Player Matchup

Hun Batz
Hun Batz
GMOD Killer56
Hun Batz
Level 65
God Stats
3W - 2L
1,495 SR
Queue Stats
105W - 98L
1,390 Elo+
Solo
Artemis
Artemis
ParallaX-Trippii
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,239 Elo+
Solo
Cthulhu
Cthulhu
TempTouch
Cthulhu
Level 119
God Stats
18W - 14L
1,251 SR
Queue Stats
525W - 560L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
ZweetCarmel
Nu Wa
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
336W - 336L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
cantbcspaghetti
Zhong Kui
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
314W - 329L
1,420 Elo+
Solo
Team Averages
Level 89
1,449 SR
1,379 Elo+

VS

Team Averages
Level 91
1,541 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PAIN19847971
Chronos
Level 46
God Stats
3W - 3L
1,466 SR
Queue Stats
205W - 206L
1,421 Elo+
Solo
Sol
Sol
Smokieburr
Sol
Level 85
God Stats
2W - 2L
1,700 SR
Queue Stats
66W - 71L
1,411 Elo+
Solo
Freya
Freya
TTV-keyper0909
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 172L
1,408 Elo+
Solo
Chaac
Chaac
andrezao09
Chaac
Level 153
God Stats
5W - 4L
1,539 SR
Queue Stats
282W - 303L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GMOD Killer56
Hun Batz
17
10 / 5 / 13
11,266
867
15,106
14,120
4,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 0 / 27
11,283
868
12,053
8,165
3,021
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TempTouch
Cthulhu
16
3 / 6 / 26
10,029
771
11,762
24,378
20,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
13 / 1 / 21
11,793
907
25,506
9,061
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
cantbcspaghetti
Zhong Kui
18
10 / 5 / 21
11,216
863
12,208
13,282
7,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 10 / 9
8,989
691
8,863
19,217
10,995
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
PAIN19847971
Chronos
15
4 / 6 / 8
9,327
717
7,290
12,148
3,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 8 / 6
9,941
765
17,109
16,766
5,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 6
8,351
642
5,950
14,737
4,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
2 / 9 / 10
8,731
672
12,719
19,367
9,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
55
42
Kills
16
17
Deaths
42
108
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
10
9
0.75
W
Hun Batz
GMOD Killer56
Hun Batz
10
5
13
3.3
L
Chronos
PAIN19847971
Chronos
4
6
8
1.33
W
6
0
27
19.5
L
6
8
6
1.13
L
1
9
6
0.44
W
Cthulhu
TempTouch
Cthulhu
3
6
26
2.67
W
13
1
21
23.5
L
Chaac
2
9
10
0.78
W
Zhong Kui
cantbcspaghetti
Zhong Kui
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,635
Damage
51,931
69,006
Taken
82,235
39,935
Mitigated
34,490
28,947
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,863
649
510
726
19,217
10,995
0
12,750
6,030
23,463
0
W
Hun Batz
GMOD Killer56
Hun Batz
15,106
3,439
1,054
1,907
14,120
4,959
190
9,055
5,065
0
23,960
L
Chronos
PAIN19847971
Chronos
7,290
1,754
1,057
2,379
12,148
3,635
0
7,031
4,971
18,150
0
W
12,053
4,154
1,499
2,212
8,165
3,021
2,286
5,368
2,797
0
25,062
L
17,109
5,867
245
4,922
16,766
5,370
0
9,470
7,086
40,784
0
L
5,950
1,939
262
2,617
14,737
4,950
0
9,344
5,253
14,873
0
W
Cthulhu
TempTouch
Cthulhu
11,762
782
1,992
6,920
24,378
20,950
0
12,077
12,301
22,340
0
W
25,506
8,980
2,535
4,180
9,061
3,169
1,919
5,930
3,131
46,210
0
L
Chaac
12,719
2,460
988
5,852
19,367
9,540
0
9,664
9,419
249
30,916
W
Zhong Kui
cantbcspaghetti
Zhong Kui
12,208
362
2,521
4,127
13,282
7,836
1,061
7,001
6,281
26,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,587
Gold Earned
45,339
135
Minions Killed
134
0
Camps Cleared
0
1,197,739
Distance Traveled
962,871
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,989
691
21
2
0
172,715
0
W
Hun Batz
11,266
867
24
2
0
249,859
2
L
Chronos
9,327
717
16
1
0
225,239
4
W
Artemis
11,283
868
28
2
0
252,585
1
L
Sol
9,941
765
38
3
0
163,082
0
L
Freya
8,351
642
20
2
0
197,353
0
W
Cthulhu
10,029
771
16
1
0
237,131
0
W
Nu Wa
11,793
907
41
3
0
237,304
0
L
Chaac
8,731
672
39
3
0
204,482
4
W
Zhong Kui
11,216
863
26
2
0
220,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role