Player Matchup

Ra
Ra
Ghembo
Ra
Level 159
God Stats
10W - 9L
1,471 SR
Queue Stats
230W - 149L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
JuanSousa
Danzaburou
Level 90
God Stats
3W - 1L
1,853 SR
Queue Stats
12W - 20L
1,232 Elo+
Solo
Kuzenbo
Kuzenbo
Taigha
Kuzenbo
Level 156
God Stats
2W - 3L
1,723 SR
Queue Stats
190W - 114L
1,594 Elo+
Party 2
Team Averages
Level 135
1,682 SR
1,483 Elo+

VS

Team Averages
Level 73
1,569 SR
1,327 Elo+
He Bo
He Bo
ClungeHunterrr
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
XPEEEH
Cthulhu
Level 142
God Stats
1W - 4L
1,702 SR
Queue Stats
62W - 111L
1,475 Elo+
Solo
Ra
Ra
Zakary_Sagna
Ra
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
15W - 30L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
2 / 0 / 7
5,340
1,068
2,339
1,420
463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
JuanSousa
Danzaburou
10
8 / 1 / 2
6,517
1,303
3,852
3,674
1,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Taigha
Kuzenbo
7
0 / 1 / 8
4,660
932
2,315
4,020
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
3,912
782
2,168
5,381
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XPEEEH
Cthulhu
4
0 / 1 / 1
3,789
758
558
1,183
530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 1
4,343
869
1,786
3,615
1,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
1
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ra
2
0
7
5.5
W
Danzaburou
JuanSousa
Danzaburou
8
1
2
9
W
Kuzenbo
Taigha
Kuzenbo
0
1
8
4
L
Cthulhu
XPEEEH
Cthulhu
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,506
Damage
4,512
9,114
Taken
10,179
4,738
Mitigated
3,458
2,290
Healing
961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,168
159
0
190
5,381
1,648
0
2,530
2,851
5,610
0
W
Ra
2,339
271
628
843
1,420
463
576
777
571
16,359
0
W
Danzaburou
JuanSousa
Danzaburou
3,852
1,568
65
254
3,674
1,213
1,587
1,769
1,767
0
12,584
W
Kuzenbo
Taigha
Kuzenbo
2,315
764
0
500
4,020
3,062
366
1,874
1,894
4,254
0
L
Cthulhu
XPEEEH
Cthulhu
558
165
204
113
1,183
530
0
757
426
742
0
L
1,786
183
108
346
3,615
1,280
0
1,819
1,796
11,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,517
Gold Earned
12,044
61
Minions Killed
33
4
Camps Cleared
1
305,805
Distance Traveled
170,637
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,912
782
12
2
1
69,103
0
W
Ra
5,340
1,068
39
8
2
113,085
0
W
Danzaburou
6,517
1,303
21
4
1
87,120
1
W
Kuzenbo
4,660
932
1
0
1
105,600
1
L
Cthulhu
3,789
758
0
0
0
14,034
0
L
Ra
4,343
869
21
4
0
87,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role