Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ASO49
Thoth
Level 106
God Stats
8W - 9L
1,635 SR
Queue Stats
209W - 223L
1,433 Elo+
Party 2
Terra
Terra
DarthLuqas
Terra
Level 57
God Stats
0W - 2L
1,298 SR
Queue Stats
24W - 20L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
EdMate
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,710 Elo+
Solo
Apollo
Apollo
I3uszek
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 1
Team Averages
Level 105
1,487 SR
1,546 Elo+

VS

Team Averages
Level 121
1,549 SR
1,451 Elo+
Chang'e
Chang'e
EdimaRuh
Chang'e
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,443 Elo+
Solo
He Bo
He Bo
PatrickC90
He Bo
Level 127
God Stats
4W - 4L
1,745 SR
Queue Stats
188W - 194L
1,499 Elo+
Solo
King Arthur
King Arthur
W-A-D-A-H-jor
King Arthur
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
625W - 697L
1,444 Elo+
Solo
Artemis
Artemis
kYa223
Artemis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 73L
1,512 Elo+
Solo
Geb
Geb
vXeya
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 5 / 3
7,978
798
11,137
10,484
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
ASO49
Thoth
10
1 / 3 / 3
6,843
684
4,582
4,241
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
4 / 7 / 3
8,176
818
11,435
14,627
7,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
EdMate
Jing Wei
14
3 / 5 / 5
8,178
818
9,827
10,636
4,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
I3uszek
Apollo
14
0 / 4 / 5
7,661
766
6,548
8,439
3,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdimaRuh
Chang'e
15
1 / 1 / 17
8,774
877
4,615
8,309
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
17
6 / 1 / 15
9,541
954
10,104
7,442
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
W-A-D-A-H-jor
King Arthur
13
2 / 4 / 17
8,300
830
4,641
13,847
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
kYa223
Artemis
17
11 / 2 / 10
10,118
1,012
16,952
12,228
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Geb
vXeya
Geb
15
3 / 2 / 14
8,582
858
7,539
15,082
19,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
10
Kills
23
24
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
3
0.7
L
Thoth
ASO49
Thoth
1
3
3
0.83
L
Terra
4
7
3
0.79
L
Jing Wei
EdMate
Jing Wei
3
5
5
1.1
W
Chang'e
EdimaRuh
Chang'e
1
1
17
9.5
L
Apollo
I3uszek
Apollo
0
4
5
0.63
W
He Bo
6
1
15
13.5
W
King Arthur
W-A-D-A-H-jor
King Arthur
2
4
17
2.63
W
Artemis
kYa223
Artemis
11
2
10
8
W
Geb
vXeya
Geb
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
43,851
48,427
Taken
56,908
21,316
Mitigated
48,844
12,839
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,137
5,432
785
2,315
10,484
4,113
986
3,551
6,836
0
21,789
L
Thoth
ASO49
Thoth
4,582
176
293
417
4,241
1,229
0
706
3,495
11,220
0
L
Terra
11,435
868
1,928
3,220
14,627
7,788
123
8,216
6,244
20,777
138
L
Jing Wei
EdMate
Jing Wei
9,827
4,572
625
1,345
10,636
4,660
751
5,855
4,694
0
15,528
W
Chang'e
EdimaRuh
Chang'e
4,615
456
9,194
3,974
8,309
5,879
648
2,676
5,633
14,250
0
L
Apollo
I3uszek
Apollo
6,548
1,716
614
1,297
8,439
3,526
0
3,930
4,480
0
17,003
W
He Bo
10,104
840
2,305
1,904
7,442
4,030
964
3,161
4,281
26,021
0
W
King Arthur
W-A-D-A-H-jor
King Arthur
4,641
454
697
3,754
13,847
12,942
520
3,193
10,654
0
11,139
W
Artemis
kYa223
Artemis
16,952
8,382
1,646
3,240
12,228
6,818
2,396
2,003
10,225
0
28,212
W
Geb
vXeya
Geb
7,539
541
1,602
1,270
15,082
19,175
557
4,902
10,180
15,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
45,315
93
Minions Killed
101
0
Camps Cleared
0
816,690
Distance Traveled
1,000,448
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,978
798
36
4
0
149,390
0
L
Thoth
6,843
684
14
1
0
109,596
0
L
Terra
8,176
818
6
1
0
181,350
0
L
Jing Wei
8,178
818
13
1
0
198,467
0
W
Chang'e
8,774
877
26
3
0
208,181
0
L
Apollo
7,661
766
24
2
0
177,887
0
W
He Bo
9,541
954
35
4
0
214,216
1
W
King Arthur
8,300
830
16
2
0
187,535
0
W
Artemis
10,118
1,012
19
2
0
193,040
3
W
Geb
8,582
858
5
1
0
197,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role