Player Matchup

Bastet
Bastet
Arabellex
Bastet
Level 56
God Stats
21W - 18L
1,589 SR
Queue Stats
197W - 221L
1,519 Elo+
Party 1
Sol
Sol
FestiveGhost11
Sol
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 107L
1,488 Elo+
Party 1
Medusa
Medusa
FruitzSalad
Medusa
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
46W - 60L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
Rebalfamily
Kuzenbo
Level 48
God Stats
14W - 12L
1,602 SR
Queue Stats
148W - 162L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
xaneth55
Erlang Shen
Level 77
God Stats
3W - 2L
1,498 SR
Queue Stats
97W - 87L
1,527 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,477 Elo+

VS

Team Averages
Level 53
1,500 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GDP-Butcher-DK
Cerberus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 46L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
LarsBolander
Cthulhu
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Loki
Loki
MariusHelbo
Loki
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 129L
1,301 Elo+
Party 2
Persephone
Persephone
bongocongo07
Persephone
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 109L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arabellex
Bastet
11
6 / 1 / 4
6,866
572
5,807
7,148
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 3
7,553
629
5,159
4,537
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
4 / 1 / 2
6,816
568
7,389
5,896
1,782
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Rebalfamily
Kuzenbo
10
3 / 2 / 1
6,407
534
6,334
7,477
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
xaneth55
Erlang Shen
10
1 / 2 / 4
5,560
463
6,074
8,839
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 5 / 0
4,850
404
3,242
8,416
1,552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
3 / 5 / 1
6,515
543
5,817
12,133
4,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LarsBolander
Cthulhu
9
0 / 2 / 2
5,259
438
2,916
8,582
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,422
535
2,924
7,150
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
bongocongo07
Persephone
10
0 / 3 / 0
5,761
480
4,134
6,534
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
W
Bastet
Arabellex
Bastet
6
1
4
8
W
3
0
3
4.5
W
Medusa
4
1
2
5
L
Cerberus
3
5
1
0.7
L
Cthulhu
LarsBolander
Cthulhu
0
2
2
0.5
L
2
2
1
1.25
W
Kuzenbo
Rebalfamily
Kuzenbo
3
2
1
1.75
L
Persephone
bongocongo07
Persephone
0
3
0
0
W
Erlang Shen
xaneth55
Erlang Shen
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
19,033
33,897
Taken
42,815
17,072
Mitigated
15,274
12,156
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,242
1,331
0
2,725
8,416
1,552
0
0
8,416
0
21,382
W
Bastet
Arabellex
Bastet
5,807
1,220
0
3,542
7,148
2,276
0
901
6,207
0
29,152
W
5,159
2,560
0
3,234
4,537
1,602
2,090
2,120
2,265
45,947
4,532
W
Medusa
7,389
2,813
0
0
5,896
1,782
921
1,128
4,768
0
41,263
L
Cerberus
5,817
619
0
4,897
12,133
4,899
0
5,294
6,350
30,496
0
L
Cthulhu
LarsBolander
Cthulhu
2,916
284
41
855
8,582
4,783
0
656
7,926
16,028
0
L
2,924
519
0
2,867
7,150
2,097
0
1,561
5,589
0
31,674
W
Kuzenbo
Rebalfamily
Kuzenbo
6,334
2,367
0
2,521
7,477
6,320
255
5,163
2,264
22,941
0
L
Persephone
bongocongo07
Persephone
4,134
252
0
1,016
6,534
1,943
0
2,909
3,622
29,933
0
W
Erlang Shen
xaneth55
Erlang Shen
6,074
2,643
165
2,694
8,839
5,092
145
3,273
5,526
0
20,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
28,807
295
Minions Killed
276
0
Camps Cleared
0
1,155,120
Distance Traveled
1,092,196
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,850
404
30
3
0
182,687
0
W
Bastet
6,866
572
50
4
0
257,321
1
W
Sol
7,553
629
109
9
0
229,459
3
W
Medusa
6,816
568
77
6
0
222,827
5
L
Cerberus
6,515
543
89
7
0
192,203
2
L
Cthulhu
5,259
438
26
2
0
237,993
0
L
Loki
6,422
535
67
6
0
261,050
1
W
Kuzenbo
6,407
534
29
2
0
210,099
0
L
Persephone
5,761
480
64
5
0
218,263
3
W
Erlang Shen
5,560
463
30
3
0
235,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role