Player Matchup

Izanami
Izanami
Bloxten
Izanami
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 237L
1,467 Elo+
Solo
Hachiman
Hachiman
V4lica
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,586 Elo+
Party 1
Ra
Ra
stg-krypton
Ra
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
317W - 322L
1,323 Elo+
Solo
Ganesha
Ganesha
strayhat
Ganesha
Level 159
God Stats
6W - 3L
1,736 SR
Queue Stats
183W - 169L
1,632 Elo+
Party 1
Set
Set
zirrael25
Set
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
187W - 172L
1,598 Elo+
Party 1
Team Averages
Level 135
1,547 SR
1,521 Elo+

VS

Team Averages
Level 128
1,514 SR
1,474 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MicziOne
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,493 Elo+
Solo
Ne Zha
Ne Zha
MissMorti
Ne Zha
Level 125
God Stats
3W - 4L
1,568 SR
Queue Stats
149W - 177L
1,437 Elo+
Solo
Susano
Susano
Richardking86
Susano
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 95L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloxten
Izanami
18
9 / 5 / 11
11,130
928
13,549
13,373
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
V4lica
Hachiman
13
3 / 7 / 9
8,789
732
7,124
11,406
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 3 / 11
11,122
927
12,806
10,506
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
strayhat
Ganesha
17
0 / 4 / 23
10,150
846
11,442
19,122
25,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 4 / 13
10,444
870
10,445
11,692
12,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 6 / 6
10,160
847
17,250
11,423
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
 
Artio
14
1 / 2 / 9
8,161
680
1,749
13,032
13,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
7 / 3 / 9
9,849
821
12,886
12,973
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
MissMorti
Ne Zha
13
2 / 7 / 11
7,942
662
11,812
13,516
5,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 6 / 15
8,103
675
11,662
10,865
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
24
Kills
22
23
Deaths
24
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
6
6
2.33
L
Artio
 
Artio
1
2
9
2.75
W
Izanami
Bloxten
Izanami
9
5
11
2.9
L
7
3
9
3.83
L
Ne Zha
MissMorti
Ne Zha
2
7
11
1.07
L
1
6
15
1.42
W
Hachiman
V4lica
Hachiman
3
7
9
1.07
W
6
3
11
3.83
W
Ganesha
strayhat
Ganesha
0
4
23
2.88
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
55,359
66,099
Taken
61,809
53,185
Mitigated
33,883
26,747
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,250
1,740
424
927
11,423
5,116
212
4,928
6,495
33,370
0
L
Artio
 
Artio
1,749
189
789
2,780
13,032
13,103
0
4,345
8,687
4,484
0
W
Izanami
Bloxten
Izanami
13,549
9,380
0
3,347
13,373
6,148
3,921
6,185
7,188
0
32,827
L
12,886
1,443
5,525
6,158
12,973
5,843
430
6,616
6,357
35,702
0
L
Ne Zha
MissMorti
Ne Zha
11,812
1,204
373
1,555
13,516
5,301
0
3,324
10,192
0
18,005
L
11,662
1,167
273
585
10,865
4,520
0
5,035
5,830
0
16,201
W
Hachiman
V4lica
Hachiman
7,124
2,968
627
1,009
11,406
4,647
1,304
5,074
6,332
0
13,959
W
12,806
328
6,044
4,805
10,506
5,271
801
5,370
5,136
40,846
0
W
Ganesha
strayhat
Ganesha
11,442
766
617
4,546
19,122
25,022
191
9,367
9,755
16,114
0
W
10,445
4,998
2,500
3,252
11,692
12,097
933
5,889
5,803
0
18,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
44,215
129
Minions Killed
114
0
Camps Cleared
0
1,056,569
Distance Traveled
881,798
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,160
847
44
4
0
163,810
1
L
Artio
8,161
680
4
0
0
125,489
0
W
Izanami
11,130
928
37
3
0
210,695
1
L
Ra
9,849
821
45
4
0
210,317
5
L
Ne Zha
7,942
662
11
1
0
193,062
0
L
Susano
8,103
675
10
1
0
189,120
4
W
Hachiman
8,789
732
15
1
0
206,894
0
W
Ra
11,122
927
55
5
0
218,100
0
W
Ganesha
10,150
846
0
0
0
195,780
1
W
Set
10,444
870
22
2
0
225,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role