Player Matchup

Ganesha
Ganesha
Blipdip
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
GodlyBhordy
Guan Yu
Level 24
God Stats
4W - 5L
1,700 SR
Queue Stats
41W - 63L
1,352 Elo+
Party 1
Artemis
Artemis
JoJoBeanx3
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
eGCritical
Mercury
Level 157
God Stats
1W - 1L
1,801 SR
Queue Stats
26W - 28L
1,606 Elo+
Party 3
Scylla
Scylla
wllhung
Scylla
Level 61
God Stats
0W - 2L
1,279 SR
Queue Stats
57W - 76L
1,381 Elo+
Party 1
Team Averages
Level 62
1,556 SR
1,449 Elo+

VS

Team Averages
Level 108
1,623 SR
1,500 Elo+
Gilgamesh
Gilgamesh
BackInPoint
Gilgamesh
Level 149
God Stats
2W - 1L
1,946 SR
Queue Stats
36W - 38L
1,400 Elo+
Solo
Nox
Nox
REVEL123
Nox
Level 156
God Stats
1W - 0L
1,771 SR
Queue Stats
96W - 106L
1,466 Elo+
Solo
Danzaburou
Danzaburou
RentalBeast
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,587 Elo+
Party 2
Agni
Agni
cristian3315
Agni
Level 128
God Stats
3W - 0L
1,283 SR
Queue Stats
45W - 42L
1,500 Elo+
Solo
Thor
Thor
iJisatsu
Thor
Level 78
God Stats
10W - 8L
1,615 SR
Queue Stats
25W - 22L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blipdip
Ganesha
17
0 / 3 / 6
10,506
1,051
8,766
12,867
7,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
GodlyBhordy
Guan Yu
16
0 / 7 / 5
10,113
1,011
7,565
18,315
13,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
JoJoBeanx3
Artemis
16
2 / 9 / 3
10,823
1,082
4,617
12,733
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
eGCritical
Mercury
16
7 / 10 / 1
12,454
1,245
12,097
18,779
6,241
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
wllhung
Scylla
16
0 / 3 / 6
10,324
1,032
13,457
10,890
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

104

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackInPoint
Gilgamesh
17
6 / 1 / 14
11,923
1,192
11,661
12,656
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 19
12,466
1,247
9,992
8,777
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RentalBeast
Danzaburou
18
7 / 3 / 10
12,067
1,207
13,446
9,586
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 14
12,640
1,264
16,462
7,500
2,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
11 / 2 / 11
13,173
1,317
16,124
11,051
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
9
Kills
32
32
Deaths
9
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BackInPoint
Gilgamesh
6
1
14
13
L
Ganesha
Blipdip
Ganesha
0
3
6
1
L
Guan Yu
GodlyBhordy
Guan Yu
0
7
5
0.36
L
Artemis
JoJoBeanx3
Artemis
2
9
3
0.39
W
3
2
19
6.25
W
Danzaburou
RentalBeast
Danzaburou
7
3
10
4
W
5
1
14
12
L
Mercury
eGCritical
Mercury
7
10
1
0.75
W
Thor
11
2
11
8.25
L
Scylla
wllhung
Scylla
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,502
Damage
67,685
73,584
Taken
49,570
33,930
Mitigated
23,136
5,920
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BackInPoint
Gilgamesh
11,661
4,776
0
1,525
12,656
9,676
0
6,510
6,146
0
18,010
L
Ganesha
Blipdip
Ganesha
8,766
270
178
1,498
12,867
7,384
0
6,214
6,653
33,827
0
L
Guan Yu
GodlyBhordy
Guan Yu
7,565
2,041
548
1,232
18,315
13,078
0
6,168
12,147
0
14,369
L
Artemis
JoJoBeanx3
Artemis
4,617
1,955
0
156
12,733
4,029
0
3,895
8,838
0
14,171
W
9,992
465
0
1,234
8,777
3,152
0
3,484
5,293
38,220
0
W
Danzaburou
RentalBeast
Danzaburou
13,446
7,126
0
2,317
9,586
3,094
0
4,996
4,590
0
29,508
W
16,462
869
515
898
7,500
2,618
0
3,052
4,448
35,857
0
L
Mercury
eGCritical
Mercury
12,097
5,799
0
916
18,779
6,241
0
7,476
11,303
0
29,918
W
Thor
16,124
4,776
0
804
11,051
4,596
0
4,181
6,870
0
27,316
L
Scylla
wllhung
Scylla
13,457
618
0
1,392
10,890
3,198
0
2,701
8,189
28,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
62,269
159
Minions Killed
192
4
Camps Cleared
11
995,471
Distance Traveled
952,869
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,923
1,192
12
1
1
197,111
2
L
Ganesha
10,506
1,051
3
0
0
214,584
1
L
Guan Yu
10,113
1,011
22
2
1
174,562
0
L
Artemis
10,823
1,082
31
3
1
170,650
0
W
Nox
12,466
1,247
73
7
2
214,632
0
W
Danzaburou
12,067
1,207
42
4
2
161,859
0
W
Agni
12,640
1,264
46
5
4
190,388
1
L
Mercury
12,454
1,245
43
4
2
228,157
1
W
Thor
13,173
1,317
19
2
2
188,879
2
L
Scylla
10,324
1,032
60
6
0
207,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role