Player Matchup

Fenrir
Fenrir
FLEXI7
Fenrir
Level 143
God Stats
3W - 4L
1,476 SR
Queue Stats
75W - 70L
1,531 Elo+
Solo
Ra
Ra
JaCkInThEkrak
Ra
Level 157
God Stats
1W - 1L
1,287 SR
Queue Stats
150W - 162L
1,534 Elo+
Party 1
Bellona
Bellona
LegionsOfJon
Bellona
Level 89
God Stats
38W - 15L
1,687 SR
Queue Stats
170W - 190L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
OVERKILL ORANGE
Zhong Kui
Level 149
God Stats
19W - 8L
1,787 SR
Queue Stats
443W - 452L
1,489 Elo+
Party 1
Izanami
Izanami
x2BEAST2CHEATx
Izanami
Level 158
God Stats
6W - 8L
1,286 SR
Queue Stats
521W - 545L
1,348 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,471 Elo+

VS

Team Averages
Level 90
1,446 SR
1,430 Elo+
Shiva
Shiva
AeoLynx
Shiva
Level 67
God Stats
4W - 5L
1,517 SR
Queue Stats
156W - 150L
1,523 Elo+
Party 3
Skadi
Skadi
Bobert661
Skadi
Level 69
God Stats
0W - 5L
1,083 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 3
Hera
Hera
Lawlieth19
Hera
Level 64
God Stats
15W - 6L
1,562 SR
Queue Stats
43W - 55L
1,459 Elo+
Party 2
Athena
Athena
SevenAngeryWasps
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 198L
1,507 Elo+
Party 3
Anubis
Anubis
c0tty
Anubis
Level 128
God Stats
3W - 7L
1,568 SR
Queue Stats
116W - 144L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FLEXI7
Fenrir
20
7 / 2 / 11
12,566
785
19,249
20,253
24,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 13
12,331
771
16,087
10,350
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
LegionsOfJon
Bellona
17
1 / 1 / 16
11,636
727
9,628
20,662
28,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
OVERKILL ORANGE
Zhong Kui
18
5 / 2 / 9
11,648
728
16,466
16,356
13,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 1 / 4
13,050
816
12,690
7,425
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AeoLynx
Shiva
18
5 / 6 / 1
10,820
676
16,892
20,834
23,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Bobert661
Skadi
16
0 / 4 / 3
10,043
628
8,964
12,433
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 4
9,825
614
11,987
13,377
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 4
10,483
655
7,422
26,296
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
c0tty
Anubis
18
3 / 6 / 3
11,123
695
10,161
13,336
6,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
23
Kills
8
8
Deaths
23
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
AeoLynx
Shiva
5
6
1
0.92
L
Skadi
Bobert661
Skadi
0
4
3
0.38
W
Fenrir
FLEXI7
Fenrir
7
2
11
6.25
W
3
2
13
4.75
L
0
5
4
0.4
W
Bellona
LegionsOfJon
Bellona
1
1
16
9
W
Zhong Kui
OVERKILL ORANGE
Zhong Kui
5
2
9
4.75
L
0
2
4
1
L
Anubis
c0tty
Anubis
3
6
3
0.75
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,120
Damage
55,426
75,046
Taken
86,276
74,190
Mitigated
58,773
23,895
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AeoLynx
Shiva
16,892
1,318
1,977
2,309
20,834
23,798
0
8,604
11,862
0
37,592
L
Skadi
Bobert661
Skadi
8,964
3,928
0
3,045
12,433
2,750
764
6,566
5,694
0
38,592
W
Fenrir
FLEXI7
Fenrir
19,249
3,485
0
3,746
20,253
24,722
0
8,763
11,251
3,715
36,958
W
16,087
1,067
4,575
4,036
10,350
5,034
991
5,177
5,173
78,614
0
L
11,987
2,323
91
2,360
13,377
3,873
32
6,574
6,551
34,768
0
W
Bellona
LegionsOfJon
Bellona
9,628
1,233
1,040
6,263
20,662
28,141
294
7,135
13,527
4,137
22,140
W
Zhong Kui
OVERKILL ORANGE
Zhong Kui
16,466
1,769
0
3,110
16,356
13,485
3,084
6,380
9,976
34,017
0
L
7,422
1,521
0
3,851
26,296
22,137
0
9,982
15,927
33,675
0
L
Anubis
c0tty
Anubis
10,161
640
0
2,687
13,336
6,215
0
3,981
9,049
38,803
0
W
12,690
6,569
0
1,125
7,425
2,808
4,145
2,115
5,310
0
69,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,231
Gold Earned
52,294
340
Minions Killed
258
0
Camps Cleared
0
1,726,039
Distance Traveled
1,560,232
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,820
676
41
3
0
312,725
1
L
Skadi
10,043
628
57
4
0
292,415
6
W
Fenrir
12,566
785
44
3
0
368,066
1
W
Ra
12,331
771
123
8
0
359,322
1
L
Hera
9,825
614
45
3
0
329,108
2
W
Bellona
11,636
727
26
2
0
351,703
4
W
Zhong Kui
11,648
728
42
3
0
293,260
1
L
Athena
10,483
655
37
2
0
367,743
3
L
Anubis
11,123
695
78
5
0
258,241
4
W
Izanami
13,050
816
105
7
0
353,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role