Player Matchup

Danzaburou
Danzaburou
SWJF
Danzaburou
Level 147
God Stats
2W - 0L
1,840 SR
Queue Stats
42W - 15L
1,760 Elo+
Party 1
Anubis
Anubis
SilverGenesis
Anubis
Level 135
God Stats
5W - 2L
1,627 SR
Queue Stats
25W - 5L
1,869 Elo+
Party 1
Bellona
Bellona
Sp3ctraI
Bellona
Level 158
God Stats
1W - 0L
1,756 SR
Queue Stats
69W - 18L
1,833 Elo+
Party 1
Shiva
Shiva
bfern00
Shiva
Level 127
God Stats
8W - 1L
1,886 SR
Queue Stats
32W - 14L
1,768 Elo+
Party 1
Baron Samedi
Baron Samedi
xxxSuspenSxxx
Baron Samedi
Level 36
God Stats
5W - 0L
1,678 SR
Queue Stats
42W - 2L
2,026 Elo+
Party 1
Team Averages
Level 121
1,757 SR
1,851 Elo+

VS

Team Averages
Level 85
1,512 SR
1,604 Elo+
Discordia
Discordia
Sirlovo
Discordia
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
bxbyvenusss
Erlang Shen
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
323W - 318L
1,606 Elo+
Solo
Medusa
Medusa
mkmikey
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,587 Elo+
Party 2
Atlas
Atlas
ogclapper
Atlas
Level 37
God Stats
0W - 3L
1,788 SR
Queue Stats
5W - 6L
1,596 Elo+
Party 2
Shiva
Shiva
sumonova
Shiva
Level 125
God Stats
2W - 4L
1,272 SR
Queue Stats
13W - 15L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SWJF
Danzaburou
18
5 / 4 / 16
11,763
784
16,114
24,467
10,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 2 / 18
14,711
981
38,060
25,958
14,075
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Sp3ctraI
Bellona
20
15 / 5 / 18
14,426
962
25,850
29,633
32,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
bfern00
Shiva
20
7 / 5 / 17
13,191
879
16,032
24,569
29,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xxxSuspenSxxx
Baron Samedi
19
6 / 3 / 12
12,197
813
12,088
15,290
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sirlovo
Discordia
17
4 / 12 / 5
10,722
715
15,161
16,177
5,089
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
bxbyvenusss
Erlang Shen
18
3 / 12 / 5
11,618
775
15,323
28,006
30,268
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
mkmikey
Medusa
19
2 / 10 / 6
10,895
726
18,988
21,366
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
ogclapper
Atlas
18
2 / 8 / 11
11,656
777
12,217
30,470
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
sumonova
Shiva
20
8 / 7 / 9
12,748
850
28,171
26,207
26,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
49
Kills
19
19
Deaths
49
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
SWJF
Danzaburou
5
4
16
3.25
W
16
2
18
12.5
L
Discordia
Sirlovo
Discordia
4
12
5
0.54
W
Bellona
Sp3ctraI
Bellona
15
5
18
4.8
W
Shiva
bfern00
Shiva
7
5
17
3.1
L
Erlang Shen
bxbyvenusss
Erlang Shen
3
12
5
0.46
L
Medusa
mkmikey
Medusa
2
10
6
0.5
L
Atlas
ogclapper
Atlas
2
8
11
0.94
L
Shiva
sumonova
Shiva
8
7
9
1.79
W
Baron Samedi
xxxSuspenSxxx
Baron Samedi
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,144
Damage
89,860
119,917
Taken
122,226
94,659
Mitigated
98,074
50,136
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
SWJF
Danzaburou
16,114
7,621
0
10,308
24,467
10,864
2,907
3,946
20,329
0
60,664
W
38,060
3,724
0
15,784
25,958
14,075
1,545
6,272
18,102
64,759
0
L
Discordia
Sirlovo
Discordia
15,161
1,539
770
656
16,177
5,089
0
4,960
11,050
35,696
0
W
Bellona
Sp3ctraI
Bellona
25,850
14,467
1,446
7,192
29,633
32,837
1,011
8,048
21,009
0
62,134
W
Shiva
bfern00
Shiva
16,032
3,779
2,358
5,063
24,569
29,570
2,823
6,583
17,506
0
44,819
L
Erlang Shen
bxbyvenusss
Erlang Shen
15,323
7,825
0
2,319
28,006
30,268
0
13,059
14,711
0
33,138
L
Medusa
mkmikey
Medusa
18,988
9,139
0
2,226
21,366
6,542
0
7,371
13,752
0
51,798
L
Atlas
ogclapper
Atlas
12,217
3,359
285
3,752
30,470
29,261
0
11,696
18,001
26,608
0
L
Shiva
sumonova
Shiva
28,171
4,087
0
3,367
26,207
26,914
0
12,072
13,718
3,957
47,838
W
Baron Samedi
xxxSuspenSxxx
Baron Samedi
12,088
789
2,754
5,231
15,290
7,313
274
4,484
10,230
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,288
Gold Earned
57,639
290
Minions Killed
224
0
Camps Cleared
0
1,618,152
Distance Traveled
1,315,912
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,763
784
56
4
0
315,910
1
W
Anubis
14,711
981
59
4
0
294,655
0
L
Discordia
10,722
715
38
3
0
210,822
0
W
Bellona
14,426
962
61
4
0
356,179
1
W
Shiva
13,191
879
64
4
0
350,356
0
L
Erlang Shen
11,618
775
39
3
0
250,974
3
L
Medusa
10,895
726
69
5
0
267,146
1
L
Atlas
11,656
777
26
2
0
302,841
1
L
Shiva
12,748
850
52
3
0
284,129
1
W
Baron Samedi
12,197
813
50
3
0
301,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role