Player Matchup

Bastet
Bastet
Masters
Jinpov
Bastet
Masters
Level 160
God Stats
3W - 2L
1,810 SR
Queue Stats
182W - 150L
2,817 MMR
Party 3
Bellona
Bellona
Masters
NezyrKato
Bellona
Masters
Level 160
God Stats
5W - 3L
1,733 SR
Queue Stats
156W - 114L
2,581 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond III
Nottory
Morgan Le Fay
Diamond III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 188L
2,187 MMR
Solo
Serqet
Serqet
Diamond IV
PicPay
Serqet
Diamond IV
Level 97
God Stats
3W - 1L
1,659 SR
Queue Stats
34W - 21L
2,211 MMR
Solo
Anhur
Anhur
Masters
stonedark
Anhur
Masters
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
518W - 506L
2,567 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,640 SR
2,472 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,593 SR
2,480 MMR
Khepri
Khepri
Diamond I
BuscandoADory
Khepri
Diamond I
Level 107
God Stats
2W - 2L
1,746 SR
Queue Stats
125W - 100L
2,444 MMR
Party 2
Ravana
Ravana
Masters
Farinha415
Ravana
Masters
Level 147
God Stats
4W - 6L
1,300 SR
Queue Stats
658W - 596L
2,616 MMR
Party 1
Chang'e
Chang'e
Masters
KabutinhUwU
Chang'e
Masters
Level 112
God Stats
6W - 4L
1,775 SR
Queue Stats
158W - 121L
2,617 MMR
Party 1
Tyr
Tyr
Masters
LaMamaDeHexa
Tyr
Masters
Level 123
God Stats
6W - 10L
1,543 SR
Queue Stats
465W - 418L
2,594 MMR
Party 2
Rama
Rama
Diamond IV
Oashisu
Rama
Diamond IV
Level 63
God Stats
23W - 17L
1,601 SR
Queue Stats
227W - 199L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jinpov
Bastet
20
3 / 4 / 11
19,455
590
26,034
31,158
34,298
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
NezyrKato
Bellona
20
16 / 5 / 9
20,909
634
35,707
32,451
36,336
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Nottory
Morgan Le Fay
20
8 / 8 / 12
19,236
583
31,896
25,769
12,186
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
PicPay
Serqet
20
9 / 3 / 20
19,263
584
23,512
33,549
59,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anhur
stonedark
Anhur
20
3 / 7 / 11
17,475
530
24,760
27,655
8,957
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetAresAtlasGilgamesh

VS

Bans
CliodhnaThothGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 19
14,564
441
10,910
36,316
66,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Farinha415
Ravana
20
12 / 10 / 6
17,123
519
20,587
28,109
25,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KabutinhUwU
Chang'e
20
5 / 9 / 14
15,809
479
35,177
32,746
15,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 3 / 7
16,637
504
18,464
38,547
56,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Oashisu
Rama
20
5 / 11 / 7
15,104
458
20,576
28,397
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
39
Kills
27
27
Deaths
39
63
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
6
19
1.58
L
Ravana
Farinha415
Ravana
12
10
6
1.5
W
Bastet
Jinpov
Bastet
3
4
11
2.13
L
Chang'e
KabutinhUwU
Chang'e
5
9
14
1.33
L
5
3
7
2.83
W
Bellona
NezyrKato
Bellona
16
5
9
4.1
W
Morgan Le Fay
Nottory
Morgan Le Fay
8
8
12
1.75
L
Rama
Oashisu
Rama
5
11
7
0.77
W
Serqet
PicPay
Serqet
9
3
20
6.33
W
Anhur
stonedark
Anhur
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,909
Damage
105,714
150,582
Taken
164,115
151,543
Mitigated
175,946
50,663
Healing
45,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,910
647
1,100
2,115
36,316
66,848
27
10,000
25,415
50,437
6,460
L
Ravana
Farinha415
Ravana
20,587
5,628
0
1,395
28,109
25,079
0
7,194
19,668
0
142,456
W
Bastet
Jinpov
Bastet
26,034
5,884
0
11,291
31,158
34,298
1,958
9,046
21,916
0
154,654
L
Chang'e
KabutinhUwU
Chang'e
35,177
981
9,364
13,307
32,746
15,896
158
7,213
25,138
146,357
0
L
18,464
2,294
0
11,879
38,547
56,911
108
7,222
29,630
0
121,201
W
Bellona
NezyrKato
Bellona
35,707
16,075
0
5,104
32,451
36,336
4,001
12,796
19,316
0
214,910
W
Morgan Le Fay
Nottory
Morgan Le Fay
31,896
2,037
725
8,670
25,769
12,186
2,088
8,640
16,798
166,165
0
L
Rama
Oashisu
Rama
20,576
11,826
0
6,651
28,397
11,212
304
1,178
26,695
0
102,152
W
Serqet
PicPay
Serqet
23,512
4,637
0
12,549
33,549
59,766
479
11,489
21,588
989
54,830
W
Anhur
stonedark
Anhur
24,760
14,023
0
12,324
27,655
8,957
2,273
6,170
21,425
0
170,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,338
Gold Earned
79,237
955
Minions Killed
910
0
Camps Cleared
0
3,353,310
Distance Traveled
3,243,309
44
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,564
441
88
3
0
673,731
5
L
Ravana
17,123
519
185
6
0
640,702
7
W
Bastet
19,455
590
260
8
0
682,324
12
L
Chang'e
15,809
479
233
7
0
642,525
5
L
Tyr
16,637
504
234
7
0
762,747
2
W
Bellona
20,909
634
199
6
0
691,460
7
W
Morgan Le Fay
19,236
583
249
8
0
649,346
14
L
Rama
15,104
458
170
5
0
523,604
7
W
Serqet
19,263
584
40
1
0
761,475
5
W
Anhur
17,475
530
207
6
0
568,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role