Player Matchup

Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JadineSkyArts
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,466 Elo+
Solo
Atlas
Atlas
ManochaR
Atlas
Level 101
God Stats
8W - 9L
1,707 SR
Queue Stats
450W - 506L
1,504 Elo+
Party 2
Skadi
Skadi
QZSWD
Skadi
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Solo
Bellona
Bellona
ilyapro1
Bellona
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 228L
1,384 Elo+
Party 2
Team Averages
Level 66
1,541 SR
1,471 Elo+

VS

Team Averages
Level 85
1,521 SR
1,470 Elo+
Neith
Neith
BraVader44
Neith
Level 29
God Stats
58W - 71L
1,589 SR
Queue Stats
206W - 279L
1,324 Elo+
Party 1
Cliodhna
Cliodhna
OGDecaf
Cliodhna
Level 60
God Stats
14W - 10L
1,610 SR
Queue Stats
156W - 211L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
StormyZA
Nu Wa
Level 149
God Stats
8W - 11L
1,461 SR
Queue Stats
255W - 326L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
TheMaverickZA
Amaterasu
Level 109
God Stats
5W - 2L
1,444 SR
Queue Stats
218W - 279L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Venenogp
Jormungandr
Level 80
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 77L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 4 / 0
7,274
455
1,335
10,170
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 4
8,862
554
6,815
12,010
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
ManochaR
Atlas
13
4 / 6 / 7
8,009
501
9,101
15,663
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
QZSWD
Skadi
15
6 / 2 / 2
8,581
536
8,340
12,201
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ilyapro1
Bellona
14
3 / 4 / 0
8,600
538
9,515
11,052
11,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 5 / 2
8,255
516
8,470
10,255
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
OGDecaf
Cliodhna
16
8 / 3 / 2
9,966
623
7,627
9,487
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
StormyZA
Nu Wa
17
4 / 3 / 6
10,722
670
9,577
7,075
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TheMaverickZA
Amaterasu
17
4 / 2 / 2
10,277
642
7,338
13,035
15,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Venenogp
Jormungandr
13
2 / 3 / 1
8,309
519
6,783
13,267
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
16
Kills
21
21
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Neith
3
5
2
0.8
L
3
5
4
1
L
Atlas
ManochaR
Atlas
4
6
7
1.25
W
Cliodhna
OGDecaf
Cliodhna
8
3
2
3
L
Skadi
QZSWD
Skadi
6
2
2
3.5
W
Nu Wa
StormyZA
Nu Wa
4
3
6
2.33
W
Amaterasu
TheMaverickZA
Amaterasu
4
2
2
2.5
W
Jormungandr
Venenogp
Jormungandr
2
3
1
0.83
L
Bellona
ilyapro1
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
39,795
61,096
Taken
53,119
33,624
Mitigated
37,157
16,981
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,335
1,054
48
2,779
10,170
5,134
200
955
9,215
0
50,530
W
Neith
8,470
2,812
0
2,944
10,255
3,697
655
4,770
5,445
0
48,004
L
6,815
627
369
4,200
12,010
3,999
312
6,340
5,670
51,389
0
L
Atlas
ManochaR
Atlas
9,101
3,584
361
1,137
15,663
9,094
0
4,732
10,931
29,351
0
W
Cliodhna
OGDecaf
Cliodhna
7,627
304
0
4,673
9,487
3,371
109
2,516
6,879
0
64,097
L
Skadi
QZSWD
Skadi
8,340
3,658
0
5,723
12,201
3,697
639
3,782
8,419
0
66,172
W
Nu Wa
StormyZA
Nu Wa
9,577
1,406
0
127
7,075
2,712
2,624
3,833
3,057
79,918
0
W
Amaterasu
TheMaverickZA
Amaterasu
7,338
3,620
0
6,407
13,035
15,945
20
119
12,876
0
58,344
W
Jormungandr
Venenogp
Jormungandr
6,783
1,541
0
2,710
13,267
11,432
36
4,263
8,946
32,466
0
L
Bellona
ilyapro1
Bellona
9,515
5,206
0
2,364
11,052
11,700
0
551
10,501
0
51,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
47,529
466
Minions Killed
535
0
Camps Cleared
0
1,479,939
Distance Traveled
1,520,545
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,274
455
95
6
0
313,813
0
W
Neith
8,255
516
87
5
0
275,497
2
L
Ra
8,862
554
113
7
0
277,820
5
L
Atlas
8,009
501
39
2
0
300,889
1
W
Cliodhna
9,966
623
101
6
0
357,084
0
L
Skadi
8,581
536
106
7
0
294,160
0
W
Nu Wa
10,722
670
169
11
0
270,839
1
W
Amaterasu
10,277
642
129
8
0
326,991
2
W
Jormungandr
8,309
519
49
3
0
290,134
5
L
Bellona
8,600
538
113
7
0
293,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role