Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold II
BHKK
Izanami
Gold II
Level 141
God Stats
86W - 64L
1,313 SR
Queue Stats
856W - 857L
1,624 MMR
Solo
Merlin
Merlin
Platinum V
MotiDeGever
Merlin
Platinum V
Level 157
God Stats
3W - 0L
1,378 SR
Queue Stats
98W - 87L
1,598 MMR
Solo
Terra
Terra
Gold II
WorstSupp
Terra
Gold II
Level 86
God Stats
21W - 13L
1,615 SR
Queue Stats
47W - 46L
1,572 MMR
Solo
Cliodhna
Cliodhna
Gold III
saul990
Cliodhna
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,708 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,461 SR
1,600 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,558 SR
1,584 MMR
Camazotz
Camazotz
Silver I
AuraAAAAAA
Camazotz
Silver I
Level 89
God Stats
2W - 3L
1,747 SR
Queue Stats
15W - 13L
1,593 MMR
Party 1
Jing Wei
Jing Wei
Gold III
Brammetje255
Jing Wei
Gold III
Level 147
God Stats
5W - 2L
1,720 SR
Queue Stats
33W - 24L
1,634 MMR
Solo
Ra
Ra
Gold II
COVID319
Ra
Gold II
Level 145
God Stats
7W - 13L
1,323 SR
Queue Stats
628W - 640L
1,551 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
FazeMujafa
Erlang Shen
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,593 MMR
Party 1
Cerberus
Cerberus
Silver II
SchwestaEwa69
Cerberus
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
1 / 6 / 14
13,292
511
9,319
25,535
28,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
BHKK
Izanami
20
6 / 7 / 15
16,046
617
19,778
22,875
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
9 / 2 / 13
16,990
653
19,337
12,418
4,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
WorstSupp
Terra
18
2 / 4 / 15
13,021
501
6,522
23,465
23,955
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
saul990
Cliodhna
20
12 / 3 / 12
16,613
639
22,080
19,113
8,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothNemesisAtlasPersephone

VS

Bans
AgniAchillesMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AuraAAAAAA
Camazotz
20
6 / 6 / 6
13,707
527
14,580
25,608
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Brammetje255
Jing Wei
20
6 / 7 / 4
14,230
547
15,882
20,065
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 3
13,772
530
18,608
15,855
5,165
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
FazeMujafa
Erlang Shen
20
4 / 5 / 7
14,024
539
10,497
23,182
26,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SchwestaEwa69
Cerberus
19
3 / 6 / 8
13,051
502
10,938
22,179
24,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
30
Kills
22
22
Deaths
30
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
6
14
1.33
L
Camazotz
AuraAAAAAA
Camazotz
6
6
6
1.5
W
Izanami
BHKK
Izanami
6
7
15
1.93
L
Jing Wei
Brammetje255
Jing Wei
6
7
4
1.14
L
3
6
3
0.75
L
Erlang Shen
FazeMujafa
Erlang Shen
4
5
7
1.5
W
Merlin
9
2
13
7.75
L
Cerberus
SchwestaEwa69
Cerberus
3
6
8
1.17
W
Terra
WorstSupp
Terra
2
4
15
2.38
W
Cliodhna
saul990
Cliodhna
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,036
Damage
70,505
103,406
Taken
106,889
73,269
Mitigated
70,045
33,432
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,319
3,521
0
9,634
25,535
28,736
2,277
5,917
19,618
0
69,581
L
Camazotz
AuraAAAAAA
Camazotz
14,580
2,451
0
11,935
25,608
8,496
562
4,427
21,181
0
108,036
W
Izanami
BHKK
Izanami
19,778
13,153
0
8,247
22,875
7,585
7,391
6,477
16,398
0
165,796
L
Jing Wei
Brammetje255
Jing Wei
15,882
10,926
0
3,264
20,065
4,971
1,407
5,326
14,739
0
97,107
L
18,608
418
1,618
5,696
15,855
5,165
975
4,511
11,344
140,134
2,447
L
Erlang Shen
FazeMujafa
Erlang Shen
10,497
5,371
0
7,749
23,182
26,436
513
6,510
16,672
0
82,357
W
Merlin
19,337
801
0
2,964
12,418
4,484
1,141
6,369
5,849
146,398
0
L
Cerberus
SchwestaEwa69
Cerberus
10,938
475
0
2,968
22,179
24,977
308
4,994
17,185
37,927
0
W
Terra
WorstSupp
Terra
6,522
1,415
3,544
5,859
23,465
23,955
105
7,022
16,443
18,281
1,815
W
Cliodhna
saul990
Cliodhna
22,080
3,321
0
3,184
19,113
8,509
1,178
5,273
13,840
0
131,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,962
Gold Earned
68,784
718
Minions Killed
757
0
Camps Cleared
0
2,612,687
Distance Traveled
2,596,844
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,292
511
102
4
0
487,301
8
L
Camazotz
13,707
527
144
6
0
567,403
9
W
Izanami
16,046
617
239
9
0
480,610
5
L
Jing Wei
14,230
547
157
6
0
521,682
17
L
Ra
13,772
530
254
10
0
535,190
7
L
Erlang Shen
14,024
539
138
5
0
497,451
5
W
Merlin
16,990
653
205
8
0
530,695
13
L
Cerberus
13,051
502
64
2
0
475,118
5
W
Terra
13,021
501
12
0
0
556,151
5
W
Cliodhna
16,613
639
160
6
0
557,930
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role