Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ARTYGRI
Bacchus
Level 117
God Stats
3W - 5L
1,472 SR
Queue Stats
447W - 428L
1,488 Elo+
Party 1
Apollo
Apollo
King_Of_Speed_00
Apollo
Level 128
God Stats
10W - 11L
1,415 SR
Queue Stats
446W - 458L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
Pro_Unlimited_
Amaterasu
Level 127
God Stats
15W - 9L
1,324 SR
Queue Stats
207W - 219L
1,435 Elo+
Party 1
Ravana
Ravana
belpeh
Ravana
Level 67
God Stats
6W - 1L
1,581 SR
Queue Stats
202W - 200L
1,430 Elo+
Solo
Team Averages
Level 118
1,458 SR
1,469 Elo+

VS

Team Averages
Level 111
1,482 SR
1,419 Elo+
Neith
Neith
Anne1337XD
Neith
Level 121
God Stats
2W - 3L
1,695 SR
Queue Stats
365W - 375L
1,455 Elo+
Party 2
Izanami
Izanami
Krunchies95
Izanami
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,292 Elo+
Solo
Arachne
Arachne
Tedster90
Arachne
Level 124
God Stats
112W - 92L
1,585 SR
Queue Stats
380W - 406L
1,461 Elo+
Solo
Scylla
Scylla
magicalmysteryy_
Scylla
Level 89
God Stats
1W - 2L
1,131 SR
Queue Stats
46W - 57L
1,414 Elo+
Solo
Sylvanus
Sylvanus
xTheSteelH4mmer
Sylvanus
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
450W - 456L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 4
8,914
557
11,729
6,712
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ARTYGRI
Bacchus
12
1 / 4 / 4
7,564
473
5,051
15,916
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 3
8,888
556
7,508
10,469
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Pro_Unlimited_
Amaterasu
16
1 / 3 / 2
9,553
597
5,379
10,677
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
belpeh
Ravana
15
5 / 2 / 4
9,185
574
6,996
9,698
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 5
8,037
502
10,919
10,945
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Krunchies95
Izanami
18
2 / 3 / 1
10,239
640
6,795
9,303
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Tedster90
Arachne
15
5 / 2 / 2
9,358
585
8,595
12,390
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
7,192
450
2,383
4,811
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
4 / 5 / 6
8,023
501
9,331
17,753
18,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
14
Kills
14
14
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
4
2
W
Bacchus
ARTYGRI
Bacchus
1
4
4
0.75
L
Neith
2
2
5
2.25
W
5
3
3
2.17
L
Izanami
Krunchies95
Izanami
2
3
1
0.83
W
Amaterasu
Pro_Unlimited_
Amaterasu
1
3
2
0.67
L
Arachne
Tedster90
Arachne
5
2
2
3
W
Ravana
belpeh
Ravana
5
2
4
3.5
L
1
2
1
0.75
L
Sylvanus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
38,023
53,472
Taken
55,202
33,653
Mitigated
32,130
18,423
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,729
508
0
2,251
6,712
2,278
0
2,643
3,921
64,566
0
W
Bacchus
ARTYGRI
Bacchus
5,051
875
507
3,818
15,916
14,042
424
2,365
13,551
22,605
0
L
Neith
10,919
5,255
0
5,682
10,945
4,545
0
4,431
6,514
0
53,962
W
7,508
4,275
0
3,434
10,469
3,163
692
2,184
8,285
0
49,197
L
Izanami
Krunchies95
Izanami
6,795
4,518
0
2,521
9,303
2,954
462
308
8,995
0
82,441
W
Amaterasu
Pro_Unlimited_
Amaterasu
5,379
2,151
0
3,313
10,677
10,657
234
0
10,677
4,628
55,922
L
Arachne
Tedster90
Arachne
8,595
5,560
0
4,367
12,390
4,605
0
3,286
8,895
0
67,226
W
Ravana
belpeh
Ravana
6,996
2,526
0
5,100
9,698
3,513
0
2,785
6,797
0
60,289
L
2,383
339
0
1,077
4,811
1,346
0
1,837
2,974
29,347
0
L
Sylvanus
9,331
3,496
648
2,825
17,753
18,680
0
7,341
10,412
27,467
10,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
42,849
483
Minions Killed
495
0
Camps Cleared
0
1,594,816
Distance Traveled
1,344,344
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,914
557
118
7
0
312,133
9
W
Bacchus
7,564
473
28
2
0
317,832
8
L
Neith
8,037
502
91
6
0
269,959
1
W
Apollo
8,888
556
91
6
0
323,244
5
L
Izanami
10,239
640
165
10
0
304,945
5
W
Amaterasu
9,553
597
141
9
0
291,921
1
L
Arachne
9,358
585
108
7
0
403,710
4
W
Ravana
9,185
574
105
7
0
349,686
2
L
Scylla
7,192
450
74
5
0
145,069
3
L
Sylvanus
8,023
501
57
4
0
220,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role