Player Matchup

Fenrir
Fenrir
Energizer2470
Fenrir
Level 129
God Stats
10W - 6L
1,728 SR
Queue Stats
48W - 35L
1,416 Elo+
Party 2
Skadi
Skadi
HazyLoki
Skadi
Level 154
God Stats
23W - 4L
1,743 SR
Queue Stats
309W - 301L
1,622 Elo+
Solo
Poseidon
Poseidon
LongLiveMADARA
Poseidon
Level 108
God Stats
1W - 2L
1,419 SR
Queue Stats
41W - 43L
1,469 Elo+
Party 2
Bellona
Bellona
WAHCubanMissile
Bellona
Level 4
God Stats
4W - 6L
1,758 SR
Queue Stats
15W - 13L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxEvilMonkeyxX7
Kumbhakarna
Level 88
God Stats
10W - 4L
1,522 SR
Queue Stats
53W - 43L
1,507 Elo+
Party 2
Team Averages
Level 97
1,634 SR
1,485 Elo+

VS

Team Averages
Level 76
1,589 SR
1,429 Elo+
Jing Wei
Jing Wei
Ep1KGl0w
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Jv3_cool
Chang'e
Level 143
God Stats
8W - 12L
1,699 SR
Queue Stats
392W - 401L
1,535 Elo+
Solo
Kali
Kali
Scooober182
Kali
Level 81
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 5L
1,274 Elo+
Party 1
Vamana
Vamana
Vul-vasore
Vamana
Level 97
God Stats
7W - 7L
1,566 SR
Queue Stats
244W - 240L
1,509 Elo+
Solo
Bacchus
Bacchus
XxJohnnyDonutxX
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,501
650
3,116
5,695
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
HazyLoki
Skadi
12
6 / 0 / 1
7,271
727
5,444
5,026
1,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
9
0 / 2 / 2
5,626
563
1,945
4,587
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,539
654
6,115
7,402
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
XxEvilMonkeyxX7
Kumbhakarna
8
1 / 0 / 2
5,596
560
838
4,209
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ep1KGl0w
Jing Wei
7
0 / 4 / 0
4,519
452
1,739
5,383
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Jv3_cool
Chang'e
11
2 / 2 / 1
6,447
645
2,848
5,585
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
4,925
493
1,931
6,135
1,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Vul-vasore
Vamana
11
2 / 2 / 0
6,732
673
6,532
9,659
6,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 4 / 0
4,184
418
1,304
7,389
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Jing Wei
Ep1KGl0w
Jing Wei
0
4
0
0
W
Skadi
HazyLoki
Skadi
6
0
1
6.5
L
Chang'e
Jv3_cool
Chang'e
2
2
1
1.25
W
Poseidon
0
2
2
0.5
L
1
1
1
1.5
L
Vamana
Vul-vasore
Vamana
2
2
0
1
W
3
1
0
3
W
Kumbhakarna
XxEvilMonkeyxX7
Kumbhakarna
1
0
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
14,354
26,919
Taken
34,151
13,021
Mitigated
15,435
7,953
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,116
570
0
1,727
5,695
1,931
1,493
244
5,437
0
24,469
L
Jing Wei
Ep1KGl0w
Jing Wei
1,739
1,166
0
834
5,383
1,106
0
344
5,039
0
19,404
W
Skadi
HazyLoki
Skadi
5,444
2,887
0
1,453
5,026
1,281
1,707
1,193
3,173
0
49,564
L
Chang'e
Jv3_cool
Chang'e
2,848
92
115
1,922
5,585
1,589
72
1,313
4,272
37,905
0
W
Poseidon
1,945
375
0
1,238
4,587
1,247
0
1,640
2,779
27,235
0
L
1,931
1,205
0
2,362
6,135
1,970
0
833
5,302
0
17,489
L
Vamana
Vul-vasore
Vamana
6,532
2,750
0
3,309
9,659
6,452
0
0
9,659
0
41,346
W
6,115
2,463
0
2,458
7,402
6,418
0
105
7,297
0
34,621
W
Kumbhakarna
XxEvilMonkeyxX7
Kumbhakarna
838
244
36
1,041
4,209
2,144
752
708
3,437
12,909
0
L
1,304
64
0
659
7,389
4,318
0
293
7,096
11,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
26,807
314
Minions Killed
284
0
Camps Cleared
0
1,094,004
Distance Traveled
1,046,937
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,501
650
58
6
0
226,750
0
L
Jing Wei
4,519
452
40
4
0
186,193
0
W
Skadi
7,271
727
99
10
0
193,252
2
L
Chang'e
6,447
645
96
10
0
211,247
4
W
Poseidon
5,626
563
58
6
0
226,914
2
L
Kali
4,925
493
32
3
0
248,589
0
L
Vamana
6,732
673
104
10
0
214,411
3
W
Bellona
6,539
654
84
8
0
229,313
0
W
Kumbhakarna
5,596
560
15
2
0
217,775
0
L
Bacchus
4,184
418
12
1
0
186,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role