Player Matchup

Ullr
Ullr
Ajgarnizzle
Ullr
Level 123
God Stats
2W - 4L
1,724 SR
Queue Stats
58W - 80L
1,455 Elo+
Party 1
Thoth
Thoth
Itz_DENIIS_xX
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 212L
1,592 Elo+
Solo
Ymir
Ymir
Nicholsodeon
Ymir
Level 95
God Stats
1W - 8L
1,283 SR
Queue Stats
43W - 63L
1,393 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,480 Elo+

VS

Team Averages
Level 134
1,495 SR
1,525 Elo+
Janus
Janus
BAD_KHALIFA
Janus
Level 137
God Stats
1W - 0L
1,280 SR
Queue Stats
56W - 76L
1,476 Elo+
Solo
Ullr
Ullr
VolkanDerKaiser
Ullr
Level 117
God Stats
8W - 15L
1,352 SR
Queue Stats
30W - 38L
1,346 Elo+
Solo
Bastet
Bastet
iiJoker69
Bastet
Level 148
God Stats
39W - 18L
1,851 SR
Queue Stats
476W - 436L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
9,631
688
7,638
14,384
4,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 6
9,165
655
7,641
10,507
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 6
9,344
667
3,444
15,657
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
9,505
679
6,206
7,511
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 8
10,405
743
10,154
7,813
2,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
iiJoker69
Bastet
16
9 / 4 / 4
11,107
793
19,297
13,633
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
14
14
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
1
4
6
1
L
2
8
6
0.63
L
1
2
6
2
W
4
0
8
8
W
Bastet
iiJoker69
Bastet
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
35,657
40,548
Taken
28,957
23,383
Mitigated
10,086
2,355
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,638
2,062
0
476
14,384
4,634
0
1,821
11,951
0
28,200
W
6,206
42
0
990
7,511
1,722
1,025
3,879
3,632
38,085
0
L
7,641
204
0
240
10,507
2,496
0
1,218
8,913
36,640
0
L
3,444
345
0
1,639
15,657
16,253
0
3,053
11,902
12,188
0
W
10,154
2,937
0
1,190
7,813
2,668
544
2,259
5,554
0
35,719
W
Bastet
iiJoker69
Bastet
19,297
2,640
0
6,045
13,633
5,696
862
5,585
8,048
0
35,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
31,017
124
Minions Killed
166
3
Camps Cleared
8
642,413
Distance Traveled
807,981
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,631
688
47
3
0
215,175
2
W
Janus
9,505
679
75
5
1
264,883
5
L
Thoth
9,165
655
64
5
1
215,598
4
L
Ymir
9,344
667
13
1
2
211,640
3
W
Ullr
10,405
743
61
4
5
263,368
2
W
Bastet
11,107
793
30
2
2
279,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role