Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Adon Rex
Shiva
Level 49
God Stats
203W - 134L
1,607 SR
Queue Stats
767W - 522L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
Finecky
Aphrodite
Level 160
God Stats
2W - 4L
1,825 SR
Queue Stats
1,597W - 1,002L
1,636 Elo+
Party 1
Team Averages
Level 121
1,644 SR
1,574 Elo+

VS

Team Averages
Level 85
1,537 SR
1,390 Elo+
Shiva
Shiva
ProudMisterEs
Shiva
Level 88
God Stats
10W - 6L
1,605 SR
Queue Stats
93W - 110L
1,515 Elo+
Party 2
Artemis
Artemis
WeepierPrawn9
Artemis
Level 105
God Stats
3W - 3L
1,165 SR
Queue Stats
16W - 32L
1,189 Elo+
Solo
Merlin
Merlin
kiokenkid13
Merlin
Level 62
God Stats
8W - 3L
1,841 SR
Queue Stats
59W - 59L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 6 / 6
11,566
723
18,660
20,488
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Adon Rex
Shiva
15
4 / 7 / 7
10,765
673
10,354
18,121
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Finecky
Aphrodite
16
3 / 5 / 10
10,782
674
6,851
16,232
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 2
13,110
819
17,364
16,424
17,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
16
4 / 7 / 8
11,641
728
13,224
12,803
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
2 / 4 / 13
11,866
742
15,656
14,994
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
18
18
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
6
6
1.67
L
Shiva
Adon Rex
Shiva
4
7
7
1.07
L
Aphrodite
Finecky
Aphrodite
3
5
10
1.6
W
12
3
2
4.33
W
Artemis
4
7
8
1.14
W
Merlin
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
46,244
54,841
Taken
44,221
26,909
Mitigated
27,528
25,398
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,660
6,781
0
6,808
20,488
6,559
1,616
4,454
16,034
52,725
0
L
Shiva
Adon Rex
Shiva
10,354
4,038
1,127
2,872
18,121
7,397
0
5,866
12,255
0
19,824
L
Aphrodite
Finecky
Aphrodite
6,851
1,019
6,690
7,901
16,232
12,953
306
5,666
10,566
30,936
0
W
17,364
2,313
362
1,780
16,424
17,179
734
7,715
8,709
0
45,749
W
Artemis
13,224
5,276
380
600
12,803
5,020
1,854
9,598
3,205
0
35,420
W
Merlin
15,656
333
0
1,268
14,994
5,329
419
8,492
6,502
46,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
36,617
151
Minions Killed
164
7
Camps Cleared
7
786,032
Distance Traveled
772,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,566
723
80
5
5
234,311
1
L
Shiva
10,765
673
24
2
0
293,600
0
L
Aphrodite
10,782
674
47
3
2
258,121
2
W
Shiva
13,110
819
54
3
2
288,490
0
W
Artemis
11,641
728
39
2
1
222,582
0
W
Merlin
11,866
742
71
4
4
261,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role