
1,485 Elo+
Solo
Ah Puch
Ah Puch
ShowTyme93
Ah Puch
Level 85
God Stats
33W - 30L
1,237 SR
Queue Stats
832W - 899L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 14
14,833
1,236
22,255
17,211
22,426
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Bolinhus
Morgan Le Fay
20
10 / 2 / 11
14,745
1,229
27,280
13,066
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 4 / 11
13,237
1,103
12,388
11,261
4,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
0 / 3 / 15
12,202
1,017
19,057
8,132
3,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
20
6 / 0 / 14
14,414
1,201
17,011
22,412
25,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

205

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
12,271
1,023
7,329
23,755
19,912
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Jossueh31x
Medusa
18
6 / 8 / 4
13,827
1,152
27,317
30,237
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KingScar0824
Aphrodite
18
0 / 2 / 6
11,797
983
4,314
13,736
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 6 / 5
12,270
1,023
8,647
20,393
6,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ShowTyme93
Ah Puch
18
5 / 5 / 3
13,517
1,126
20,015
15,821
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
25
Kills
11
11
Deaths
25
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Morgan Le Fay
Bolinhus
Morgan Le Fay
10
2
11
7.75
L
0
4
6
0.75
L
Medusa
Jossueh31x
Medusa
6
8
4
1
L
Aphrodite
KingScar0824
Aphrodite
0
2
6
1.5
L
0
6
5
0.42
W
3
4
11
2.13
L
Ah Puch
ShowTyme93
Ah Puch
5
5
3
1.3
W
Nu Wa
0
3
15
2.5
W
Atlas
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,991
Damage
67,622
72,082
Taken
103,942
61,128
Mitigated
50,327
14,766
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,255
2,016
1,269
1,049
17,211
22,426
0
6,180
11,031
3,949
41,177
W
Morgan Le Fay
Bolinhus
Morgan Le Fay
27,280
1,088
523
2,912
13,066
5,986
0
4,202
8,864
44,572
0
L
7,329
522
1,171
1,501
23,755
19,912
0
15,007
8,380
0
22,339
L
Medusa
Jossueh31x
Medusa
27,317
13,041
0
2,618
30,237
10,488
0
18,294
11,578
0
57,998
L
Aphrodite
KingScar0824
Aphrodite
4,314
370
9,391
5,651
13,736
7,887
0
9,263
4,387
16,526
0
L
8,647
4,302
0
1,371
20,393
6,988
0
12,537
7,607
0
32,839
W
12,388
3,936
450
1,394
11,261
4,684
0
3,698
7,563
0
43,262
L
Ah Puch
ShowTyme93
Ah Puch
20,015
371
0
1,183
15,821
5,052
0
8,894
6,808
58,148
0
W
Nu Wa
19,057
4,804
0
0
8,132
3,028
0
3,275
4,857
26,518
0
W
Atlas
17,011
5,572
11
7,158
22,412
25,004
0
6,974
15,438
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,431
Gold Earned
63,682
261
Minions Killed
253
4
Camps Cleared
6
1,129,683
Distance Traveled
1,146,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,833
1,236
54
5
2
261,431
0
W
Morgan Le Fay
14,745
1,229
57
5
1
241,716
0
L
Shiva
12,271
1,023
33
3
2
265,857
0
L
Medusa
13,827
1,152
61
5
1
222,732
0
L
Aphrodite
11,797
983
26
2
0
226,057
0
L
Hou Yi
12,270
1,023
37
3
3
211,063
0
W
Neith
13,237
1,103
101
8
0
218,494
0
L
Ah Puch
13,517
1,126
96
8
0
220,702
0
W
Nu Wa
12,202
1,017
13
1
0
165,790
0
W
Atlas
14,414
1,201
36
3
1
242,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role