Player Matchup

He Bo
He Bo
BlinkSavesLives
He Bo
Level 160
God Stats
28W - 30L
1,310 SR
Queue Stats
391W - 463L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
Dharma-107
Cernunnos
Level 101
God Stats
7W - 10L
1,571 SR
Queue Stats
197W - 205L
1,390 Elo+
Party 2
Da Ji
Da Ji
Venom9797
Da Ji
Level 142
God Stats
10W - 9L
1,622 SR
Queue Stats
331W - 391L
1,474 Elo+
Party 1
Shiva
Shiva
Xyvle
Shiva
Level 156
God Stats
4W - 5L
1,162 SR
Queue Stats
212W - 221L
1,381 Elo+
Party 2
Ymir
Ymir
YmirTiers
Ymir
Level 94
God Stats
12W - 12L
1,590 SR
Queue Stats
33W - 39L
1,505 Elo+
Solo
Team Averages
Level 131
1,451 SR
1,445 Elo+

VS

Team Averages
Level 129
1,576 SR
1,532 Elo+
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DocterDallas
Kumbhakarna
Level 104
God Stats
2W - 2L
1,555 SR
Queue Stats
42W - 45L
1,447 Elo+
Solo
Shiva
Shiva
GrimBearer
Shiva
Level 116
God Stats
36W - 12L
1,821 SR
Queue Stats
199W - 199L
1,602 Elo+
Solo
Odin
Odin
J0quin
Odin
Level 128
God Stats
1W - 0L
1,763 SR
Queue Stats
176W - 187L
1,583 Elo+
Solo
Cupid
Cupid
Yisus7612
Cupid
Level 144
God Stats
5W - 4L
1,240 SR
Queue Stats
381W - 388L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
10,222
601
21,601
13,120
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dharma-107
Cernunnos
16
1 / 2 / 3
9,613
565
8,180
11,374
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Venom9797
Da Ji
14
5 / 8 / 3
8,801
518
9,206
15,157
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
Xyvle
Shiva
13
1 / 5 / 1
8,105
477
10,035
15,547
13,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
3
0 / 1 / 0
5,012
295
451
1,573
455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
6 / 6 / 5
9,644
567
10,415
11,578
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
DocterDallas
Kumbhakarna
11
2 / 2 / 4
7,545
444
3,236
14,069
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
18
7 / 1 / 3
10,792
635
11,962
17,601
13,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
J0quin
Odin
16
4 / 3 / 9
9,507
559
8,496
12,463
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Yisus7612
Cupid
15
2 / 4 / 2
9,072
534
4,356
9,594
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
16
Kills
21
21
Deaths
16
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
6
5
1.42
L
9
5
4
2.2
L
Cernunnos
Dharma-107
Cernunnos
1
2
3
1.25
W
Kumbhakarna
DocterDallas
Kumbhakarna
2
2
4
2
W
Shiva
7
1
3
8.5
W
Odin
J0quin
Odin
4
3
9
2.83
L
Da Ji
Venom9797
Da Ji
5
8
3
0.81
L
Shiva
Xyvle
Shiva
1
5
1
0.3
W
Cupid
Yisus7612
Cupid
2
4
2
0.75
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,473
Damage
38,465
56,771
Taken
65,305
25,973
Mitigated
38,205
15,762
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,415
599
1,209
1,181
11,578
3,970
589
8,069
3,509
61,871
0
L
21,601
1,601
272
3,338
13,120
3,582
0
5,298
7,822
70,609
0
L
Cernunnos
Dharma-107
Cernunnos
8,180
4,179
0
6,052
11,374
2,925
939
3,121
8,253
0
77,940
W
Kumbhakarna
DocterDallas
Kumbhakarna
3,236
189
174
2,199
14,069
12,991
0
4,322
9,747
17,236
0
W
Shiva
11,962
1,682
49
5,837
17,601
13,470
0
1,737
15,864
0
71,185
W
Odin
J0quin
Odin
8,496
2,386
0
405
12,463
5,018
0
4,270
8,193
0
60,866
L
Da Ji
Venom9797
Da Ji
9,206
1,774
0
871
15,157
5,086
0
4,357
10,800
0
56,524
L
Shiva
Xyvle
Shiva
10,035
2,751
152
4,800
15,547
13,925
116
582
14,965
0
48,808
W
Cupid
Yisus7612
Cupid
4,356
2,078
118
3,186
9,594
2,756
0
3,630
5,964
0
61,739
L
Ymir
451
117
0
277
1,573
455
0
293
1,280
2,583
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
46,560
443
Minions Killed
503
0
Camps Cleared
0
1,277,564
Distance Traveled
1,725,091
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,644
567
109
6
0
316,181
5
L
He Bo
10,222
601
102
6
0
316,582
1
L
Cernunnos
9,613
565
150
9
0
285,899
5
W
Kumbhakarna
7,545
444
28
2
0
361,020
6
W
Shiva
10,792
635
141
8
0
356,889
3
W
Odin
9,507
559
92
5
0
388,048
2
L
Da Ji
8,801
518
86
5
0
286,419
1
L
Shiva
8,105
477
97
6
0
337,683
7
W
Cupid
9,072
534
133
8
0
302,953
4
L
Ymir
5,012
295
8
0
0
50,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role