Player Matchup

Charybdis
Charybdis
DDoXAttack
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo
Fenrir
Fenrir
DeberiaEstudiar
Fenrir
Level 37
God Stats
2W - 0L
1,766 SR
Queue Stats
25W - 8L
1,684 Elo+
Solo
Vulcan
Vulcan
Drackwayland
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,536 Elo+
Solo
Odin
Odin
Evel1n4
Odin
Level 88
God Stats
70W - 46L
1,582 SR
Queue Stats
264W - 263L
1,470 Elo+
Solo
Chang'e
Chang'e
VagiVagou
Chang'e
Level 116
God Stats
1W - 3L
1,752 SR
Queue Stats
78W - 68L
1,165 Elo+
Solo
Team Averages
Level 79
1,620 SR
1,507 Elo+

VS

Team Averages
Level 70
1,530 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Clos45
Sun Wukong
Level 98
God Stats
8W - 12L
1,434 SR
Queue Stats
100W - 112L
1,533 Elo+
Party 1
Sol
Sol
Kalmaged0n
Sol
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 53L
1,275 Elo+
Solo
Jing Wei
Jing Wei
Splaf
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Cabrakan
Cabrakan
ZetaZpsk
Cabrakan
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 10L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DDoXAttack
Charybdis
20
4 / 5 / 23
14,885
1,063
16,067
16,516
6,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 6 / 16
17,259
1,233
23,580
29,349
38,436
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
20
9 / 8 / 16
16,968
1,212
33,096
18,976
8,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Evel1n4
Odin
20
8 / 1 / 28
17,370
1,241
26,171
21,555
30,623
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
VagiVagou
Chang'e
20
7 / 3 / 21
15,903
1,136
29,893
21,206
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 10 / 12
15,516
1,108
22,719
32,383
25,169
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Clos45
Sun Wukong
20
9 / 9 / 7
15,957
1,140
24,141
32,162
40,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 12
16,932
1,209
24,981
21,237
10,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Splaf
Jing Wei
20
2 / 12 / 12
14,788
1,056
20,397
25,604
9,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ZetaZpsk
Cabrakan
20
0 / 7 / 13
13,801
986
10,114
26,204
39,639
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
79
44
Kills
23
23
Deaths
44
104
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
12
1
L
Sun Wukong
Clos45
Sun Wukong
9
9
7
1.39
W
Charybdis
DDoXAttack
Charybdis
4
5
23
3.1
W
16
6
16
4
W
Vulcan
9
8
16
2.13
W
Odin
Evel1n4
Odin
8
1
28
22
L
8
6
12
2.33
L
Jing Wei
Splaf
Jing Wei
2
12
12
0.67
W
Chang'e
VagiVagou
Chang'e
7
3
21
5.83
L
Cabrakan
ZetaZpsk
Cabrakan
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,807
Damage
102,352
107,602
Taken
137,590
94,322
Mitigated
125,728
27,813
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
22,719
5,180
0
1,565
32,383
25,169
0
19,445
12,004
780
42,682
L
Sun Wukong
Clos45
Sun Wukong
24,141
2,976
0
7,332
32,162
40,948
0
14,680
16,372
0
47,962
W
Charybdis
DDoXAttack
Charybdis
16,067
6,879
0
1,090
16,516
6,958
0
5,413
11,103
0
34,727
W
23,580
8,192
0
4,844
29,349
38,436
0
10,989
17,563
658
31,878
W
Vulcan
33,096
7,971
389
2,010
18,976
8,630
0
5,748
13,228
66,013
0
W
Odin
Evel1n4
Odin
26,171
2,670
0
2,267
21,555
30,623
0
7,442
14,113
9,974
36,813
L
24,981
7,951
84
4,366
21,237
10,056
0
10,612
10,332
60,211
0
L
Jing Wei
Splaf
Jing Wei
20,397
12,847
0
2,344
25,604
9,916
0
12,123
12,744
0
59,745
W
Chang'e
VagiVagou
Chang'e
29,893
1,470
9,099
8,114
21,206
9,675
0
6,283
14,923
55,583
0
L
Cabrakan
ZetaZpsk
Cabrakan
10,114
1,643
0
0
26,204
39,639
0
12,593
12,626
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,385
Gold Earned
76,994
250
Minions Killed
257
11
Camps Cleared
8
1,319,014
Distance Traveled
1,366,015
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,516
1,108
40
3
5
303,027
0
L
Sun Wukong
15,957
1,140
45
3
3
280,400
0
W
Charybdis
14,885
1,063
36
3
0
235,756
0
W
Fenrir
17,259
1,233
24
2
3
261,926
1
W
Vulcan
16,968
1,212
71
5
5
257,905
0
W
Odin
17,370
1,241
59
4
2
307,332
0
L
Sol
16,932
1,209
89
6
0
260,011
1
L
Jing Wei
14,788
1,056
76
5
0
269,525
2
W
Chang'e
15,903
1,136
60
4
1
256,095
0
L
Cabrakan
13,801
986
7
1
0
253,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role