Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AkaiJesus
Merlin
Level 81
God Stats
36W - 50L
1,424 SR
Queue Stats
298W - 351L
1,475 Elo+
Solo
Cabrakan
Cabrakan
MedelZ3
Cabrakan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 30L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Princ3iples
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,532 Elo+
Party 2
Vamana
Vamana
robdob29
Vamana
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 37L
1,512 Elo+
Party 2
Team Averages
Level 100
1,485 SR
1,490 Elo+

VS

Team Averages
Level 81
1,572 SR
1,581 Elo+
Gilgamesh
Gilgamesh
Bluefax
Gilgamesh
Level 85
God Stats
1W - 3L
1,377 SR
Queue Stats
81W - 81L
1,579 Elo+
Solo
Bacchus
Bacchus
BuBuBustaBayne
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 1
Zeus
Zeus
JulienGaming
Zeus
Level 28
God Stats
51W - 39L
1,595 SR
Queue Stats
372W - 372L
1,500 Elo+
Party 1
Thanatos
Thanatos
Signatron
Thanatos
Level 154
God Stats
0W - 1L
1,744 SR
Queue Stats
40W - 24L
1,645 Elo+
Party 3
Kukulkan
Kukulkan
Watcher2417
Kukulkan
Level 108
God Stats
3W - 3L
1,646 SR
Queue Stats
39W - 24L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 5
9,523
794
11,815
10,175
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
AkaiJesus
Merlin
15
0 / 0 / 4
8,418
702
4,998
4,282
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MedelZ3
Cabrakan
16
6 / 2 / 7
9,635
803
8,752
11,047
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Princ3iples
Hun Batz
16
4 / 0 / 6
8,848
737
6,753
6,350
2,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
robdob29
Vamana
15
3 / 2 / 6
8,606
717
4,722
12,110
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bluefax
Gilgamesh
14
1 / 2 / 2
8,357
696
7,740
13,376
8,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 2 / 2
7,497
625
7,079
8,978
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 2
7,776
648
9,140
5,653
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Signatron
Thanatos
15
2 / 7 / 0
8,202
684
4,297
11,723
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Watcher2417
Kukulkan
15
0 / 2 / 2
8,416
701
4,843
8,306
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
4
4
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
5
7.5
W
Merlin
AkaiJesus
Merlin
0
0
4
2
L
Gilgamesh
Bluefax
Gilgamesh
1
2
2
1
L
0
2
2
0.5
L
1
5
2
0.4
W
Cabrakan
MedelZ3
Cabrakan
6
2
7
4.75
W
Hun Batz
Princ3iples
Hun Batz
4
0
6
7
L
Thanatos
Signatron
Thanatos
2
7
0
0.29
L
Kukulkan
Watcher2417
Kukulkan
0
2
2
0.5
W
Vamana
robdob29
Vamana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
33,099
43,964
Taken
48,036
28,166
Mitigated
28,797
8,945
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,815
4,455
751
3,053
10,175
4,089
1,476
4,347
5,620
0
48,510
W
Merlin
AkaiJesus
Merlin
4,998
89
0
838
4,282
1,562
0
2,130
1,948
34,697
0
L
Gilgamesh
Bluefax
Gilgamesh
7,740
2,548
1,109
2,607
13,376
8,268
0
4,753
8,623
0
22,308
L
7,079
641
0
981
8,978
11,433
0
2,666
6,312
14,484
0
L
9,140
303
0
0
5,653
1,590
0
1,230
4,423
25,924
0
W
Cabrakan
MedelZ3
Cabrakan
8,752
909
0
1,354
11,047
11,433
0
4,997
5,606
19,114
0
W
Hun Batz
Princ3iples
Hun Batz
6,753
1,418
0
123
6,350
2,565
0
2,183
4,036
0
27,047
L
Thanatos
Signatron
Thanatos
4,297
590
0
4,181
11,723
4,422
0
3,237
8,486
0
21,941
L
Kukulkan
Watcher2417
Kukulkan
4,843
639
0
2,150
8,306
3,084
0
1,864
6,442
40,036
0
W
Vamana
robdob29
Vamana
4,722
2,409
0
2,826
12,110
8,517
0
6,136
5,692
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
40,248
256
Minions Killed
214
0
Camps Cleared
0
1,263,361
Distance Traveled
1,221,926
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,523
794
87
7
0
240,646
2
W
Merlin
8,418
702
77
6
0
237,424
3
L
Gilgamesh
8,357
696
33
3
0
249,811
0
L
Bacchus
7,497
625
14
1
0
250,710
4
L
Zeus
7,776
648
39
3
0
238,739
1
W
Cabrakan
9,635
803
21
2
0
258,946
0
W
Hun Batz
8,848
737
49
4
0
255,987
0
L
Thanatos
8,202
684
34
3
0
239,435
0
L
Kukulkan
8,416
701
94
8
0
243,231
3
W
Vamana
8,606
717
22
2
0
270,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role