Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
TheOneAboveAll95
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,131 Elo+
Party 3
Awilix
Awilix
Z_Haruki_
Awilix
Level 68
God Stats
14W - 10L
1,596 SR
Queue Stats
285W - 365L
1,382 Elo+
Party 4
Charybdis
Charybdis
buckinghammer79
Charybdis
Level 120
God Stats
1W - 3L
1,426 SR
Queue Stats
92W - 104L
1,389 Elo+
Party 3
Ra
Ra
xXTen2dorXx
Ra
Level 48
God Stats
0W - 1L
1,535 SR
Queue Stats
16W - 31L
1,302 Elo+
Party 4
Team Averages
Level 81
1,511 SR
1,341 Elo+

VS

Team Averages
Level 67
1,729 SR
1,314 Elo+
Shiva
Shiva
Azael7265
Shiva
Level 43
God Stats
4W - 1L
1,814 SR
Queue Stats
40W - 43L
1,319 Elo+
Party 1
Bakasura
Bakasura
CaminatorZ99
Bakasura
Level 69
God Stats
2W - 2L
1,704 SR
Queue Stats
134W - 151L
1,284 Elo+
Solo
Chiron
Chiron
Dwalk7490
Chiron
Level 65
God Stats
13W - 9L
1,709 SR
Queue Stats
98W - 101L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
KSIMochAirplane
Sylvanus
Level 109
God Stats
8W - 7L
1,702 SR
Queue Stats
52W - 56L
1,302 Elo+
Party 2
Olorun
Olorun
Nico1as328YT
Olorun
Level 49
God Stats
2W - 1L
1,714 SR
Queue Stats
47W - 56L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 4 / 3
5,914
493
6,755
9,128
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 1
5,364
447
2,855
6,291
4,116
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Z_Haruki_
Awilix
9
2 / 4 / 5
5,897
491
6,646
7,846
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
buckinghammer79
Charybdis
10
2 / 1 / 4
5,952
496
6,831
6,970
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 4
6,501
542
6,115
5,288
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Azael7265
Shiva
12
8 / 1 / 1
7,591
633
7,195
7,201
4,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
CaminatorZ99
Bakasura
12
1 / 2 / 6
6,809
567
2,004
8,987
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Dwalk7490
Chiron
10
6 / 2 / 0
6,738
562
6,160
6,896
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
9
0 / 3 / 6
5,599
467
6,628
11,831
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
10
0 / 3 / 5
6,150
513
3,868
8,359
2,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
15
15
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
3
1.13
W
Shiva
Azael7265
Shiva
8
1
1
8.5
W
Bakasura
CaminatorZ99
Bakasura
1
2
6
2
W
Chiron
Dwalk7490
Chiron
6
2
0
3
W
Sylvanus
0
3
6
1
W
Olorun
0
3
5
0.83
L
0
4
1
0.13
L
Awilix
Z_Haruki_
Awilix
2
4
5
1.13
L
Charybdis
buckinghammer79
Charybdis
2
1
4
4
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
25,855
35,523
Taken
43,274
12,889
Mitigated
16,497
8,977
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,755
2,821
638
2,038
9,128
3,536
124
2,598
6,429
19,432
5,233
W
Shiva
Azael7265
Shiva
7,195
1,682
32
2,575
7,201
4,191
0
3,464
3,737
0
31,065
W
Bakasura
CaminatorZ99
Bakasura
2,004
1,370
0
2,010
8,987
2,857
0
2,304
6,683
0
34,634
W
Chiron
Dwalk7490
Chiron
6,160
1,846
607
1,788
6,896
1,547
232
2,325
4,571
0
27,744
W
Sylvanus
6,628
2,274
2,019
2,828
11,831
5,532
0
3,537
8,294
20,097
4,265
W
Olorun
3,868
1,264
147
3,056
8,359
2,370
930
3,041
5,318
35,011
0
L
2,855
318
0
550
6,291
4,116
149
849
5,428
17,281
0
L
Awilix
Z_Haruki_
Awilix
6,646
2,279
0
1,476
7,846
1,961
0
2,595
5,089
0
22,486
L
Charybdis
buckinghammer79
Charybdis
6,831
3,011
0
2,884
6,970
1,684
129
1,764
5,100
0
28,845
L
6,115
406
431
960
5,288
1,592
0
1,617
3,496
35,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
32,887
245
Minions Killed
297
0
Camps Cleared
0
1,092,944
Distance Traveled
1,209,301
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,914
493
40
3
0
205,660
0
W
Shiva
7,591
633
57
5
0
244,447
2
W
Bakasura
6,809
567
82
7
0
272,384
1
W
Chiron
6,738
562
53
4
0
244,820
2
W
Sylvanus
5,599
467
47
4
0
208,362
1
W
Olorun
6,150
513
58
5
0
239,288
1
L
Cthulhu
5,364
447
36
3
0
158,267
0
L
Awilix
5,897
491
42
4
0
253,573
2
L
Charybdis
5,952
496
52
4
0
236,834
5
L
Ra
6,501
542
75
6
0
238,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role