Player Matchup

Bakasura
Bakasura
ForsakenPhizX
Bakasura
Level 109
God Stats
7W - 10L
1,532 SR
Queue Stats
114W - 125L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
NineBloom134094
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,419 Elo+
Party 2
Zeus
Zeus
NineteenWhales
Zeus
Level 57
God Stats
4W - 2L
1,716 SR
Queue Stats
435W - 425L
1,507 Elo+
Party 2
Apollo
Apollo
UnderseaQuasar6
Apollo
Level 25
God Stats
1W - 4L
1,200 SR
Queue Stats
41W - 48L
1,418 Elo+
Party 2
Chaac
Chaac
luithelui
Chaac
Level 15
God Stats
3W - 8L
1,262 SR
Queue Stats
18W - 17L
1,152 Elo+
Party 2
Team Averages
Level 47
1,442 SR
1,390 Elo+

VS

Team Averages
Level 54
1,493 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JuicyThicc-Colby
Gilgamesh
Level 26
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kyusoji
Poseidon
Level 19
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Nemesis
Nemesis
PrimBoy156
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,415 Elo+
Solo
Cerberus
Cerberus
deac1246
Cerberus
Level 87
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ForsakenPhizX
Bakasura
18
13 / 3 / 7
11,761
653
12,621
16,006
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
0 / 5 / 3
8,207
456
3,624
15,154
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 3 / 5
11,440
636
20,999
10,990
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 3
8,836
491
3,836
8,802
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
luithelui
Chaac
17
8 / 2 / 4
11,038
613
11,955
13,842
13,191
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 6 / 4
9,150
508
15,768
12,305
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
12
0 / 12 / 0
7,585
421
5,666
14,889
9,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Kyusoji
Poseidon
14
3 / 6 / 2
9,497
528
7,878
12,279
5,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
PrimBoy156
Nemesis
15
5 / 6 / 2
9,589
533
8,002
15,326
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
deac1246
Cerberus
13
2 / 4 / 8
9,013
501
6,367
16,135
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
34
Kills
18
18
Deaths
34
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
6
4
1.67
W
Bakasura
ForsakenPhizX
Bakasura
13
3
7
5.5
L
Gilgamesh
0
12
0
0
L
Poseidon
Kyusoji
Poseidon
3
6
2
0.67
W
Sylvanus
0
5
3
0.3
W
12
3
5
4.83
L
Nemesis
PrimBoy156
Nemesis
5
6
2
1
W
1
5
3
0.5
L
Cerberus
deac1246
Cerberus
2
4
8
1.5
W
Chaac
luithelui
Chaac
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
43,681
64,794
Taken
70,934
35,521
Mitigated
39,473
10,359
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,768
6,982
0
3,735
12,305
3,433
649
5,611
6,684
0
54,398
W
Bakasura
ForsakenPhizX
Bakasura
12,621
8,945
0
3,668
16,006
5,669
2,208
3,858
12,148
0
69,675
L
Gilgamesh
5,666
2,324
0
336
14,889
9,969
150
0
14,686
0
43,493
L
Poseidon
Kyusoji
Poseidon
7,878
1,589
0
2,572
12,279
5,767
457
7,158
5,121
42,663
0
W
Sylvanus
3,624
1,337
297
2,076
15,154
11,413
185
2,713
12,441
21,341
0
W
20,999
2,883
0
1,051
10,990
3,127
0
6,131
4,859
77,823
0
L
Nemesis
PrimBoy156
Nemesis
8,002
2,317
0
3,943
15,326
4,989
0
3,889
11,187
0
48,368
W
3,836
2,846
0
0
8,802
2,121
1,679
733
8,069
0
47,374
L
Cerberus
deac1246
Cerberus
6,367
705
82
4,774
16,135
15,315
128
7,965
7,747
37,259
0
W
Chaac
luithelui
Chaac
11,955
3,357
0
3,267
13,842
13,191
2,362
810
13,032
0
71,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
44,834
515
Minions Killed
427
0
Camps Cleared
0
1,690,600
Distance Traveled
1,677,757
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,150
508
93
5
0
297,561
2
W
Bakasura
11,761
653
131
7
0
445,082
0
L
Gilgamesh
7,585
421
82
5
0
322,336
0
L
Poseidon
9,497
528
65
4
0
339,789
6
W
Sylvanus
8,207
456
35
2
0
272,818
0
W
Zeus
11,440
636
116
6
0
335,011
1
L
Nemesis
9,589
533
99
6
0
389,945
2
W
Apollo
8,836
491
96
5
0
307,917
0
L
Cerberus
9,013
501
88
5
0
328,126
3
W
Chaac
11,038
613
137
8
0
329,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role