Player Matchup

Cerberus
Cerberus
Gold I
Bad2388
Cerberus
Gold I
Level 145
God Stats
8W - 4L
1,635 SR
Queue Stats
83W - 80L
1,644 MMR
Party 2
Charybdis
Charybdis
Gold I
Dschweinzger
Charybdis
Gold I
Level 133
God Stats
11W - 5L
1,503 SR
Queue Stats
105W - 100L
1,623 MMR
Party 3
Awilix
Awilix
Gold I
Jurrrrd
Awilix
Gold I
Level 148
God Stats
7W - 8L
1,512 SR
Queue Stats
84W - 81L
1,645 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Magnus Patre
Zhong Kui
Platinum V
Level 145
God Stats
13W - 8L
1,707 SR
Queue Stats
142W - 142L
1,665 MMR
Solo
Ymir
Ymir
Platinum V
frognamedzach
Ymir
Platinum V
Level 123
God Stats
67W - 53L
1,681 SR
Queue Stats
124W - 112L
1,669 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,607 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,705 SR
1,623 MMR
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
AHHEGAO_UwU_
Fenrir
Gold II
Level 119
God Stats
7W - 3L
1,820 SR
Queue Stats
568W - 569L
1,659 MMR
Solo
Scylla
Scylla
Platinum II
Azrael68whiskey
Scylla
Platinum II
Level 153
God Stats
27W - 37L
1,592 SR
Queue Stats
307W - 282L
1,756 MMR
Party 1
Bellona
Bellona
Gold III
Loli_Cheeks
Bellona
Gold III
Level 142
God Stats
6W - 3L
1,842 SR
Queue Stats
82W - 79L
1,524 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Trxpg0dz
Hou Yi
Gold I
Level 122
God Stats
9W - 6L
1,771 SR
Queue Stats
149W - 142L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bad2388
Cerberus
10
1 / 0 / 2
5,611
561
2,575
5,009
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Dschweinzger
Charybdis
11
5 / 1 / 0
6,452
645
5,097
4,121
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Jurrrrd
Awilix
11
3 / 3 / 3
6,097
610
5,612
7,479
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Magnus Patre
Zhong Kui
10
1 / 0 / 1
6,018
602
3,315
5,275
3,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 4
5,938
594
1,526
5,325
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshAtlasKali

VS

Bans
AthenaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 2 / 0
4,706
471
1,455
5,627
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
9
1 / 4 / 1
5,339
534
1,369
7,466
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,896
590
3,171
3,949
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Loli_Cheeks
Bellona
9
1 / 2 / 0
5,582
558
4,093
5,263
2,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Trxpg0dz
Hou Yi
7
0 / 3 / 1
4,890
489
2,860
4,932
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
Fenrir
1
4
1
0.38
L
1
0
1
1.5
W
Cerberus
Bad2388
Cerberus
1
0
2
2
W
Charybdis
Dschweinzger
Charybdis
5
1
0
5
W
Awilix
Jurrrrd
Awilix
3
3
3
1.5
L
Bellona
Loli_Cheeks
Bellona
1
2
0
0.5
W
Zhong Kui
Magnus Patre
Zhong Kui
1
0
1
1.5
L
Hou Yi
Trxpg0dz
Hou Yi
0
3
1
0.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
12,948
27,209
Taken
27,237
12,748
Mitigated
10,093
12,999
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,455
210
0
351
5,627
3,348
0
2,343
3,284
7,155
0
L
Fenrir
1,369
153
0
2,621
7,466
2,323
0
1,961
5,505
0
24,930
L
3,171
334
0
750
3,949
730
0
82
3,867
32,546
0
W
Cerberus
Bad2388
Cerberus
2,575
114
0
3,050
5,009
3,721
0
0
5,009
27,086
0
W
Charybdis
Dschweinzger
Charybdis
5,097
2,192
0
2,159
4,121
939
1,041
631
3,454
0
41,339
W
Awilix
Jurrrrd
Awilix
5,612
1,860
0
2,825
7,479
1,978
0
1,476
5,929
0
35,947
L
Bellona
Loli_Cheeks
Bellona
4,093
1,635
0
2,357
5,263
2,941
0
2,702
2,561
0
26,479
W
Zhong Kui
Magnus Patre
Zhong Kui
3,315
593
0
3,552
5,275
3,303
340
1,910
3,207
34,674
0
L
Hou Yi
Trxpg0dz
Hou Yi
2,860
1,856
0
750
4,932
751
0
328
4,604
0
23,519
W
1,526
588
0
1,413
5,325
2,807
0
341
4,984
19,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
26,413
355
Minions Killed
269
0
Camps Cleared
0
949,268
Distance Traveled
922,588
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,706
471
12
1
0
188,174
2
L
Fenrir
5,339
534
58
6
0
185,643
3
L
Scylla
5,896
590
86
9
0
194,774
3
W
Cerberus
5,611
561
77
8
0
164,870
0
W
Charybdis
6,452
645
89
9
0
177,582
3
W
Awilix
6,097
610
73
7
0
223,840
1
L
Bellona
5,582
558
66
7
0
191,076
1
W
Zhong Kui
6,018
602
86
9
0
177,424
2
L
Hou Yi
4,890
489
47
5
0
162,921
3
W
Ymir
5,938
594
30
3
0
205,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role