Player Matchup

Sun Wukong
Sun Wukong
ATR JAY 4L
Sun Wukong
Level 65
God Stats
5W - 10L
1,480 SR
Queue Stats
295W - 298L
1,379 Elo+
Solo
Nu Wa
Nu Wa
ETMxBrumak20
Nu Wa
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 370L
1,370 Elo+
Party 2
Ymir
Ymir
NBA_Toast
Ymir
Level 73
God Stats
15W - 8L
1,655 SR
Queue Stats
920W - 948L
1,390 Elo+
Party 1
Artemis
Artemis
Sharmelo0122
Artemis
Level 48
God Stats
22W - 16L
1,639 SR
Queue Stats
167W - 202L
1,346 Elo+
Party 1
Thor
Thor
XInuAkiX
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,402 Elo+
Party 2
Team Averages
Level 65
1,555 SR
1,377 Elo+

VS

Team Averages
Level 67
1,436 SR
1,314 Elo+
Arachne
Arachne
NotawsomeXVI
Arachne
Level 63
God Stats
25W - 17L
1,004 SR
Queue Stats
65W - 66L
1,182 Elo+
Party 3
Shiva
Shiva
Pocatoes
Shiva
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,365 Elo+
Party 3
Ullr
Ullr
Trickster Ajin
Ullr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,323 Elo+
Party 3
Scylla
Scylla
alexschaneman
Scylla
Level 66
God Stats
3W - 3L
1,702 SR
Queue Stats
57W - 66L
1,422 Elo+
Party 3
Nike
Nike
user81207
Nike
Level 99
God Stats
3W - 3L
1,475 SR
Queue Stats
70W - 83L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATR JAY 4L
Sun Wukong
8
1 / 2 / 0
5,144
514
4,855
8,384
5,344
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
5,065
507
3,072
5,680
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 4 / 2
5,422
542
2,183
9,692
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Sharmelo0122
Artemis
8
3 / 3 / 0
5,461
546
4,037
4,799
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
6
0 / 5 / 0
4,288
429
963
6,532
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotawsomeXVI
Arachne
11
7 / 2 / 2
6,851
685
6,170
6,436
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
Pocatoes
Shiva
10
3 / 0 / 0
6,013
601
4,881
6,542
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
1 / 2 / 1
4,850
485
1,792
6,100
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
6,347
635
4,862
3,066
726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
9
2 / 1 / 4
5,532
553
3,555
7,054
2,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
17
18
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATR JAY 4L
Sun Wukong
1
2
0
0.5
L
0
4
0
0
L
Ymir
1
4
2
0.5
W
Arachne
NotawsomeXVI
Arachne
7
2
2
4
W
Shiva
Pocatoes
Shiva
3
0
0
3
L
Artemis
Sharmelo0122
Artemis
3
3
0
1
W
1
2
1
0.75
L
Thor
0
5
0
0
W
4
0
2
5
W
Nike
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
21,260
35,087
Taken
29,198
14,722
Mitigated
11,863
7,390
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATR JAY 4L
Sun Wukong
4,855
1,533
0
2,430
8,384
5,344
0
0
8,384
0
21,348
L
3,072
1,141
27
728
5,680
1,443
0
3,230
2,450
19,523
0
L
Ymir
2,183
488
0
1,800
9,692
5,120
0
0
9,692
19,057
0
W
Arachne
NotawsomeXVI
Arachne
6,170
4,022
0
3,081
6,436
2,188
0
479
5,053
0
33,716
W
Shiva
Pocatoes
Shiva
4,881
1,588
34
2,235
6,542
4,973
619
183
6,359
0
25,720
L
Artemis
Sharmelo0122
Artemis
4,037
2,502
288
768
4,799
1,400
774
124
4,675
0
24,997
W
1,792
741
0
1,156
6,100
1,568
661
1,601
4,499
0
16,470
L
Thor
963
709
0
1,349
6,532
1,415
0
1,508
5,024
0
12,440
W
4,862
235
0
1,144
3,066
726
0
2,087
979
26,265
0
W
Nike
3,555
995
115
2,442
7,054
2,408
555
905
6,149
0
23,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
29,593
187
Minions Killed
240
0
Camps Cleared
0
846,582
Distance Traveled
1,009,677
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,144
514
44
4
0
172,709
1
L
Nu Wa
5,065
507
33
3
0
168,723
0
L
Ymir
5,422
542
26
3
0
179,895
1
W
Arachne
6,851
685
68
7
0
222,097
2
W
Shiva
6,013
601
48
5
0
230,304
3
L
Artemis
5,461
546
56
6
0
172,206
0
W
Ullr
4,850
485
33
3
0
190,336
1
L
Thor
4,288
429
28
3
0
153,049
0
W
Scylla
6,347
635
58
6
0
172,345
3
W
Nike
5,532
553
33
3
0
194,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role