Player Matchup

Neith
Neith
Bronze IV
Ariri
Neith
Bronze IV
Level 136
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
Sehimaister
Nox
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,513 MMR
Solo
Ares
Ares
Silver II
elsergio000
Ares
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,495 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,648 SR
1,517 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
sherokull
Medusa
Silver I
Level 61
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 9L
1,494 MMR
Solo
Chaac
Chaac
Gold V
Şonnie
Chaac
Gold V
Level 144
God Stats
0W - 1L
1,710 SR
Queue Stats
79W - 46L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ariri
Neith
18
7 / 0 / 6
11,854
741
14,576
7,653
3,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 2
9,924
620
4,121
9,840
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 8
11,294
706
11,254
13,903
19,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetAchillesSolThothFenrir

VS

Bans
PersephoneChronosGuan YuScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 5 / 5
9,325
583
4,260
8,700
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
sherokull
Medusa
14
1 / 4 / 6
9,645
603
8,554
11,697
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Şonnie
Chaac
14
5 / 4 / 2
10,133
633
11,835
15,659
15,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
7
7
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
5
0.7
W
Neith
Ariri
Neith
7
0
6
10
W
2
5
2
0.6
W
4
2
8
4
L
Medusa
sherokull
Medusa
1
4
6
1
L
Chaac
Şonnie
Chaac
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
24,649
31,396
Taken
36,056
27,954
Mitigated
22,791
2,677
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,260
414
0
455
8,700
2,913
0
4,618
4,082
20,565
0
W
Neith
Ariri
Neith
14,576
6,365
0
2,343
7,653
3,885
1,850
970
6,683
0
62,912
W
4,121
221
0
334
9,840
4,475
459
1,619
8,221
33,709
0
W
11,254
227
0
0
13,903
19,594
260
1,992
11,264
18,116
0
L
Medusa
sherokull
Medusa
8,554
2,822
0
1,551
11,697
4,391
0
5,886
5,811
0
46,522
L
Chaac
Şonnie
Chaac
11,835
1,973
0
3,380
15,659
15,487
0
5,237
10,422
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
29,103
180
Minions Killed
174
6
Camps Cleared
7
859,280
Distance Traveled
843,511
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,325
583
43
3
2
258,384
6
W
Neith
11,854
741
102
6
2
289,166
4
W
Nox
9,924
620
62
4
4
276,023
1
W
Ares
11,294
706
16
1
0
294,091
3
L
Medusa
9,645
603
91
6
2
289,473
4
L
Chaac
10,133
633
40
3
3
295,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role