Player Matchup

Kuzenbo
Kuzenbo
H41GY92
Kuzenbo
Level 86
God Stats
9W - 21L
1,132 SR
Queue Stats
227W - 238L
1,381 Elo+
Solo
Shiva
Shiva
TEZOMAA
Shiva
Level 41
God Stats
2W - 6L
1,500 SR
Queue Stats
131W - 164L
1,459 Elo+
Solo
Artio
Artio
Valcry8
Artio
Level 108
God Stats
2W - 3L
1,466 SR
Queue Stats
209W - 184L
1,472 Elo+
Solo
Ra
Ra
pfarrer_O
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
quiddche
Zhong Kui
Level 86
God Stats
4W - 7L
1,473 SR
Queue Stats
132W - 153L
1,358 Elo+
Solo
Team Averages
Level 77
1,414 SR
1,434 Elo+

VS

Team Averages
Level 92
1,448 SR
1,403 Elo+
Poseidon
Poseidon
JordanNick183
Poseidon
Level 107
God Stats
7W - 6L
1,513 SR
Queue Stats
158W - 161L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Reem_u_o
Nu Wa
Level 69
God Stats
19W - 15L
1,313 SR
Queue Stats
258W - 232L
1,464 Elo+
Solo
Yemoja
Yemoja
psyko74
Yemoja
Level 123
God Stats
4W - 4L
1,557 SR
Queue Stats
20W - 28L
1,305 Elo+
Solo
Neith
Neith
safe-canoe0
Neith
Level 95
God Stats
6W - 3L
1,606 SR
Queue Stats
117W - 134L
1,453 Elo+
Solo
Shiva
Shiva
x_Mister_Frizz_x
Shiva
Level 68
God Stats
2W - 5L
1,252 SR
Queue Stats
28W - 35L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
H41GY92
Kuzenbo
8
0 / 1 / 1
4,914
491
1,716
6,320
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
TEZOMAA
Shiva
8
0 / 4 / 0
4,612
461
2,379
8,791
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Valcry8
Artio
7
0 / 5 / 0
4,399
440
2,750
9,883
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
4,393
439
1,155
5,105
1,473
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
quiddche
Zhong Kui
8
1 / 1 / 0
5,028
503
1,610
3,389
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JordanNick183
Poseidon
12
4 / 0 / 2
6,531
653
4,061
4,355
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Reem_u_o
Nu Wa
10
2 / 0 / 4
5,871
587
7,011
4,239
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
psyko74
Yemoja
9
1 / 1 / 3
5,436
544
2,301
3,070
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 2
5,798
580
3,860
3,768
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 0 / 2
6,454
645
5,822
6,726
2,719
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
14
14
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
H41GY92
Kuzenbo
0
1
1
0.5
W
Poseidon
JordanNick183
Poseidon
4
0
2
5
W
Nu Wa
Reem_u_o
Nu Wa
2
0
4
4
L
Shiva
TEZOMAA
Shiva
0
4
0
0
L
Artio
Valcry8
Artio
0
5
0
0
L
0
3
0
0
W
Yemoja
psyko74
Yemoja
1
1
3
2.5
L
Zhong Kui
quiddche
Zhong Kui
1
1
0
1
W
2
0
2
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,610
Damage
23,055
33,488
Taken
22,158
16,034
Mitigated
8,007
8,329
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
H41GY92
Kuzenbo
1,716
854
57
1,839
6,320
3,624
0
2,481
3,719
14,906
0
W
Poseidon
JordanNick183
Poseidon
4,061
579
0
2,666
4,355
1,122
0
82
4,273
43,295
3,254
W
Nu Wa
Reem_u_o
Nu Wa
7,011
1,951
0
1,460
4,239
1,136
273
1,667
2,486
30,613
0
L
Shiva
TEZOMAA
Shiva
2,379
333
0
1,655
8,791
3,107
0
3,250
5,327
0
23,105
L
Artio
Valcry8
Artio
2,750
101
0
1,681
9,883
5,867
108
2,785
6,986
16,337
0
L
1,155
76
277
1,194
5,105
1,473
0
3,320
1,595
24,500
0
W
Yemoja
psyko74
Yemoja
2,301
520
924
740
3,070
2,057
528
1,519
1,551
11,768
0
L
Zhong Kui
quiddche
Zhong Kui
1,610
284
0
1,626
3,389
1,963
0
697
2,654
22,665
5,617
W
3,860
2,044
0
1,250
3,768
973
496
1,113
2,655
0
33,618
W
5,822
1,626
0
1,356
6,726
2,719
96
2,211
4,155
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
30,090
199
Minions Killed
305
0
Camps Cleared
0
862,684
Distance Traveled
905,883
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,914
491
33
3
0
190,628
2
W
Poseidon
6,531
653
91
9
0
208,150
1
W
Nu Wa
5,871
587
62
6
0
185,197
2
L
Shiva
4,612
461
51
5
0
192,471
2
L
Artio
4,399
440
30
3
0
177,673
0
L
Ra
4,393
439
37
4
0
181,511
3
W
Yemoja
5,436
544
15
2
0
157,313
2
L
Zhong Kui
5,028
503
48
5
0
120,401
0
W
Neith
5,798
580
72
7
0
164,045
2
W
Shiva
6,454
645
65
7
0
191,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role