Player Matchup

Heimdallr
Heimdallr
Gold II
AstroReezyy
Heimdallr
Gold II
Level 114
God Stats
13W - 8L
1,749 SR
Queue Stats
126W - 116L
1,703 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Dschweinzger
Kuzenbo
Gold I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,670 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Magnus Patre
Zhong Kui
Platinum V
Level 145
God Stats
13W - 8L
1,736 SR
Queue Stats
142W - 142L
1,711 MMR
Solo
Arachne
Arachne
Platinum V
frognamedzach
Arachne
Platinum V
Level 123
God Stats
39W - 31L
1,649 SR
Queue Stats
124W - 112L
1,715 MMR
Party 2
Danzaburou
Danzaburou
Gold I
ivagustincabj17
Danzaburou
Gold I
Level 139
God Stats
50W - 37L
1,680 SR
Queue Stats
244W - 253L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,663 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,657 SR
1,701 MMR
Ganesha
Ganesha
Gold I
Bad2388
Ganesha
Gold I
Level 145
God Stats
8W - 6L
1,675 SR
Queue Stats
83W - 80L
1,690 MMR
Party 1
Da Ji
Da Ji
Gold I
Jurrrrd
Da Ji
Gold I
Level 148
God Stats
5W - 3L
1,708 SR
Queue Stats
84W - 81L
1,691 MMR
Party 1
Nike
Nike
Gold I
Moipascommentoi
Nike
Gold I
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
601W - 570L
1,705 MMR
Solo
Hou Yi
Hou Yi
Gold III
XLordTengenX
Hou Yi
Gold III
Level 156
God Stats
2W - 3L
1,616 SR
Queue Stats
258W - 254L
1,707 MMR
Solo
Hera
Hera
Platinum V
thats my sock
Hera
Platinum V
Level 160
God Stats
23W - 12L
1,786 SR
Queue Stats
551W - 540L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroReezyy
Heimdallr
11
4 / 1 / 2
6,390
639
4,706
5,968
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Dschweinzger
Kuzenbo
10
1 / 1 / 5
6,015
602
2,675
5,135
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Magnus Patre
Zhong Kui
10
1 / 1 / 3
6,136
614
3,099
5,479
3,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
12
3 / 0 / 1
6,666
667
2,054
6,856
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ivagustincabj17
Danzaburou
12
3 / 1 / 0
7,660
766
7,983
7,689
2,268
Bans
LokiGebCliodhnaKali

VS

Bans
ApolloGilgameshAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bad2388
Ganesha
8
0 / 1 / 2
5,207
521
1,143
5,714
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Jurrrrd
Da Ji
9
2 / 2 / 0
5,486
549
3,863
5,853
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
5,559
556
4,236
9,529
4,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
8
0 / 3 / 1
4,946
495
3,216
6,598
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
6,131
613
4,807
4,453
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AstroReezyy
Heimdallr
4
1
2
5
L
Ganesha
Bad2388
Ganesha
0
1
2
1
W
Kuzenbo
Dschweinzger
Kuzenbo
1
1
5
3.5
L
Da Ji
Jurrrrd
Da Ji
2
2
0
1
W
Zhong Kui
Magnus Patre
Zhong Kui
1
1
3
2.5
L
0
3
1
0.17
L
Hou Yi
0
3
1
0.17
W
Arachne
3
0
1
3.5
W
Danzaburou
ivagustincabj17
Danzaburou
3
1
0
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
17,265
31,127
Taken
32,147
12,744
Mitigated
12,239
9,417
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AstroReezyy
Heimdallr
4,706
2,039
0
1,658
5,968
1,857
142
439
5,529
0
37,839
L
Ganesha
Bad2388
Ganesha
1,143
142
127
2,032
5,714
3,522
0
1,569
4,145
14,829
0
W
Kuzenbo
Dschweinzger
Kuzenbo
2,675
1,123
0
933
5,135
3,079
145
1,656
3,088
11,382
6,731
L
Da Ji
Jurrrrd
Da Ji
3,863
1,151
0
2,440
5,853
1,526
0
530
5,323
0
23,767
W
Zhong Kui
Magnus Patre
Zhong Kui
3,099
365
23
2,381
5,479
3,388
784
3,233
2,246
33,851
0
L
4,236
596
0
2,240
9,529
4,166
0
0
9,529
3,019
31,404
L
Hou Yi
3,216
1,526
0
2,307
6,598
1,420
0
804
5,794
0
30,610
W
Arachne
2,054
1,314
0
2,360
6,856
2,152
532
430
6,426
0
43,393
W
Danzaburou
ivagustincabj17
Danzaburou
7,983
2,576
0
2,062
7,689
2,268
584
571
7,118
0
49,878
L
4,807
1,976
0
560
4,453
1,605
0
2,345
2,108
38,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
27,329
364
Minions Killed
317
0
Camps Cleared
0
1,025,118
Distance Traveled
1,013,116
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,390
639
61
6
0
181,809
4
L
Ganesha
5,207
521
14
1
0
201,951
1
W
Kuzenbo
6,015
602
36
4
0
210,641
2
L
Da Ji
5,486
549
67
7
0
196,259
1
W
Zhong Kui
6,136
614
74
7
0
186,327
1
L
Nike
5,559
556
76
8
0
205,229
2
L
Hou Yi
4,946
495
69
7
0
216,718
2
W
Arachne
6,666
667
94
9
0
257,823
3
W
Danzaburou
7,660
766
99
10
0
188,518
4
L
Hera
6,131
613
91
9
0
192,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role