Player Matchup

Odin
Odin
Okamini
Odin
Level 66
God Stats
0W - 2L
1,254 SR
Queue Stats
37W - 60L
1,333 Elo+
Party 1
Medusa
Medusa
axdu22
Medusa
Level 109
God Stats
13W - 13L
1,522 SR
Queue Stats
16W - 17L
1,398 Elo+
Solo
Olorun
Olorun
vademo
Olorun
Level 74
God Stats
1W - 3L
1,796 SR
Queue Stats
25W - 39L
1,343 Elo+
Party 1
Team Averages
Level 83
1,524 SR
1,358 Elo+

VS

Team Averages
Level 66
1,563 SR
1,427 Elo+
Thor
Thor
Ahtilla
Thor
Level 89
God Stats
15W - 7L
1,689 SR
Queue Stats
72W - 73L
1,444 Elo+
Party 2
Ymir
Ymir
Rhetin
Ymir
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 53L
1,468 Elo+
Party 2
Ra
Ra
vinoxr
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Okamini
Odin
16
2 / 3 / 4
11,243
625
6,856
15,223
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
axdu22
Medusa
14
3 / 8 / 3
10,840
602
9,339
14,562
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
vademo
Olorun
15
2 / 6 / 4
10,672
593
15,413
11,527
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ahtilla
Thor
18
7 / 4 / 10
12,394
689
18,103
9,356
4,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Rhetin
Ymir
17
4 / 3 / 12
12,721
707
9,094
26,894
39,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
19
6 / 1 / 10
13,001
722
7,935
8,803
4,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
17
17
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
Ahtilla
Thor
7
4
10
3
L
Odin
Okamini
Odin
2
3
4
1.33
W
Ymir
Rhetin
Ymir
4
3
12
3.33
L
Medusa
axdu22
Medusa
3
8
3
0.56
L
Olorun
vademo
Olorun
2
6
4
0.67
W
Ra
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
35,132
41,312
Taken
45,053
20,733
Mitigated
47,846
3,977
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ahtilla
Thor
18,103
1,853
0
0
9,356
4,531
722
3,542
5,661
0
29,062
L
Odin
Okamini
Odin
6,856
1,728
0
528
15,223
12,269
0
8,564
6,659
5,453
16,636
W
Ymir
Rhetin
Ymir
9,094
1,895
0
1,677
26,894
39,242
0
7,593
16,576
22,552
0
L
Medusa
axdu22
Medusa
9,339
3,317
0
1,030
14,562
4,099
31
4,374
10,188
0
38,243
L
Olorun
vademo
Olorun
15,413
6,199
553
1,866
11,527
4,365
105
4,504
7,023
52,194
5,049
W
Ra
7,935
665
4,193
4,213
8,803
4,073
774
4,411
4,282
77,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
38,116
192
Minions Killed
192
8
Camps Cleared
8
919,537
Distance Traveled
979,291
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,394
689
30
2
3
319,784
1
L
Odin
11,243
625
36
2
0
336,283
5
W
Ymir
12,721
707
21
1
2
319,961
4
L
Medusa
10,840
602
67
4
3
302,078
3
L
Olorun
10,672
593
89
5
5
281,176
6
W
Ra
13,001
722
141
8
3
339,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role