Player Matchup

Ymir
Ymir
Burrows21
Ymir
Level 59
God Stats
20W - 10L
1,327 SR
Queue Stats
90W - 95L
1,371 Elo+
Party 2
Bellona
Bellona
IHaveYouMuted_-
Bellona
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 188L
1,627 Elo+
Party 1
Izanami
Izanami
RundleNUFC
Izanami
Level 120
God Stats
45W - 42L
1,437 SR
Queue Stats
298W - 311L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TuPapitoLindo69
Tsukuyomi
Level 42
God Stats
19W - 8L
1,902 SR
Queue Stats
289W - 208L
1,637 Elo+
Party 1
Merlin
Merlin
X_KiritoBlack_X
Merlin
Level 105
God Stats
14W - 7L
1,634 SR
Queue Stats
141W - 84L
1,586 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,540 Elo+

VS

Team Averages
Level 98
1,359 SR
1,480 Elo+
Ullr
Ullr
KraKz_Frt
Ullr
Level 88
God Stats
0W - 2L
1,499 SR
Queue Stats
38W - 31L
1,459 Elo+
Party 3
Janus
Janus
LVISZ91
Janus
Level 157
God Stats
0W - 2L
1,282 SR
Queue Stats
421W - 427L
1,489 Elo+
Solo
Shiva
Shiva
Morder_ADAM
Shiva
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
62W - 65L
1,578 Elo+
Party 4
Sylvanus
Sylvanus
lmUnIucky_
Sylvanus
Level 103
God Stats
0W - 3L
1,318 SR
Queue Stats
41W - 36L
1,468 Elo+
Party 3
Poseidon
Poseidon
taleb_kh_99
Poseidon
Level 117
God Stats
3W - 5L
1,196 SR
Queue Stats
318W - 328L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 10
11,594
527
4,961
18,597
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 8
14,348
652
13,302
24,994
33,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RundleNUFC
Izanami
20
2 / 2 / 4
13,289
604
6,778
12,369
4,948
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
TuPapitoLindo69
Tsukuyomi
20
13 / 2 / 13
14,528
660
18,381
15,812
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 8
14,647
666
20,988
12,923
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 4 / 1
10,628
483
7,811
15,150
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
LVISZ91
Janus
14
2 / 10 / 3
8,624
392
7,222
16,478
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 1
8,845
402
9,236
16,663
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
lmUnIucky_
Sylvanus
11
2 / 3 / 5
8,750
398
7,105
14,793
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
taleb_kh_99
Poseidon
14
3 / 12 / 3
9,273
422
9,981
18,333
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
35
Kills
11
11
Deaths
35
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
10
1.2
W
8
0
8
12
L
Ullr
4
4
1
1.13
L
Janus
LVISZ91
Janus
2
10
3
0.35
L
0
6
1
0.08
W
Izanami
RundleNUFC
Izanami
2
2
4
2
W
Tsukuyomi
TuPapitoLindo69
Tsukuyomi
13
2
13
9.75
W
11
2
8
7.5
L
Sylvanus
lmUnIucky_
Sylvanus
2
3
5
1.5
L
Poseidon
taleb_kh_99
Poseidon
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,410
Damage
41,355
84,695
Taken
81,417
69,661
Mitigated
37,993
33,396
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,961
690
414
5,285
18,597
19,754
252
8,647
9,950
38,779
0
W
13,302
6,281
0
12,224
24,994
33,221
1,660
4,416
20,578
0
104,087
L
Ullr
7,811
2,039
158
363
15,150
4,334
0
4,311
10,839
0
76,276
L
Janus
LVISZ91
Janus
7,222
432
0
3,909
16,478
4,086
0
5,310
11,168
43,850
0
L
9,236
4,012
0
2,946
16,663
12,045
252
3,397
13,266
2,898
49,154
W
Izanami
RundleNUFC
Izanami
6,778
3,529
0
6,690
12,369
4,948
7,334
2,985
9,384
0
118,655
W
Tsukuyomi
TuPapitoLindo69
Tsukuyomi
18,381
4,691
0
6,229
15,812
6,322
2,352
4,656
11,156
0
98,206
W
20,988
510
0
2,554
12,923
5,416
2,386
6,980
5,943
102,397
5,804
L
Sylvanus
lmUnIucky_
Sylvanus
7,105
990
1,621
3,735
14,793
13,581
0
6,351
8,442
21,247
0
L
Poseidon
taleb_kh_99
Poseidon
9,981
506
0
1,353
18,333
3,947
0
6,705
11,628
59,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
46,120
724
Minions Killed
441
0
Camps Cleared
0
2,210,295
Distance Traveled
1,833,720
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,594
527
48
2
0
403,166
2
W
Bellona
14,348
652
187
9
0
427,619
8
L
Ullr
10,628
483
135
6
0
372,294
3
L
Janus
8,624
392
78
4
0
387,960
0
L
Shiva
8,845
402
100
5
0
344,375
1
W
Izanami
13,289
604
206
9
0
410,095
6
W
Tsukuyomi
14,528
660
131
6
0
543,727
6
W
Merlin
14,647
666
152
7
0
425,688
8
L
Sylvanus
8,750
398
25
1
0
355,636
25
L
Poseidon
9,273
422
103
5
0
373,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role