Player Matchup

Cerberus
Cerberus
Awesome child
Cerberus
Level 108
God Stats
3W - 2L
1,625 SR
Queue Stats
30W - 27L
1,550 Elo+
Party 1
Shiva
Shiva
DJackson104
Shiva
Level 126
God Stats
16W - 7L
1,858 SR
Queue Stats
104W - 91L
1,600 Elo+
Party 1
Neith
Neith
ForcefulRYAN 99
Neith
Level 12
God Stats
20W - 27L
1,599 SR
Queue Stats
50W - 61L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
blackhawk11785
Kukulkan
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
100W - 89L
1,522 Elo+
Party 1
Ullr
Ullr
pjpreds
Ullr
Level 29
God Stats
8W - 3L
1,743 SR
Queue Stats
29W - 25L
1,611 Elo+
Party 1
Team Averages
Level 80
1,708 SR
1,530 Elo+

VS

Team Averages
Level 59
1,495 SR
1,466 Elo+
Kukulkan
Kukulkan
ArK Masterr
Kukulkan
Level 43
God Stats
52W - 47L
1,493 SR
Queue Stats
161W - 195L
1,436 Elo+
Solo
Chronos
Chronos
D Crack13
Chronos
Level 88
God Stats
0W - 4L
1,282 SR
Queue Stats
45W - 41L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
GenocidalPyro
Tsukuyomi
Level 42
God Stats
0W - 1L
1,697 SR
Queue Stats
46W - 42L
1,518 Elo+
Solo
Mulan
Mulan
JSthebeast25
Mulan
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
323W - 316L
1,497 Elo+
Solo
Sobek
Sobek
RhaegonBR
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Awesome child
Cerberus
13
1 / 1 / 16
8,009
801
10,668
10,699
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 8
8,316
832
11,470
10,851
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 1 / 2
7,476
748
2,139
3,143
1,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
11 / 0 / 7
8,963
896
16,607
6,304
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
pjpreds
Ullr
14
3 / 2 / 8
7,771
777
4,760
7,964
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArK Masterr
Kukulkan
12
1 / 7 / 1
6,552
655
6,200
8,485
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
D Crack13
Chronos
13
1 / 5 / 2
6,880
688
5,037
9,106
2,797
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GenocidalPyro
Tsukuyomi
12
0 / 3 / 3
6,663
666
6,356
8,669
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 3 / 1
7,849
785
5,227
11,217
7,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
RhaegonBR
Sobek
12
0 / 4 / 5
6,973
697
3,603
15,673
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
22
Kills
5
5
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArK Masterr
Kukulkan
1
7
1
0.21
W
Cerberus
Awesome child
Cerberus
1
1
16
9
L
Chronos
D Crack13
Chronos
1
5
2
0.4
W
5
1
8
9
W
2
1
2
3
L
Tsukuyomi
GenocidalPyro
Tsukuyomi
0
3
3
0.5
L
3
3
1
1.17
L
Sobek
RhaegonBR
Sobek
0
4
5
0.63
W
Kukulkan
11
0
7
14.5
W
Ullr
pjpreds
Ullr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
26,423
38,961
Taken
53,150
30,805
Mitigated
27,831
8,119
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArK Masterr
Kukulkan
6,200
200
0
0
8,485
2,253
0
5,440
2,921
17,167
0
W
Cerberus
Awesome child
Cerberus
10,668
601
315
2,938
10,699
11,317
0
3,905
6,794
14,736
0
L
Chronos
D Crack13
Chronos
5,037
1,475
0
1,301
9,106
2,797
0
6,476
2,582
19,651
0
W
11,470
2,061
241
2,520
10,851
12,053
112
2,317
8,534
0
26,672
W
2,139
916
0
393
3,143
1,149
1,146
1,841
1,302
0
19,470
L
Tsukuyomi
GenocidalPyro
Tsukuyomi
6,356
1,296
0
1,215
8,669
2,985
0
4,130
4,365
0
16,279
L
5,227
384
215
2,444
11,217
7,517
0
4,259
6,847
0
25,993
L
Sobek
RhaegonBR
Sobek
3,603
584
0
3,881
15,673
12,279
0
6,970
8,337
7,795
0
W
Kukulkan
16,607
1,724
0
1,260
6,304
3,011
600
2,385
3,919
44,548
0
W
Ullr
pjpreds
Ullr
4,760
1,677
0
452
7,964
3,275
0
4,392
3,572
0
21,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
34,917
200
Minions Killed
151
0
Camps Cleared
0
1,049,081
Distance Traveled
974,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,552
655
25
3
0
174,874
2
W
Cerberus
8,009
801
14
1
0
217,566
0
L
Chronos
6,880
688
25
3
0
198,756
1
W
Shiva
8,316
832
31
3
0
231,769
1
W
Neith
7,476
748
44
4
0
187,212
0
L
Tsukuyomi
6,663
666
32
3
0
200,622
2
L
Mulan
7,849
785
58
6
0
192,996
0
L
Sobek
6,973
697
11
1
0
207,502
0
W
Kukulkan
8,963
896
72
7
0
217,149
1
W
Ullr
7,771
777
39
4
0
195,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role