Player Matchup

Kukulkan
Kukulkan
SIRR CREEPY
Kukulkan
Level 105
God Stats
27W - 23L
1,501 SR
Queue Stats
112W - 124L
1,414 Elo+
Solo
Jormungandr
Jormungandr
SoGladjucame
Jormungandr
Level 44
God Stats
8W - 13L
1,500 SR
Queue Stats
392W - 455L
1,418 Elo+
Party 2
Hachiman
Hachiman
TheRealDeal837
Hachiman
Level 58
God Stats
2W - 2L
1,443 SR
Queue Stats
22W - 25L
1,319 Elo+
Party 2
Team Averages
Level 69
1,481 SR
1,384 Elo+

VS

Team Averages
Level 61
1,392 SR
1,209 Elo+
Kali
Kali
DebonairOrion
Kali
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
21W - 22L
1,445 Elo+
Solo
Atlas
Atlas
Father Sean5855
Atlas
Level 67
God Stats
1W - 3L
1,220 SR
Queue Stats
11W - 49L
1,061 Elo+
Party 1
Baron Samedi
Baron Samedi
Guru Cruz
Baron Samedi
Level 50
God Stats
1W - 4L
1,267 SR
Queue Stats
15W - 59L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SIRR CREEPY
Kukulkan
15
8 / 2 / 2
10,401
800
12,737
8,139
2,818
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SoGladjucame
Jormungandr
14
3 / 3 / 8
9,407
724
6,304
12,754
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
13
1 / 4 / 7
8,872
682
7,102
9,355
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
9,293
715
8,012
11,550
3,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 6
8,410
647
6,010
12,004
10,103
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
Guru Cruz
Baron Samedi
13
5 / 3 / 3
9,552
735
11,003
9,844
3,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
9
9
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
1
4
6
1
L
Baron Samedi
Guru Cruz
Baron Samedi
5
3
3
2.17
W
Kukulkan
SIRR CREEPY
Kukulkan
8
2
2
4.5
W
Jormungandr
SoGladjucame
Jormungandr
3
3
8
2.33
W
Hachiman
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
25,025
30,248
Taken
33,398
15,811
Mitigated
17,886
6,820
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,012
3,598
0
1,943
11,550
3,877
0
6,155
5,236
0
24,287
L
6,010
1,760
0
0
12,004
10,103
0
6,728
4,999
19,351
0
L
Baron Samedi
Guru Cruz
Baron Samedi
11,003
418
721
1,438
9,844
3,906
0
5,826
3,682
30,821
0
W
Kukulkan
SIRR CREEPY
Kukulkan
12,737
1,209
524
1,336
8,139
2,818
330
3,641
4,498
43,450
0
W
Jormungandr
SoGladjucame
Jormungandr
6,304
2,170
517
2,030
12,754
10,258
181
7,692
5,062
20,091
0
W
Hachiman
7,102
3,588
0
2,413
9,355
2,735
765
6,063
3,292
0
23,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
27,255
148
Minions Killed
112
7
Camps Cleared
3
692,250
Distance Traveled
718,633
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,293
715
33
3
3
246,390
3
L
Atlas
8,410
647
25
2
0
228,890
0
L
Baron Samedi
9,552
735
54
4
0
243,353
0
W
Kukulkan
10,401
800
86
7
4
235,563
3
W
Jormungandr
9,407
724
33
3
0
231,529
0
W
Hachiman
8,872
682
29
2
3
225,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role