Player Matchup

Shiva
Shiva
Gardi NBA
Shiva
Level 88
God Stats
15W - 7L
1,564 SR
Queue Stats
39W - 26L
1,582 Elo+
Party 3
Pele
Pele
Osalter
Pele
Level 57
God Stats
12W - 6L
1,585 SR
Queue Stats
20W - 18L
1,510 Elo+
Party 3
Cerberus
Cerberus
RhyperiorRFC
Cerberus
Level 75
God Stats
47W - 33L
1,636 SR
Queue Stats
55W - 41L
1,593 Elo+
Party 3
Izanami
Izanami
SJG1998
Izanami
Level 61
God Stats
39W - 19L
1,817 SR
Queue Stats
210W - 182L
1,593 Elo+
Party 3
Zhong Kui
Zhong Kui
TOPK3K
Zhong Kui
Level 109
God Stats
5W - 2L
1,693 SR
Queue Stats
54W - 36L
1,635 Elo+
Solo
Team Averages
Level 78
1,659 SR
1,582 Elo+

VS

Team Averages
Level 33
1,384 SR
1,315 Elo+
Olorun
Olorun
CheSvarione
Olorun
Level 30
God Stats
1W - 2L
1,254 SR
Queue Stats
10W - 36L
1,191 Elo+
Party 2
Nike
Nike
Psycho_Mad420
Nike
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 34L
1,231 Elo+
Party 2
Loki
Loki
RoYaL_-ClApZ205
Loki
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,469 Elo+
Party 1
Artemis
Artemis
gheroguasto
Artemis
Level 20
God Stats
1W - 7L
1,292 SR
Queue Stats
3W - 15L
1,191 Elo+
Party 2
Fafnir
Fafnir
justin13092000
Fafnir
Level 26
God Stats
5W - 7L
1,374 SR
Queue Stats
244W - 261L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gardi NBA
Shiva
11
2 / 1 / 1
6,374
637
5,782
7,164
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Osalter
Pele
10
2 / 1 / 1
5,876
588
2,944
4,747
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
RhyperiorRFC
Cerberus
9
1 / 1 / 4
6,016
602
1,604
6,961
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SJG1998
Izanami
11
4 / 0 / 2
6,522
652
3,699
3,840
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TOPK3K
Zhong Kui
10
2 / 1 / 0
5,946
595
5,306
5,125
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 1 / 1
4,577
458
2,542
5,616
2,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
2 / 3 / 0
4,805
481
3,571
7,750
4,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 0
5,281
528
3,173
5,858
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
gheroguasto
Artemis
7
0 / 4 / 1
4,405
441
3,686
3,784
587
6
0 / 1 / 1
4,593
459
954
5,495
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
1
1
0.5
W
Shiva
Gardi NBA
Shiva
2
1
1
2.5
W
Pele
Osalter
Pele
2
1
1
2.5
L
2
3
0
0.67
W
Cerberus
RhyperiorRFC
Cerberus
1
1
4
3
L
2
2
0
1
W
Izanami
SJG1998
Izanami
4
0
2
5
W
Zhong Kui
TOPK3K
Zhong Kui
2
1
0
2
L
Artemis
gheroguasto
Artemis
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
13,926
27,837
Taken
28,503
13,550
Mitigated
11,764
11,669
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,542
774
0
1,365
5,616
2,052
656
3,863
1,753
19,764
0
W
Shiva
Gardi NBA
Shiva
5,782
2,525
134
3,419
7,164
4,366
675
409
6,755
193
31,959
W
Pele
Osalter
Pele
2,944
702
0
1,919
4,747
1,316
648
561
4,186
0
27,376
L
3,571
804
0
1,891
7,750
4,788
0
48
7,702
1,852
17,558
W
Cerberus
RhyperiorRFC
Cerberus
1,604
97
223
1,925
6,961
3,336
218
295
6,666
18,746
0
L
3,173
952
0
1,949
5,858
1,442
0
1,426
4,432
0
26,030
W
Izanami
SJG1998
Izanami
3,699
2,382
0
1,974
3,840
990
0
569
3,271
0
44,254
W
Zhong Kui
TOPK3K
Zhong Kui
5,306
1,163
25
2,050
5,125
3,542
356
2,071
3,054
26,978
2,722
L
Artemis
gheroguasto
Artemis
3,686
1,087
0
242
3,784
587
0
413
3,371
0
18,755
L
954
185
0
1,845
5,495
2,895
0
567
4,928
8,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
23,661
308
Minions Killed
173
0
Camps Cleared
0
988,548
Distance Traveled
945,812
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,577
458
34
3
0
180,339
3
W
Shiva
6,374
637
68
7
0
187,337
0
W
Pele
5,876
588
52
5
0
238,405
1
L
Nike
4,805
481
42
4
0
200,866
0
W
Cerberus
6,016
602
37
4
0
174,446
3
L
Loki
5,281
528
52
5
0
221,547
2
W
Izanami
6,522
652
96
10
0
191,546
4
W
Zhong Kui
5,946
595
55
6
0
196,814
6
L
Artemis
4,405
441
29
3
0
178,620
0
L
Fafnir
4,593
459
16
2
0
164,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role