Player Matchup

Nox
Nox
Manon_9459
Nox
Level 136
God Stats
10W - 10L
1,597 SR
Queue Stats
295W - 226L
1,522 Elo+
Party 1
Raijin
Raijin
Rona34
Raijin
Level 129
God Stats
14W - 5L
1,734 SR
Queue Stats
266W - 204L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Xx_MaKarnical_xX
Danzaburou
Level 160
God Stats
3W - 1L
1,504 SR
Queue Stats
175W - 160L
1,459 Elo+
Solo
Athena
Athena
jojo1234567890
Athena
Level 139
God Stats
3W - 1L
1,728 SR
Queue Stats
266W - 210L
1,525 Elo+
Party 1
Ymir
Ymir
maxduvafc
Ymir
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
301W - 241L
1,482 Elo+
Party 1
Team Averages
Level 141
1,613 SR
1,498 Elo+

VS

Team Averages
Level 116
1,540 SR
1,546 Elo+
Eset
Eset
AeiRe
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,562 Elo+
Solo
Anubis
Anubis
Sil3nt guy
Anubis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,499 Elo+
Party 3
Fenrir
Fenrir
SlavkoeS
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
Szawoj
Jormungandr
Level 87
God Stats
4W - 3L
1,699 SR
Queue Stats
38W - 51L
1,549 Elo+
Party 2
Freya
Freya
silencesaii
Freya
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
11,282
752
10,455
10,566
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Rona34
Raijin
18
14 / 5 / 9
12,367
824
17,593
12,931
6,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xx_MaKarnical_xX
Danzaburou
19
6 / 2 / 22
12,044
803
20,978
17,195
18,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 4 / 24
12,349
823
6,404
22,983
29,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
16
4 / 5 / 16
10,517
701
8,499
20,032
27,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AeiRe
Eset
18
5 / 6 / 6
11,392
759
17,395
10,556
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Sil3nt guy
Anubis
14
0 / 7 / 9
9,381
625
5,093
11,791
3,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SlavkoeS
Fenrir
17
5 / 7 / 4
11,474
765
10,765
22,483
16,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Szawoj
Jormungandr
18
3 / 4 / 8
11,358
757
15,388
16,581
18,216
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 7
11,612
774
13,298
14,596
5,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
31
Kills
17
18
Deaths
31
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Eset
AeiRe
Eset
5
6
6
1.33
W
4
2
17
6.25
W
Raijin
Rona34
Raijin
14
5
9
3.7
L
Anubis
Sil3nt guy
Anubis
0
7
9
0.64
L
Fenrir
SlavkoeS
Fenrir
5
7
4
1
L
Jormungandr
Szawoj
Jormungandr
3
4
8
1.75
W
Danzaburou
Xx_MaKarnical_xX
Danzaburou
6
2
22
8.5
W
3
4
24
3.75
W
Ymir
4
5
16
2.4
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,929
Damage
61,939
83,707
Taken
76,007
86,984
Mitigated
46,747
29,128
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
AeiRe
Eset
17,395
705
511
962
10,556
3,592
611
6,815
3,605
35,958
0
W
10,455
1,717
591
1,097
10,566
5,382
2,328
7,543
3,023
28,483
0
W
Raijin
Rona34
Raijin
17,593
1,700
1,442
1,770
12,931
6,121
1,278
7,834
5,097
39,316
0
L
Anubis
Sil3nt guy
Anubis
5,093
1,003
891
1,275
11,791
3,430
343
8,263
3,304
8,871
0
L
Fenrir
SlavkoeS
Fenrir
10,765
2,433
66
4,187
22,483
16,489
304
11,577
10,684
0
17,220
L
Jormungandr
Szawoj
Jormungandr
15,388
1,369
338
2,008
16,581
18,216
504
6,619
9,788
43,954
0
W
Danzaburou
Xx_MaKarnical_xX
Danzaburou
20,978
8,803
885
5,276
17,195
18,569
803
11,250
5,945
0
41,004
W
6,404
1,929
5,803
5,956
22,983
29,815
762
10,794
12,189
15,644
0
W
Ymir
8,499
1,246
2,827
3,481
20,032
27,097
421
13,753
6,279
13,995
0
L
13,298
3,346
1,058
3,200
14,596
5,020
1,486
8,673
5,675
31,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
55,217
156
Minions Killed
149
0
Camps Cleared
0
1,279,069
Distance Traveled
1,226,220
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,392
759
34
2
0
265,066
1
W
Nox
11,282
752
51
3
0
261,890
0
W
Raijin
12,367
824
43
3
0
249,725
1
L
Anubis
9,381
625
7
0
0
209,416
1
L
Fenrir
11,474
765
2
0
0
248,571
2
L
Jormungandr
11,358
757
58
4
0
281,973
1
W
Danzaburou
12,044
803
34
2
0
241,436
0
W
Athena
12,349
823
17
1
0
282,911
0
W
Ymir
10,517
701
11
1
0
243,107
0
L
Freya
11,612
774
48
3
0
221,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role