Player Matchup

Heimdallr
Heimdallr
XxAstroSlimexX
Heimdallr
Level 40
God Stats
14W - 19L
1,508 SR
Queue Stats
166W - 186L
1,501 Elo+
Party 2
Anubis
Anubis
XxPrinceSlimexX
Anubis
Level 38
God Stats
20W - 20L
1,587 SR
Queue Stats
121W - 134L
1,481 Elo+
Party 2
Shiva
Shiva
c-DARKNIGHT
Shiva
Level 48
God Stats
25W - 27L
1,516 SR
Queue Stats
148W - 162L
1,533 Elo+
Party 2
Team Averages
Level 42
1,537 SR
1,505 Elo+

VS

Team Averages
Level 118
1,431 SR
1,475 Elo+
Ganesha
Ganesha
HsK v MySteRy
Ganesha
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LaSantaFe3022
Nu Wa
Level 100
God Stats
10W - 9L
1,338 SR
Queue Stats
211W - 222L
1,457 Elo+
Party 1
Sol
Sol
TragicSinner
Sol
Level 149
God Stats
3W - 1L
1,455 SR
Queue Stats
356W - 418L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
XxAstroSlimexX
Heimdallr
13
0 / 5 / 4
8,962
560
5,143
12,741
3,730
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 1
10,477
655
12,843
16,101
6,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 4 / 3
9,884
618
9,991
19,123
14,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 3 / 7
10,824
677
10,564
19,802
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 8
10,813
676
12,263
7,677
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 2 / 2
11,750
734
17,332
8,835
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
7
1.17
W
3
1
8
7
W
9
2
2
5
L
Heimdallr
XxAstroSlimexX
Heimdallr
0
5
4
0.4
L
4
3
1
1.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
40,159
47,965
Taken
36,314
24,242
Mitigated
22,356
10,668
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,564
704
365
6,024
19,802
17,468
125
7,831
11,971
28,877
0
W
12,263
2,531
684
2,118
7,677
2,237
997
2,630
5,047
33,534
0
W
17,332
2,670
230
3,020
8,835
2,651
1,536
3,241
5,594
51,007
0
L
Heimdallr
XxAstroSlimexX
Heimdallr
5,143
747
0
1,520
12,741
3,730
0
10,052
2,453
0
30,487
L
12,843
273
0
6,319
16,101
6,352
132
13,600
2,144
54,632
0
L
9,991
1,842
1,361
1,468
19,123
14,160
0
15,978
2,689
105
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
33,387
177
Minions Killed
167
5
Camps Cleared
9
785,108
Distance Traveled
901,844
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,824
677
8
1
1
294,142
1
W
Nu Wa
10,813
676
59
4
7
315,323
7
W
Sol
11,750
734
100
6
1
292,379
2
L
Heimdallr
8,962
560
49
3
0
252,149
2
L
Anubis
10,477
655
92
6
4
239,466
3
L
Shiva
9,884
618
36
2
1
293,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role