Player Matchup

Bastet
Bastet
BabaYagaXP
Bastet
Level 103
God Stats
8W - 6L
1,694 SR
Queue Stats
85W - 146L
1,375 Elo+
Party 2
Horus
Horus
ChalhoubGamingg
Horus
Level 120
God Stats
3W - 3L
1,753 SR
Queue Stats
123W - 210L
1,312 Elo+
Party 2
Loki
Loki
GeneralGonsalves
Loki
Level 88
God Stats
17W - 34L
1,422 SR
Queue Stats
155W - 240L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
MrDabi
Cabrakan
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
119W - 188L
1,380 Elo+
Party 2
Agni
Agni
primateMurder
Agni
Level 101
God Stats
4W - 10L
1,303 SR
Queue Stats
114W - 208L
1,365 Elo+
Party 2
Team Averages
Level 103
1,534 SR
1,364 Elo+

VS

Team Averages
Level 133
1,506 SR
1,656 Elo+
Ganesha
Ganesha
DrBubblyBiscuit
Ganesha
Level 160
God Stats
3W - 4L
1,205 SR
Queue Stats
66W - 52L
1,681 Elo+
Party 1
Eset
Eset
Intedintjej
Eset
Level 160
God Stats
3W - 0L
1,522 SR
Queue Stats
16W - 4L
1,767 Elo+
Party 1
Apollo
Apollo
PatrikSSKILL
Apollo
Level 68
God Stats
4W - 3L
1,511 SR
Queue Stats
437W - 466L
1,511 Elo+
Solo
King Arthur
King Arthur
Underthebarrier
King Arthur
Level 121
God Stats
2W - 1L
1,473 SR
Queue Stats
18W - 13L
1,672 Elo+
Party 1
Awilix
Awilix
chielrask
Awilix
Level 156
God Stats
12W - 10L
1,820 SR
Queue Stats
103W - 95L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BabaYagaXP
Bastet
10
3 / 7 / 4
6,188
563
6,468
9,370
2,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 4
5,706
519
3,030
10,443
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
6,116
556
3,294
6,695
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
MrDabi
Cabrakan
11
1 / 2 / 0
6,368
579
5,218
7,525
8,053
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 5 / 1
5,294
481
3,015
6,755
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
6,681
607
4,525
9,281
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
11 / 1 / 2
7,933
721
9,404
4,588
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
4 / 2 / 3
6,500
591
5,104
8,276
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Underthebarrier
King Arthur
12
2 / 1 / 0
7,154
650
4,033
10,100
5,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
chielrask
Awilix
12
2 / 2 / 7
7,031
639
4,612
7,224
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
20
20
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
BabaYagaXP
Bastet
3
7
4
0.71
L
1
3
4
1
W
1
2
9
2.75
L
2
3
1
0.83
W
11
1
2
12
L
Cabrakan
MrDabi
Cabrakan
1
2
0
0.5
W
Apollo
4
2
3
2.75
W
King Arthur
Underthebarrier
King Arthur
2
1
0
2
W
Awilix
chielrask
Awilix
2
2
7
2.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
27,678
40,788
Taken
39,469
20,453
Mitigated
19,750
10,594
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BabaYagaXP
Bastet
6,468
1,430
263
1,306
9,370
2,216
0
2,936
6,380
0
23,382
L
3,030
993
770
3,180
10,443
6,360
0
4,227
6,150
6,648
13,874
W
4,525
642
302
2,293
9,281
7,936
78
1,837
7,444
13,367
0
L
3,294
734
0
2,586
6,695
1,887
0
2,594
4,015
0
23,140
W
9,404
1,513
422
982
4,588
1,546
742
1,057
3,531
45,089
0
L
Cabrakan
MrDabi
Cabrakan
5,218
736
0
1,149
7,525
8,053
0
0
7,525
34,947
0
W
Apollo
5,104
3,199
0
2,307
8,276
2,766
479
546
7,730
0
40,799
W
King Arthur
Underthebarrier
King Arthur
4,033
620
0
3,033
10,100
5,067
0
5,218
4,882
0
44,314
W
Awilix
chielrask
Awilix
4,612
1,498
0
2,921
7,224
2,435
0
620
6,604
0
39,870
L
3,015
87
0
1,340
6,755
1,937
0
3,672
2,789
26,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
35,299
265
Minions Killed
364
0
Camps Cleared
0
1,090,815
Distance Traveled
1,180,208
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,188
563
43
4
0
222,426
2
L
Horus
5,706
519
31
3
0
205,299
3
W
Ganesha
6,681
607
2
0
0
228,823
2
L
Loki
6,116
556
58
5
0
262,629
4
W
Eset
7,933
721
79
7
0
224,263
6
L
Cabrakan
6,368
579
88
8
0
183,444
4
W
Apollo
6,500
591
103
9
0
228,877
1
W
King Arthur
7,154
650
95
9
0
243,785
3
W
Awilix
7,031
639
85
8
0
254,460
0
L
Agni
5,294
481
45
4
0
217,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role