Player Matchup

Medusa
Medusa
CoMmAnDeR zKUSH
Medusa
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
KiNG Bo1876
Sun Wukong
Level 49
God Stats
2W - 8L
1,388 SR
Queue Stats
109W - 114L
1,417 Elo+
Solo
Agni
Agni
NiesonWyatt
Agni
Level 69
God Stats
17W - 18L
1,578 SR
Queue Stats
796W - 876L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Noder825364
Cliodhna
Level 53
God Stats
27W - 20L
1,439 SR
Queue Stats
61W - 79L
1,300 Elo+
Party 2
Sol
Sol
WAZ Ginks88
Sol
Level 63
God Stats
12W - 11L
1,757 SR
Queue Stats
130W - 131L
1,285 Elo+
Party 2
Team Averages
Level 50
1,532 SR
1,349 Elo+

VS

Team Averages
Level 70
1,545 SR
1,383 Elo+
Kali
Kali
LuckyTrex5073
Kali
Level 25
God Stats
15W - 24L
1,425 SR
Queue Stats
67W - 87L
1,324 Elo+
Party 1
Sol
Sol
MuffiestMuffin
Sol
Level 108
God Stats
1W - 2L
1,798 SR
Queue Stats
69W - 74L
1,447 Elo+
Solo
Persephone
Persephone
RyanP92
Persephone
Level 109
God Stats
30W - 23L
1,500 SR
Queue Stats
308W - 342L
1,393 Elo+
Solo
Chaac
Chaac
Superdave3141
Chaac
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,326 Elo+
Party 1
Horus
Horus
Twisty1848
Horus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 107L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,212
481
1,392
7,409
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
KiNG Bo1876
Sun Wukong
15
2 / 2 / 3
8,974
598
6,525
11,651
6,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 5 / 5
10,513
701
15,985
12,699
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Noder825364
Cliodhna
13
4 / 2 / 5
8,689
579
5,242
10,875
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
8,081
539
9,102
9,471
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,607
574
5,639
14,508
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 3
6,943
463
3,827
7,780
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
RyanP92
Persephone
12
3 / 8 / 1
7,435
496
5,818
9,984
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 2
7,207
480
5,373
10,881
6,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
13
4 / 1 / 1
7,979
532
7,011
10,564
8,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
14
14
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Sun Wukong
KiNG Bo1876
Sun Wukong
2
2
3
1.75
L
4
3
3
1.83
L
0
3
3
0.5
W
10
5
5
2.5
W
Cliodhna
Noder825364
Cliodhna
4
2
5
3.25
L
Persephone
RyanP92
Persephone
3
8
1
0.44
L
3
4
2
1
L
Horus
4
1
1
4.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
27,668
52,105
Taken
53,717
18,325
Mitigated
26,397
14,009
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,392
1,024
0
3,175
7,409
2,190
372
1,267
6,142
0
31,284
W
Sun Wukong
KiNG Bo1876
Sun Wukong
6,525
1,506
0
2,553
11,651
6,408
2,214
1,105
10,546
0
50,380
L
5,639
3,043
0
2,501
14,508
5,129
300
7,360
7,148
0
38,135
L
3,827
686
0
2,629
7,780
2,674
928
3,881
3,899
37,167
5,456
W
15,985
815
0
3,826
12,699
4,296
454
3,578
9,121
83,137
0
W
Cliodhna
Noder825364
Cliodhna
5,242
785
0
1,341
10,875
2,923
0
1,674
9,201
0
51,724
L
Persephone
RyanP92
Persephone
5,818
1,025
0
697
9,984
3,083
44
6,063
3,913
29,387
0
L
5,373
1,349
0
3,028
10,881
6,749
108
4,680
6,201
0
35,156
L
Horus
7,011
1,976
140
2,580
10,564
8,762
114
2,938
7,626
6,912
23,626
W
9,102
4,195
0
3,114
9,471
2,508
2,354
3,249
6,222
42,100
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
38,171
428
Minions Killed
309
0
Camps Cleared
0
1,452,882
Distance Traveled
1,402,302
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,212
481
49
3
0
258,220
0
W
Sun Wukong
8,974
598
97
6
0
279,375
5
L
Kali
8,607
574
71
5
0
302,383
0
L
Sol
6,943
463
74
5
0
279,765
2
W
Agni
10,513
701
140
9
0
286,374
0
W
Cliodhna
8,689
579
79
5
0
341,541
0
L
Persephone
7,435
496
45
3
0
283,193
0
L
Chaac
7,207
480
64
4
0
278,296
6
L
Horus
7,979
532
55
4
0
258,665
1
W
Sol
8,081
539
63
4
0
287,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role