Player Matchup

Skadi
Skadi
Ankhar
Skadi
Level 103
God Stats
4W - 1L
1,734 SR
Queue Stats
608W - 629L
1,530 Elo+
Solo
Jormungandr
Jormungandr
ExKitty
Jormungandr
Level 47
God Stats
7W - 6L
1,755 SR
Queue Stats
685W - 663L
1,508 Elo+
Solo
Geb
Geb
Floati04
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,330 Elo+
Solo
King Arthur
King Arthur
HankThaTank2338
King Arthur
Level 105
God Stats
1W - 1L
1,848 SR
Queue Stats
51W - 57L
1,622 Elo+
Solo
Mercury
Mercury
theThundergogo
Mercury
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,588 Elo+
Solo
Team Averages
Level 93
1,667 SR
1,515 Elo+

VS

Team Averages
Level 110
1,547 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MasTa SpeCks
Eset
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 136L
1,517 Elo+
Solo
He Bo
He Bo
monkey nija 534
He Bo
Level 108
God Stats
2W - 1L
1,734 SR
Queue Stats
52W - 42L
1,564 Elo+
Solo
Fafnir
Fafnir
z0y_uM_ZaPo_
Fafnir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ankhar
Skadi
12
3 / 8 / 2
7,668
697
7,216
11,104
4,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ExKitty
Jormungandr
15
4 / 6 / 4
8,861
806
13,102
15,064
14,865
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 7
7,854
714
6,919
13,059
16,148
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
HankThaTank2338
King Arthur
13
1 / 6 / 5
7,196
654
7,844
21,467
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 8 / 5
7,976
725
7,536
11,323
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 19
10,025
911
15,536
10,061
4,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
 
Loki
15
1 / 3 / 27
8,923
811
10,562
15,983
7,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 3 / 13
9,757
887
12,530
9,402
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 2 / 18
10,241
931
19,303
8,602
3,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
16
5 / 1 / 24
10,187
926
7,617
13,177
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
10
Kills
33
33
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
19
17.5
W
Loki
 
Loki
1
3
27
4.83
L
Skadi
Ankhar
Skadi
3
8
2
0.5
L
Jormungandr
ExKitty
Jormungandr
4
6
4
1
L
0
5
7
0.7
L
King Arthur
HankThaTank2338
King Arthur
1
6
5
0.58
W
11
3
13
5.83
W
8
2
18
8.5
L
2
8
5
0.56
W
Fafnir
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
65,548
72,017
Taken
57,225
54,442
Mitigated
40,725
14,597
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,536
8,866
1,742
4,591
10,061
4,825
2,144
3,842
6,126
0
31,512
W
Loki
 
Loki
10,562
1,769
1,051
5,469
15,983
7,493
623
5,317
10,334
0
23,070
L
Skadi
Ankhar
Skadi
7,216
3,475
30
390
11,104
4,356
0
4,537
6,567
0
13,114
L
Jormungandr
ExKitty
Jormungandr
13,102
1,598
543
1,795
15,064
14,865
0
8,505
6,559
29,180
0
L
6,919
299
506
1,980
13,059
16,148
0
8,032
5,027
10,871
0
L
King Arthur
HankThaTank2338
King Arthur
7,844
1,119
680
5,648
21,467
14,163
0
13,736
7,731
0
13,946
W
12,530
728
3,026
2,269
9,402
4,544
895
3,072
6,298
22,927
0
W
19,303
1,990
349
1,955
8,602
3,768
1,041
3,446
5,095
29,793
0
L
7,536
1,845
1,252
1,773
11,323
4,910
0
4,640
6,683
0
13,624
W
Fafnir
7,617
2,397
2,367
4,172
13,177
20,095
116
4,344
8,606
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
49,133
77
Minions Killed
102
0
Camps Cleared
0
932,408
Distance Traveled
1,074,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,025
911
40
4
0
195,278
0
W
Loki
8,923
811
22
2
0
238,619
4
L
Skadi
7,668
697
12
1
0
162,450
0
L
Jormungandr
8,861
806
37
3
0
168,695
0
L
Geb
7,854
714
7
1
0
203,495
1
L
King Arthur
7,196
654
8
1
0
191,085
0
W
Eset
9,757
887
5
0
0
205,273
0
W
He Bo
10,241
931
27
2
0
208,949
0
L
Mercury
7,976
725
13
1
0
206,683
1
W
Fafnir
10,187
926
8
1
0
226,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role