Player Matchup

Danzaburou
Danzaburou
IsTie_Jason
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,557 Elo+
Party 2
Athena
Athena
NL_dvfh15_UK
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,633 Elo+
Party 2
Merlin
Merlin
RDR_11_
Merlin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hvdmike
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,509 Elo+
Party 2
Hel
Hel
lonamox
Hel
Level 69
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Team Averages
Level 88
1,502 SR
1,578 Elo+

VS

Team Averages
Level 73
1,371 SR
1,424 Elo+
Anubis
Anubis
DanteskaБля
Anubis
Level 87
God Stats
4W - 9L
1,336 SR
Queue Stats
414W - 433L
1,498 Elo+
Party 1
Yemoja
Yemoja
Levidesium28
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,444 Elo+
Solo
Eset
Eset
OlyaNaPrikole
Eset
Level 15
God Stats
15W - 16L
1,500 SR
Queue Stats
769W - 872L
1,166 Elo+
Party 1
Cliodhna
Cliodhna
VBIT
Cliodhna
Level 107
God Stats
18W - 14L
1,254 SR
Queue Stats
577W - 605L
1,511 Elo+
Party 1
Neith
Neith
killer990
Neith
Level 128
God Stats
4W - 7L
1,264 SR
Queue Stats
411W - 425L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IsTie_Jason
Danzaburou
17
4 / 4 / 11
10,795
720
19,885
15,190
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
1 / 2 / 11
9,930
662
2,576
17,442
16,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RDR_11_
Merlin
18
1 / 1 / 11
10,601
707
13,666
9,950
4,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
hvdmike
Ah Muzen Cab
16
5 / 3 / 7
10,590
706
9,268
13,156
5,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
19
5 / 3 / 8
11,303
754
15,184
15,606
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
10,821
721
17,650
13,314
6,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
1 / 3 / 9
10,289
686
8,181
14,445
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 5 / 3
8,607
574
2,601
10,365
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
VBIT
Cliodhna
19
7 / 4 / 4
11,423
762
18,936
12,766
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
killer990
Neith
16
3 / 2 / 4
9,775
652
10,680
16,502
6,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
16
Kills
13
13
Deaths
16
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
W
Danzaburou
IsTie_Jason
Danzaburou
4
4
11
2.38
L
Yemoja
1
3
9
1.83
W
Athena
1
2
11
3.25
L
0
5
3
0.3
W
Merlin
RDR_11_
Merlin
1
1
11
6.5
L
Cliodhna
VBIT
Cliodhna
7
4
4
2.25
W
Ah Muzen Cab
hvdmike
Ah Muzen Cab
5
3
7
2.83
L
Neith
killer990
Neith
3
2
4
2.5
W
Hel
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
58,048
71,344
Taken
67,392
39,611
Mitigated
35,125
28,004
Healing
31,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,650
492
1,523
5,779
13,314
6,101
477
6,973
6,341
50,689
0
W
Danzaburou
IsTie_Jason
Danzaburou
19,885
5,330
816
3,535
15,190
5,730
2,790
7,194
7,996
0
39,759
L
Yemoja
8,181
1,442
4,037
4,103
14,445
13,843
0
6,352
8,093
17,266
0
W
Athena
2,576
837
0
590
17,442
16,549
181
7,690
9,752
6,216
0
L
2,601
157
599
658
10,365
3,563
280
3,811
6,554
9,092
0
W
Merlin
RDR_11_
Merlin
13,666
650
2,794
236
9,950
4,749
329
2,167
7,783
40,609
0
L
Cliodhna
VBIT
Cliodhna
18,936
2,364
2,380
3,388
12,766
5,338
1,014
6,302
6,464
0
26,880
W
Ah Muzen Cab
hvdmike
Ah Muzen Cab
9,268
3,025
0
1,993
13,156
5,307
556
5,812
7,344
0
14,919
L
Neith
killer990
Neith
10,680
2,534
1,172
7,363
16,502
6,280
172
7,988
8,514
0
24,148
W
Hel
15,184
1,371
11,487
6,553
15,606
7,276
1,613
5,569
10,037
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
50,915
155
Minions Killed
179
0
Camps Cleared
0
1,409,659
Distance Traveled
1,343,560
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,821
721
79
5
0
269,505
0
W
Danzaburou
10,795
720
34
2
0
254,015
2
L
Yemoja
10,289
686
20
1
0
277,829
1
W
Athena
9,930
662
8
1
0
317,718
3
L
Eset
8,607
574
28
2
0
246,717
0
W
Merlin
10,601
707
46
3
0
274,286
1
L
Cliodhna
11,423
762
15
1
0
315,641
3
W
Ah Muzen Cab
10,590
706
21
1
0
276,305
2
L
Neith
9,775
652
37
2
0
233,868
2
W
Hel
11,303
754
46
3
0
287,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role