Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Borkinator
Chernobog
Level 127
God Stats
4W - 5L
1,462 SR
Queue Stats
419W - 433L
1,498 Elo+
Solo
Ullr
Ullr
SurvivorUllr
Ullr
Level 142
God Stats
0W - 1L
1,777 SR
Queue Stats
13W - 15L
1,574 Elo+
Solo
The Morrigan
The Morrigan
paaandz
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,567 Elo+
Solo
Nike
Nike
Αlexander
Nike
Level 148
God Stats
1W - 2L
1,715 SR
Queue Stats
174W - 208L
1,503 Elo+
Solo
Team Averages
Level 129
1,591 SR
1,528 Elo+

VS

Team Averages
Level 133
1,608 SR
1,602 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Berndt
Nike
Level 143
God Stats
12W - 5L
1,528 SR
Queue Stats
268W - 261L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
Calliste
Ao Kuang
Level 82
God Stats
8W - 4L
1,811 SR
Queue Stats
206W - 160L
1,644 Elo+
Party 1
Bacchus
Bacchus
DjRevengers
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
XxLeSwaggxX
Gilgamesh
Level 139
God Stats
2W - 1L
1,702 SR
Queue Stats
31W - 36L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 1
6,594
942
7,035
8,199
8,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Borkinator
Chernobog
13
0 / 1 / 3
6,612
945
4,757
5,353
2,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,614
802
3,389
5,696
2,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
paaandz
The Morrigan
9
1 / 2 / 3
5,671
810
4,316
3,570
1,582
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 3
5,378
768
3,010
3,768
2,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 7
6,394
913
5,619
3,541
1,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Berndt
Nike
12
0 / 0 / 8
6,575
939
5,051
7,833
3,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Calliste
Ao Kuang
13
4 / 1 / 4
6,992
999
4,294
7,197
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DjRevengers
Bacchus
12
1 / 0 / 7
6,351
907
5,736
8,159
8,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
XxLeSwaggxX
Gilgamesh
11
3 / 2 / 3
6,530
933
3,580
5,261
3,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
4
Kills
9
9
Deaths
4
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
1
1.75
W
Medusa
 
Medusa
1
1
7
4.5
W
Nike
Berndt
Nike
0
0
8
4
L
Chernobog
Borkinator
Chernobog
0
1
3
1.5
W
Ao Kuang
Calliste
Ao Kuang
4
1
4
6
W
Bacchus
DjRevengers
Bacchus
1
0
7
4.5
L
0
3
3
0.5
W
Gilgamesh
XxLeSwaggxX
Gilgamesh
3
2
3
2.25
L
The Morrigan
paaandz
The Morrigan
1
2
3
1.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
24,280
26,586
Taken
31,991
17,984
Mitigated
21,093
6,381
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,035
932
660
1,098
8,199
8,565
0
3,429
4,770
10,897
0
W
Medusa
 
Medusa
5,619
694
451
0
3,541
1,478
775
1,520
2,021
0
22,093
W
Nike
Berndt
Nike
5,051
93
990
3,092
7,833
3,806
182
2,492
5,341
0
17,763
L
Chernobog
Borkinator
Chernobog
4,757
2,351
0
1,399
5,353
2,602
0
1,542
3,811
0
21,312
W
Ao Kuang
Calliste
Ao Kuang
4,294
1,000
0
1,739
7,197
3,231
494
1,856
5,341
4,992
0
W
Bacchus
DjRevengers
Bacchus
5,736
319
1,849
2,936
8,159
8,697
201
2,252
5,907
9,184
0
L
3,389
610
304
934
5,696
2,509
0
2,787
2,909
0
7,496
W
Gilgamesh
XxLeSwaggxX
Gilgamesh
3,580
1,067
261
1,031
5,261
3,881
425
2,064
3,197
0
6,019
L
The Morrigan
paaandz
The Morrigan
4,316
986
237
793
3,570
1,582
0
1,358
2,186
5,662
1,548
L
3,010
231
527
429
3,768
2,726
0
914
2,854
0
3,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
32,842
64
Minions Killed
77
0
Camps Cleared
0
573,071
Distance Traveled
788,517
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,594
942
7
1
0
105,023
0
W
Medusa
6,394
913
10
1
0
148,176
3
W
Nike
6,575
939
44
6
0
155,511
0
L
Chernobog
6,612
945
37
5
0
110,083
0
W
Ao Kuang
6,992
999
3
0
0
155,434
2
W
Bacchus
6,351
907
15
2
0
165,091
1
L
Ullr
5,614
802
12
2
0
122,234
2
W
Gilgamesh
6,530
933
5
1
0
164,305
1
L
The Morrigan
5,671
810
3
0
0
150,866
2
L
Nike
5,378
768
5
1
0
84,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role