Player Matchup

Thor
Thor
Diamond I
Botrossbot
Thor
Diamond I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
2,507 MMR
Party 1
Susano
Susano
Masters
Fuji Natsuo
Susano
Masters
Level 94
God Stats
9W - 8L
1,473 SR
Queue Stats
1,075W - 819L
2,866 MMR
Solo
Sylvanus
Sylvanus
Diamond II
ImWatchingYouXD
Sylvanus
Diamond II
Level 61
God Stats
1W - 2L
1,746 SR
Queue Stats
62W - 36L
2,380 MMR
Solo
Zeus
Zeus
Masters
Vortex7452
Zeus
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 257L
2,536 MMR
Party 1
Hera
Hera
Diamond III
carIitxs
Hera
Diamond III
Level 160
God Stats
22W - 22L
1,954 SR
Queue Stats
219W - 163L
2,437 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,635 SR
2,545 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,661 SR
2,570 MMR
Amaterasu
Amaterasu
Diamond III
Degenerous-
Amaterasu
Diamond III
Level 141
God Stats
8W - 6L
1,756 SR
Queue Stats
98W - 84L
2,323 MMR
Solo
Anhur
Anhur
Diamond III
DivineJoker07
Anhur
Diamond III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 216L
2,284 MMR
Solo
Thoth
Thoth
Grandmaster
Hоri
Thoth
Grandmaster
Level 136
God Stats
51W - 41L
1,748 SR
Queue Stats
323W - 232L
2,864 MMR
Party 2
Awilix
Awilix
Masters
Kaiyia
Awilix
Masters
Level 100
God Stats
12W - 5L
1,574 SR
Queue Stats
100W - 49L
2,717 MMR
Party 2
Fenrir
Fenrir
Masters
MrEMan9
Fenrir
Masters
Level 147
God Stats
9W - 8L
1,726 SR
Queue Stats
90W - 55L
2,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
7,689
452
7,012
16,524
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
16
1 / 4 / 0
8,966
527
5,959
11,855
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
14
2 / 4 / 2
8,074
475
5,540
11,651
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 1
7,300
429
3,526
10,767
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
2 / 4 / 2
7,837
461
6,233
6,858
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CliodhnaGebAresSol

VS

Bans
PersephoneAtlasBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Degenerous-
Amaterasu
18
4 / 0 / 7
11,161
657
8,243
11,243
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 3 / 6
9,963
586
5,631
11,913
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Hоri
Thoth
17
7 / 2 / 9
11,039
649
13,627
9,498
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Kaiyia
Awilix
19
8 / 2 / 4
11,790
694
10,318
9,776
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
MrEMan9
Fenrir
15
7 / 0 / 6
9,862
580
6,993
10,462
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
28
28
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Amaterasu
Degenerous-
Amaterasu
4
0
7
7.5
W
2
3
6
1.67
L
Susano
1
4
0
0.25
W
Thoth
Hоri
Thoth
7
2
9
5.75
L
Sylvanus
2
4
2
0.75
W
Awilix
Kaiyia
Awilix
8
2
4
5
W
Fenrir
MrEMan9
Fenrir
7
0
6
10
L
0
7
1
0.07
L
Hera
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
44,812
57,655
Taken
52,892
24,262
Mitigated
34,542
8,094
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,012
2,408
0
238
16,524
3,954
0
3,880
12,451
0
47,910
W
Amaterasu
Degenerous-
Amaterasu
8,243
2,381
0
5,813
11,243
14,077
0
990
9,993
0
82,855
W
5,631
2,524
0
3,730
11,913
4,092
902
5,701
6,212
0
64,114
L
Susano
5,959
1,993
0
3,789
11,855
5,491
0
755
10,655
0
68,104
W
Thoth
Hоri
Thoth
13,627
428
0
1,776
9,498
3,186
1,842
2,415
7,005
81,954
0
L
Sylvanus
5,540
1,499
297
2,950
11,651
8,101
0
4,506
7,105
29,510
10,166
W
Awilix
Kaiyia
Awilix
10,318
4,117
0
3,986
9,776
3,810
0
3,392
6,384
0
89,340
W
Fenrir
MrEMan9
Fenrir
6,993
1,412
0
2,382
10,462
9,377
1,228
2,101
8,361
166
23,339
L
3,526
354
0
329
10,767
5,669
0
3,709
7,015
47,840
0
L
Hera
6,233
1,368
0
491
6,858
1,047
0
943
5,915
15,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
53,815
420
Minions Killed
623
0
Camps Cleared
0
1,316,507
Distance Traveled
1,817,082
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,689
452
83
5
0
291,878
4
W
Amaterasu
11,161
657
163
10
0
399,809
4
W
Anhur
9,963
586
119
7
0
290,896
5
L
Susano
8,966
527
153
9
0
341,412
2
W
Thoth
11,039
649
158
9
0
341,367
1
L
Sylvanus
8,074
475
65
4
0
256,768
8
W
Awilix
11,790
694
160
9
0
419,025
6
W
Fenrir
9,862
580
23
1
0
365,985
5
L
Zeus
7,300
429
102
6
0
265,243
5
L
Hera
7,837
461
17
1
0
161,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role