Player Matchup

Kali
Kali
Diamond I
Botrossbot
Kali
Diamond I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 58L
2,586 MMR
Party 1
Ra
Ra
Diamond II
ImWatchingYouXD
Ra
Diamond II
Level 60
God Stats
8W - 3L
2,004 SR
Queue Stats
62W - 36L
2,458 MMR
Solo
Atlas
Atlas
Platinum III
Splaaaashhh
Atlas
Platinum III
Level 65
God Stats
14W - 8L
2,091 SR
Queue Stats
56W - 56L
2,168 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Vortex7452
Erlang Shen
Masters
Level 159
God Stats
4W - 5L
1,584 SR
Queue Stats
259W - 257L
2,615 MMR
Party 1
Izanami
Izanami
Masters
Şatellite
Izanami
Masters
Level 137
God Stats
6W - 2L
1,886 SR
Queue Stats
335W - 307L
2,466 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 98
1,813 SR
2,459 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,773 SR
2,491 MMR
Achilles
Achilles
Grandmaster
Fuji Natsuo
Achilles
Grandmaster
Level 93
God Stats
5W - 3L
1,524 SR
Queue Stats
1,075W - 819L
2,787 MMR
Solo
Persephone
Persephone
Grandmaster
Hоri
Persephone
Grandmaster
Level 136
God Stats
48W - 36L
2,073 SR
Queue Stats
323W - 232L
2,826 MMR
Party 2
Cliodhna
Cliodhna
Masters
Kaiyia
Cliodhna
Masters
Level 100
God Stats
8W - 3L
1,771 SR
Queue Stats
100W - 49L
2,638 MMR
Party 2
Ganesha
Ganesha
Diamond V
TGDTedesco
Ganesha
Diamond V
Level 142
God Stats
11W - 4L
1,826 SR
Queue Stats
181W - 167L
2,087 MMR
Solo
Artemis
Artemis
Diamond IV
Vicentrelo
Artemis
Diamond IV
Level 158
God Stats
20W - 20L
1,672 SR
Queue Stats
294W - 287L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
11,140
530
8,423
16,873
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 1
10,736
511
8,481
15,298
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 2
8,102
386
7,084
25,393
20,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Vortex7452
Erlang Shen
17
1 / 8 / 1
10,894
519
5,630
22,394
14,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Şatellite
Izanami
15
1 / 7 / 3
9,864
470
15,167
19,212
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetGebThoth

VS

Bans
NemesisFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fuji Natsuo
Achilles
20
10 / 1 / 8
14,223
677
23,346
18,983
19,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Hоri
Persephone
19
3 / 1 / 7
13,184
628
14,560
11,552
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Kaiyia
Cliodhna
20
11 / 1 / 4
14,513
691
21,370
11,837
4,648
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
TGDTedesco
Ganesha
16
0 / 1 / 18
11,417
544
6,279
15,744
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Vicentrelo
Artemis
20
4 / 4 / 5
12,962
617
10,774
19,781
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
28
28
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Achilles
Fuji Natsuo
Achilles
10
1
8
14
W
Persephone
Hоri
Persephone
3
1
7
6.5
L
2
4
1
0.63
W
Cliodhna
Kaiyia
Cliodhna
11
1
4
13
L
1
6
2
0.33
W
Ganesha
TGDTedesco
Ganesha
0
1
18
9
W
Artemis
Vicentrelo
Artemis
4
4
5
1.63
L
Erlang Shen
Vortex7452
Erlang Shen
1
8
1
0.19
L
Izanami
Şatellite
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
76,329
99,170
Taken
77,897
57,047
Mitigated
53,414
28,026
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,423
4,356
0
6,605
16,873
7,841
0
2,237
14,636
0
99,748
W
Achilles
Fuji Natsuo
Achilles
23,346
9,165
0
9,430
18,983
19,325
806
3,953
15,030
0
81,775
W
Persephone
Hоri
Persephone
14,560
0
256
4,262
11,552
4,721
1,083
5,198
6,353
103,436
0
L
8,481
481
1,477
6,599
15,298
8,149
0
5,676
9,622
95,991
0
W
Cliodhna
Kaiyia
Cliodhna
21,370
3,708
0
5,381
11,837
4,648
2,290
2,345
9,492
0
132,623
L
7,084
2,634
711
2,538
25,393
20,330
0
7,289
18,104
21,427
0
W
Ganesha
TGDTedesco
Ganesha
6,279
722
0
4,698
15,744
18,544
0
4,754
10,990
26,088
0
W
Artemis
Vicentrelo
Artemis
10,774
4,205
0
9,191
19,781
6,176
5,330
988
18,283
0
116,152
L
Erlang Shen
Vortex7452
Erlang Shen
5,630
2,713
0
6,694
22,394
14,803
0
3,739
18,655
0
66,255
L
Izanami
Şatellite
Izanami
15,167
8,565
0
3,402
19,212
5,924
1,282
1,898
17,314
0
82,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
66,299
646
Minions Killed
643
0
Camps Cleared
0
2,086,684
Distance Traveled
2,272,953
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,140
530
147
7
0
458,217
8
W
Achilles
14,223
677
140
7
0
473,155
4
W
Persephone
13,184
628
168
8
0
454,209
4
L
Ra
10,736
511
198
9
0
419,636
9
W
Cliodhna
14,513
691
194
9
0
515,912
11
L
Atlas
8,102
386
20
1
0
424,687
13
W
Ganesha
11,417
544
1
0
0
438,627
9
W
Artemis
12,962
617
140
7
0
391,050
4
L
Erlang Shen
10,894
519
137
7
0
419,969
4
L
Izanami
9,864
470
144
7
0
364,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role