Player Matchup

Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 79
1,175 SR
893 MMR
Rama
Rama
Bronze IV
Sch1fer
Rama
Bronze IV
Level 79
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 10L
893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 0 / 0
10,383
1,038
7,176
7,322
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AnubisAh Muzen CabPoseidonChronosOlorun

VS

Bans
GilgameshUllrHeraHe BoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Sch1fer
Rama
13
0 / 5 / 0
7,631
763
3,044
9,810
3,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
L
Rama
Sch1fer
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,176
Damage
3,044
7,322
Taken
9,810
3,409
Mitigated
3,139
3,669
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,176
4,360
0
3,669
7,322
3,409
2,228
643
6,679
0
69,282
L
Rama
Sch1fer
Rama
3,044
1,714
0
1,506
9,810
3,139
0
131
9,679
0
39,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,383
Gold Earned
7,631
128
Minions Killed
65
7
Camps Cleared
1
146,923
Distance Traveled
146,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,383
1,038
128
13
7
146,923
3
L
Rama
7,631
763
65
7
1
146,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role