Player Matchup

Medusa
Medusa
Luziez
Medusa
Level 26
God Stats
1W - 2L
1,252 SR
Queue Stats
34W - 30L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Metaproject96
Cthulhu
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 28L
1,537 Elo+
Party 1
Ra
Ra
Squidgy7469
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
VarmaBardo
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
hydramo
Discordia
Level 26
God Stats
3W - 5L
1,426 SR
Queue Stats
39W - 42L
1,499 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,519 Elo+

VS

Team Averages
Level 91
1,495 SR
1,345 Elo+
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Darkywaf
Gilgamesh
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 91L
1,562 Elo+
Solo
Neith
Neith
JaDom17
Neith
Level 107
God Stats
1W - 0L
1,605 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
Leexan IV
Janus
Level 84
God Stats
1W - 3L
1,340 SR
Queue Stats
3W - 19L
1,081 Elo+
Party 2
Kukulkan
Kukulkan
ikakii26
Kukulkan
Level 26
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 19L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Luziez
Medusa
13
1 / 6 / 1
7,216
722
5,596
9,232
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
13
1 / 3 / 0
7,026
703
5,007
11,771
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 8 / 0
6,063
606
710
6,803
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VarmaBardo
Thanatos
11
0 / 6 / 1
6,246
625
3,728
6,768
2,223
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
hydramo
Discordia
13
0 / 5 / 2
6,998
700
7,219
6,232
1,944
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
8 / 1 / 14
9,256
926
9,158
11,509
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Darkywaf
Gilgamesh
16
10 / 1 / 10
9,705
971
11,589
11,818
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
JaDom17
Neith
15
8 / 0 / 5
8,256
826
8,643
5,709
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Leexan IV
Janus
13
1 / 0 / 11
7,244
724
3,124
3,099
1,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ikakii26
Kukulkan
13
1 / 0 / 13
7,392
739
4,136
1,970
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
2
Kills
28
28
Deaths
2
4
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
14
15
W
Gilgamesh
Darkywaf
Gilgamesh
10
1
10
15
W
Neith
JaDom17
Neith
8
0
5
10.5
W
Janus
Leexan IV
Janus
1
0
11
6.5
L
Medusa
Luziez
Medusa
1
6
1
0.25
L
Cthulhu
1
3
0
0.33
L
0
8
0
0
L
Thanatos
VarmaBardo
Thanatos
0
6
1
0.08
L
Discordia
hydramo
Discordia
0
5
2
0.2
W
Kukulkan
ikakii26
Kukulkan
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
36,650
40,806
Taken
34,105
16,099
Mitigated
22,800
6,144
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,158
1,315
0
2,090
11,509
12,600
0
4,197
6,935
16,590
0
W
Gilgamesh
Darkywaf
Gilgamesh
11,589
4,970
1,273
2,825
11,818
6,323
696
2,301
9,330
0
35,194
W
Neith
JaDom17
Neith
8,643
3,105
0
1,765
5,709
2,113
559
2,851
2,574
0
21,387
W
Janus
Leexan IV
Janus
3,124
34
0
718
3,099
1,014
586
1,200
1,757
12,275
0
L
Medusa
Luziez
Medusa
5,596
2,227
0
1,150
9,232
3,452
0
3,617
5,615
0
18,412
L
Cthulhu
5,007
240
92
3,283
11,771
6,473
293
6,477
5,294
22,396
0
L
710
194
0
33
6,803
2,007
0
2,045
4,758
3,373
0
L
Thanatos
VarmaBardo
Thanatos
3,728
1,074
0
1,586
6,768
2,223
0
2,636
4,132
0
6,717
L
Discordia
hydramo
Discordia
7,219
657
0
0
6,232
1,944
174
1,643
4,589
22,643
0
W
Kukulkan
ikakii26
Kukulkan
4,136
444
0
208
1,970
750
490
1,325
573
24,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
41,853
136
Minions Killed
164
0
Camps Cleared
0
902,277
Distance Traveled
1,031,795
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,256
926
15
2
0
198,647
1
W
Gilgamesh
9,705
971
44
4
0
218,566
3
W
Neith
8,256
826
34
3
0
204,954
0
W
Janus
7,244
724
18
2
0
207,866
3
L
Medusa
7,216
722
32
3
0
165,204
2
L
Cthulhu
7,026
703
41
4
0
201,797
1
L
Ra
6,063
606
8
1
0
160,216
2
L
Thanatos
6,246
625
5
1
0
201,278
0
L
Discordia
6,998
700
50
5
0
173,782
3
W
Kukulkan
7,392
739
53
5
0
201,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role