Player Matchup

Cabrakan
Cabrakan
Bulletsponge_99
Cabrakan
Level 93
God Stats
5W - 6L
1,360 SR
Queue Stats
164W - 203L
1,400 Elo+
Party 1
Chaac
Chaac
Caeser030
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Drag0666
Kukulkan
Level 40
God Stats
5W - 8L
1,189 SR
Queue Stats
71W - 99L
1,271 Elo+
Party 2
Medusa
Medusa
Eccke
Medusa
Level 46
God Stats
7W - 13L
1,266 SR
Queue Stats
57W - 98L
1,284 Elo+
Party 2
Anubis
Anubis
Prototype_370
Anubis
Level 62
God Stats
16W - 13L
1,566 SR
Queue Stats
156W - 185L
1,414 Elo+
Party 1
Team Averages
Level 54
1,376 SR
1,389 Elo+

VS

Team Averages
Level 52
1,510 SR
1,432 Elo+
Susano
Susano
Andr3itza02
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 3
King Arthur
King Arthur
Forastero-Rubio
King Arthur
Level 45
God Stats
2W - 2L
1,280 SR
Queue Stats
105W - 108L
1,284 Elo+
Solo
Ra
Ra
GheoANT
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 3
Jing Wei
Jing Wei
manng31
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,400 Elo+
Party 3
Sylvanus
Sylvanus
psyko74
Sylvanus
Level 123
God Stats
2W - 4L
1,768 SR
Queue Stats
184W - 192L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
10 / 5 / 13
13,131
875
20,989
16,683
11,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Caeser030
Chaac
20
3 / 1 / 20
12,367
824
15,106
12,231
12,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Drag0666
Kukulkan
20
12 / 3 / 15
12,515
834
18,622
10,772
4,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Eccke
Medusa
18
6 / 3 / 15
11,505
767
10,350
14,795
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 6 / 14
12,339
823
13,658
10,527
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
6 / 10 / 6
11,052
737
9,623
16,532
5,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Forastero-Rubio
King Arthur
16
2 / 7 / 8
10,096
673
7,934
21,966
18,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 8 / 6
11,274
752
13,503
16,157
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
manng31
Jing Wei
17
3 / 6 / 8
10,136
676
10,763
15,976
5,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
psyko74
Sylvanus
16
1 / 7 / 7
9,780
652
8,149
21,052
22,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
38
Kills
18
18
Deaths
38
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
6
10
6
0.9
W
Cabrakan
10
5
13
3.3
W
Chaac
Caeser030
Chaac
3
1
20
13
W
Kukulkan
Drag0666
Kukulkan
12
3
15
6.5
W
Medusa
Eccke
Medusa
6
3
15
4.5
L
King Arthur
Forastero-Rubio
King Arthur
2
7
8
0.86
L
6
8
6
1.13
W
7
6
14
2.33
L
Jing Wei
manng31
Jing Wei
3
6
8
1.17
L
Sylvanus
psyko74
Sylvanus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,725
Damage
49,972
65,008
Taken
91,683
38,883
Mitigated
59,422
11,789
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,623
2,786
0
284
16,532
5,416
528
9,106
7,210
0
28,071
W
Cabrakan
20,989
2,694
0
1,703
16,683
11,477
565
5,886
10,797
51,427
0
W
Chaac
Caeser030
Chaac
15,106
1,678
0
3,492
12,231
12,685
739
3,941
8,290
0
55,569
W
Kukulkan
Drag0666
Kukulkan
18,622
2,263
393
1,006
10,772
4,579
1,663
4,006
6,766
31,213
0
W
Medusa
Eccke
Medusa
10,350
4,648
88
3,868
14,795
5,392
549
4,798
9,997
0
29,694
L
King Arthur
Forastero-Rubio
King Arthur
7,934
553
478
546
21,966
18,470
26
13,379
8,503
0
18,727
L
13,503
1,070
2,244
3,307
16,157
6,802
0
10,419
5,632
44,796
0
W
13,658
406
0
1,239
10,527
4,750
2,501
2,608
7,919
51,860
0
L
Jing Wei
manng31
Jing Wei
10,763
6,959
0
2,158
15,976
5,786
0
7,770
8,066
0
32,022
L
Sylvanus
psyko74
Sylvanus
8,149
1,634
1,984
3,284
21,052
22,948
420
11,881
9,003
27,752
4,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,857
Gold Earned
52,338
286
Minions Killed
218
0
Camps Cleared
0
1,467,740
Distance Traveled
1,360,225
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,052
737
43
3
0
274,986
2
W
Cabrakan
13,131
875
61
4
0
298,602
0
W
Chaac
12,367
824
92
6
0
332,646
0
W
Kukulkan
12,515
834
31
2
0
280,937
0
W
Medusa
11,505
767
30
2
0
302,482
0
L
King Arthur
10,096
673
20
1
0
275,434
3
L
Ra
11,274
752
66
4
0
283,866
0
W
Anubis
12,339
823
72
5
0
253,073
0
L
Jing Wei
10,136
676
46
3
0
297,537
1
L
Sylvanus
9,780
652
43
3
0
228,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role