Player Matchup

Charybdis
Charybdis
DJcooper20
Charybdis
Level 112
God Stats
15W - 7L
1,703 SR
Queue Stats
458W - 430L
1,493 Elo+
Party 2
Yemoja
Yemoja
Fylliah
Yemoja
Level 48
God Stats
20W - 5L
1,653 SR
Queue Stats
220W - 199L
1,701 Elo+
Party 2
Shiva
Shiva
Noot_Lord
Shiva
Level 137
God Stats
25W - 11L
1,763 SR
Queue Stats
126W - 72L
1,581 Elo+
Party 2
Bastet
Bastet
ShookedK-Otix
Bastet
Level 86
God Stats
29W - 9L
1,704 SR
Queue Stats
43W - 20L
1,579 Elo+
Party 2
He Bo
He Bo
xtremeuzi
He Bo
Level 61
God Stats
1W - 0L
1,772 SR
Queue Stats
77W - 53L
1,536 Elo+
Party 2
Team Averages
Level 89
1,719 SR
1,578 Elo+

VS

Team Averages
Level 88
1,562 SR
1,572 Elo+
Sol
Sol
IsTie_Jason
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,702 Elo+
Party 1
Scylla
Scylla
NL_dvfh15_UK
Scylla
Level 24
God Stats
2W - 1L
1,706 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
RDR_11_
Bastet
Level 138
God Stats
5W - 3L
1,505 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1
Chaac
Chaac
hvdmike
Chaac
Level 82
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Bellona
Bellona
lonamox
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJcooper20
Charybdis
10
1 / 3 / 0
5,760
480
5,813
7,566
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Fylliah
Yemoja
9
0 / 1 / 1
5,593
466
1,523
7,868
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
Noot_Lord
Shiva
12
8 / 1 / 2
7,582
632
9,736
7,810
5,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 2
6,334
528
7,883
5,554
1,508
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
xtremeuzi
He Bo
11
1 / 1 / 1
6,592
549
2,072
4,223
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,082
424
5,250
6,943
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
9
1 / 4 / 0
5,342
445
2,073
6,731
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
RDR_11_
Bastet
11
5 / 1 / 0
6,713
559
4,358
8,740
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
hvdmike
Chaac
9
0 / 0 / 3
5,221
435
3,856
5,474
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
lonamox
Bellona
8
0 / 6 / 1
5,231
436
2,773
8,158
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
6
6
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DJcooper20
Charybdis
1
3
0
0.33
W
Yemoja
Fylliah
Yemoja
0
1
1
0.5
L
0
2
1
0.25
L
Scylla
1
4
0
0.25
W
Shiva
Noot_Lord
Shiva
8
1
2
9
L
Bastet
RDR_11_
Bastet
5
1
0
5
W
3
0
2
4
L
Chaac
hvdmike
Chaac
0
0
3
1.5
L
Bellona
lonamox
Bellona
0
6
1
0.08
W
He Bo
xtremeuzi
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
18,310
33,021
Taken
36,046
14,343
Mitigated
15,345
9,907
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DJcooper20
Charybdis
5,813
3,320
0
2,817
7,566
1,984
0
2,243
5,062
0
38,489
W
Yemoja
Fylliah
Yemoja
1,523
421
635
1,843
7,868
4,251
0
2,567
5,223
16,266
0
L
5,250
2,041
0
2,688
6,943
1,516
0
1,198
5,745
29,778
0
L
Scylla
2,073
0
0
697
6,731
1,759
144
1,188
5,467
22,471
0
W
Shiva
Noot_Lord
Shiva
9,736
1,630
0
1,654
7,810
5,348
0
444
7,366
5,639
38,294
L
Bastet
RDR_11_
Bastet
4,358
691
0
3,780
8,740
2,622
0
946
7,602
0
36,188
W
7,883
784
0
1,775
5,554
1,508
0
271
5,252
0
40,911
L
Chaac
hvdmike
Chaac
3,856
444
0
1,978
5,474
3,927
0
600
4,874
0
17,810
L
Bellona
lonamox
Bellona
2,773
1,480
0
1,276
8,158
5,521
0
892
7,266
0
19,044
W
He Bo
xtremeuzi
He Bo
2,072
0
0
1,183
4,223
1,252
0
1,798
2,425
29,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
27,589
329
Minions Killed
268
0
Camps Cleared
0
1,163,172
Distance Traveled
1,182,989
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,760
480
70
6
0
186,841
1
W
Yemoja
5,593
466
32
3
0
211,540
0
L
Sol
5,082
424
69
6
0
218,291
4
L
Scylla
5,342
445
50
4
0
217,987
4
W
Shiva
7,582
632
82
7
0
247,627
4
L
Bastet
6,713
559
68
6
0
286,077
3
W
Bastet
6,334
528
64
5
0
281,922
0
L
Chaac
5,221
435
33
3
0
248,772
1
L
Bellona
5,231
436
48
4
0
211,862
5
W
He Bo
6,592
549
81
7
0
235,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role