Player Matchup

Mercury
Mercury
COG Legomaster
Mercury
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
Gratiw31
Heimdallr
Level 136
God Stats
0W - 3L
1,291 SR
Queue Stats
175W - 172L
1,461 Elo+
Party 1
Scylla
Scylla
Jogo do Bixo
Scylla
Level 151
God Stats
1W - 1L
1,710 SR
Queue Stats
102W - 118L
1,445 Elo+
Party 1
Geb
Geb
TrovaoLaw
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yNotDarkness
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 167L
1,428 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,445 Elo+

VS

Team Averages
Level 105
1,554 SR
1,518 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AlaNmEssS
Shiva
Level 89
God Stats
29W - 15L
1,668 SR
Queue Stats
282W - 262L
1,557 Elo+
Solo
Chang'e
Chang'e
I DCXC I
Chang'e
Level 87
God Stats
4W - 7L
1,733 SR
Queue Stats
399W - 407L
1,479 Elo+
Party 2
Merlin
Merlin
TheKingNerrad
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,565 Elo+
Solo
Da Ji
Da Ji
xTENSAZANG3TSUx
Da Ji
Level 110
God Stats
13W - 9L
1,366 SR
Queue Stats
508W - 496L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,400
457
3,432
9,934
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Gratiw31
Heimdallr
12
1 / 2 / 1
6,522
466
3,478
9,024
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
1 / 4 / 2
6,382
456
4,203
7,607
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
6,432
459
2,942
8,400
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
yNotDarkness
Cu Chulainn
10
1 / 4 / 0
6,233
445
4,382
12,698
8,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 0
6,694
478
5,022
6,386
1,956
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
AlaNmEssS
Shiva
16
6 / 0 / 5
9,422
673
13,364
10,924
8,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
I DCXC I
Chang'e
10
0 / 2 / 1
6,235
445
3,425
5,223
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
8,404
600
6,191
5,276
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 3
8,270
591
5,748
8,286
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
0
1
W
Shiva
AlaNmEssS
Shiva
6
0
5
8.5
L
1
3
1
0.5
L
Heimdallr
Gratiw31
Heimdallr
1
2
1
0.75
W
Chang'e
I DCXC I
Chang'e
0
2
1
0.25
L
Scylla
1
4
2
0.5
W
3
1
2
4
L
1
1
2
2
W
4
1
3
5.5
L
Cu Chulainn
yNotDarkness
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
33,750
47,663
Taken
36,095
21,747
Mitigated
18,120
14,050
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,022
1,923
0
1,461
6,386
1,956
963
1,066
5,280
0
42,838
W
Shiva
AlaNmEssS
Shiva
13,364
1,452
0
6,120
10,924
8,584
625
2,704
8,130
0
63,369
L
3,432
1,476
0
1,494
9,934
2,817
0
2,754
6,914
0
42,204
L
Heimdallr
Gratiw31
Heimdallr
3,478
1,930
0
3,651
9,024
2,450
0
713
8,167
0
48,686
W
Chang'e
I DCXC I
Chang'e
3,425
443
1,514
2,387
5,223
2,674
657
1,598
3,623
24,144
0
L
Scylla
4,203
473
0
2,260
7,607
2,108
0
1,925
5,468
29,081
0
W
6,191
288
0
1,145
5,276
1,917
555
1,179
3,997
52,318
0
L
2,942
145
136
3,335
8,400
5,905
0
2,219
5,871
20,098
0
W
5,748
923
0
4,167
8,286
2,989
0
1,144
7,054
0
45,128
L
Cu Chulainn
yNotDarkness
Cu Chulainn
4,382
732
0
3,174
12,698
8,467
0
947
11,627
4,704
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
39,025
339
Minions Killed
433
0
Camps Cleared
0
1,363,821
Distance Traveled
1,396,999
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,694
478
78
6
0
271,818
0
W
Shiva
9,422
673
117
8
0
286,545
5
L
Mercury
6,400
457
70
5
0
326,834
4
L
Heimdallr
6,522
466
100
7
0
232,632
2
W
Chang'e
6,235
445
48
3
0
269,579
4
L
Scylla
6,382
456
64
5
0
262,336
5
W
Merlin
8,404
600
103
7
0
270,728
3
L
Geb
6,432
459
32
2
0
282,185
3
W
Da Ji
8,270
591
87
6
0
298,329
3
L
Cu Chulainn
6,233
445
73
5
0
259,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role