Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Goseee
Cerberus
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,500 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,695 SR
1,749 MMR
Bellona
Bellona
Gold V
Heavenlyßlade
Bellona
Gold V
Level 159
God Stats
3W - 8L
1,605 SR
Queue Stats
124W - 197L
1,468 MMR
Solo
Thoth
Thoth
Diamond I
LardyB
Thoth
Diamond I
Level 158
God Stats
3W - 1L
1,979 SR
Queue Stats
229W - 42L
2,459 MMR
Solo
Cthulhu
Cthulhu
Silver IV
מבוך
Cthulhu
Silver IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
7 / 5 / 9
8,567
857
13,172
7,553
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
 
Achilles
13
7 / 1 / 10
8,301
830
10,202
11,374
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Goseee
Cerberus
12
4 / 2 / 14
8,011
801
10,023
11,707
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetAh Muzen CabGilgameshSobekAtlas

VS

Bans
GebAresCabrakanGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,979
898
6,844
11,255
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thoth
LardyB
Thoth
11
3 / 6 / 5
7,848
785
7,452
8,074
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
מבוך
Cthulhu
9
0 / 7 / 3
6,076
608
4,781
16,471
6,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
8
8
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
5
9
2.3
W
Achilles
 
Achilles
7
1
10
12
W
Cerberus
Goseee
Cerberus
4
2
14
5.5
L
5
5
2
1.2
L
Thoth
LardyB
Thoth
3
6
5
0.92
L
Cthulhu
מבוך
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
19,077
30,634
Taken
35,800
25,822
Mitigated
15,447
7,672
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,172
1,429
0
925
7,553
2,439
900
4,819
2,489
35,729
0
W
Achilles
 
Achilles
10,202
2,675
0
2,125
11,374
12,598
515
2,639
8,535
0
17,979
W
Cerberus
Goseee
Cerberus
10,023
1,489
409
4,213
11,707
10,785
0
4,252
7,141
16,972
0
L
6,844
2,214
0
1,723
11,255
7,329
0
5,304
5,202
0
17,285
L
Thoth
LardyB
Thoth
7,452
301
0
1,051
8,074
1,890
0
5,814
1,972
25,463
0
L
Cthulhu
מבוך
Cthulhu
4,781
974
0
1,660
16,471
6,228
0
11,474
4,386
11,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
22,903
105
Minions Killed
97
5
Camps Cleared
2
536,276
Distance Traveled
512,214
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,567
857
60
6
4
175,703
1
W
Achilles
8,301
830
16
2
1
178,594
2
W
Cerberus
8,011
801
29
3
0
181,979
4
L
Bellona
8,979
898
23
2
0
157,745
4
L
Thoth
7,848
785
59
6
2
180,047
4
L
Cthulhu
6,076
608
15
2
0
174,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role